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|   1 // Copyright 2009 the V8 project authors. All rights reserved. |  | 
|   2 // Redistribution and use in source and binary forms, with or without |  | 
|   3 // modification, are permitted provided that the following conditions are |  | 
|   4 // met: |  | 
|   5 // |  | 
|   6 //     * Redistributions of source code must retain the above copyright |  | 
|   7 //       notice, this list of conditions and the following disclaimer. |  | 
|   8 //     * Redistributions in binary form must reproduce the above |  | 
|   9 //       copyright notice, this list of conditions and the following |  | 
|  10 //       disclaimer in the documentation and/or other materials provided |  | 
|  11 //       with the distribution. |  | 
|  12 //     * Neither the name of Google Inc. nor the names of its |  | 
|  13 //       contributors may be used to endorse or promote products derived |  | 
|  14 //       from this software without specific prior written permission. |  | 
|  15 // |  | 
|  16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |  | 
|  17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |  | 
|  18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |  | 
|  19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |  | 
|  20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |  | 
|  21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |  | 
|  22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |  | 
|  23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |  | 
|  24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |  | 
|  25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |  | 
|  26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |  | 
|  27  |  | 
|  28 // Flags: --expose-debug-as debug |  | 
|  29 // Get the Debug object exposed from the debug context global object. |  | 
|  30 Debug = debug.Debug |  | 
|  31  |  | 
|  32 var exception = null; |  | 
|  33 var break_break_point_hit_count = 0; |  | 
|  34  |  | 
|  35 function listener(event, exec_state, event_data, data) { |  | 
|  36   try { |  | 
|  37     if (event == Debug.DebugEvent.Break) { |  | 
|  38       if (break_break_point_hit_count == 0) { |  | 
|  39         assertEquals('    debugger;', |  | 
|  40                      event_data.sourceLineText()); |  | 
|  41         assertEquals('runDoWhile', event_data.func().name()); |  | 
|  42       } else if (break_break_point_hit_count == 1) { |  | 
|  43         assertEquals('  } while(condition());', |  | 
|  44                      event_data.sourceLineText()); |  | 
|  45         assertEquals('runDoWhile', event_data.func().name()); |  | 
|  46       } |  | 
|  47  |  | 
|  48       break_break_point_hit_count++; |  | 
|  49       // Continue stepping until returned to bottom frame. |  | 
|  50       if (exec_state.frameCount() > 1) { |  | 
|  51         exec_state.prepareStep(Debug.StepAction.StepNext); |  | 
|  52       } |  | 
|  53  |  | 
|  54     } |  | 
|  55   } catch(e) { |  | 
|  56     exception = e; |  | 
|  57   } |  | 
|  58 }; |  | 
|  59  |  | 
|  60 // Add the debug event listener. |  | 
|  61 Debug.setListener(listener); |  | 
|  62  |  | 
|  63 function condition() { |  | 
|  64   return false; |  | 
|  65 } |  | 
|  66  |  | 
|  67 function runDoWhile() { |  | 
|  68   do { |  | 
|  69     debugger; |  | 
|  70   } while(condition()); |  | 
|  71 }; |  | 
|  72  |  | 
|  73 break_break_point_hit_count = 0; |  | 
|  74 runDoWhile(); |  | 
|  75 assertNull(exception); |  | 
|  76 assertEquals(4, break_break_point_hit_count); |  | 
|  77  |  | 
|  78 // Get rid of the debug event listener. |  | 
|  79 Debug.setListener(null); |  | 
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