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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | |
| 2 // Redistribution and use in source and binary forms, with or without | |
| 3 // modification, are permitted provided that the following conditions are | |
| 4 // met: | |
| 5 // | |
| 6 // * Redistributions of source code must retain the above copyright | |
| 7 // notice, this list of conditions and the following disclaimer. | |
| 8 // * Redistributions in binary form must reproduce the above | |
| 9 // copyright notice, this list of conditions and the following | |
| 10 // disclaimer in the documentation and/or other materials provided | |
| 11 // with the distribution. | |
| 12 // * Neither the name of Google Inc. nor the names of its | |
| 13 // contributors may be used to endorse or promote products derived | |
| 14 // from this software without specific prior written permission. | |
| 15 // | |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 27 | |
| 28 // Flags: --expose-debug-as debug | |
| 29 // Get the Debug object exposed from the debug context global object. | |
| 30 Debug = debug.Debug | |
| 31 | |
| 32 var exception = null; | |
| 33 | |
| 34 // Simple debug event handler which counts the number of breaks hit and steps. | |
| 35 var break_point_hit_count = 0; | |
| 36 function listener(event, exec_state, event_data, data) { | |
| 37 try { | |
| 38 if (event == Debug.DebugEvent.Break) { | |
| 39 break_point_hit_count++; | |
| 40 // Continue stepping until returned to bottom frame. | |
| 41 if (exec_state.frameCount() > 1) { | |
| 42 exec_state.prepareStep(Debug.StepAction.StepOut); | |
| 43 } | |
| 44 | |
| 45 } | |
| 46 } catch(e) { | |
| 47 exception = e; | |
| 48 } | |
| 49 | |
| 50 }; | |
| 51 | |
| 52 function BeginTest(name) { | |
| 53 test_name = name; | |
| 54 break_point_hit_count = 0; | |
| 55 exception = null; | |
| 56 } | |
| 57 | |
| 58 function EndTest(expected_break_point_hit_count) { | |
| 59 assertEquals(expected_break_point_hit_count, break_point_hit_count, test_name)
; | |
| 60 assertNull(exception, test_name); | |
| 61 test_name = null; | |
| 62 } | |
| 63 | |
| 64 // Add the debug event listener. | |
| 65 Debug.setListener(listener); | |
| 66 | |
| 67 | |
| 68 var shouldBreak = null; | |
| 69 function fact(x) { | |
| 70 if (shouldBreak(x)) { | |
| 71 debugger; | |
| 72 } | |
| 73 if (x < 2) { | |
| 74 return 1; | |
| 75 } else { | |
| 76 return x*fact(x-1); | |
| 77 } | |
| 78 } | |
| 79 | |
| 80 BeginTest('Test 1'); | |
| 81 shouldBreak = function(x) { return x == 3; }; | |
| 82 fact(3); | |
| 83 EndTest(2); | |
| 84 | |
| 85 BeginTest('Test 2'); | |
| 86 shouldBreak = function(x) { return x == 2; }; | |
| 87 fact(3); | |
| 88 EndTest(3); | |
| 89 | |
| 90 BeginTest('Test 3'); | |
| 91 shouldBreak = function(x) { return x == 1; }; | |
| 92 fact(3); | |
| 93 EndTest(4); | |
| 94 | |
| 95 BeginTest('Test 4'); | |
| 96 shouldBreak = function(x) { return x == 1 || x == 3; }; | |
| 97 fact(3); | |
| 98 EndTest(5); | |
| 99 | |
| 100 // Get rid of the debug event listener. | |
| 101 Debug.setListener(null); | |
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