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1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
11 // with the distribution. | 11 // with the distribution. |
12 // * Neither the name of Google Inc. nor the names of its | 12 // * Neither the name of Google Inc. nor the names of its |
13 // contributors may be used to endorse or promote products derived | 13 // contributors may be used to endorse or promote products derived |
14 // from this software without specific prior written permission. | 14 // from this software without specific prior written permission. |
15 // | 15 // |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 // Flags: --expose-debug-as debug | |
29 // Get the Debug object exposed from the debug context global object. | |
30 Debug = debug.Debug | 28 Debug = debug.Debug |
31 | 29 |
32 // Simple debug event handler which counts the number of breaks hit and steps. | 30 // Simple debug event handler which counts the number of breaks hit and steps. |
33 var break_break_point_hit_count = 0; | 31 var break_break_point_hit_count = 0; |
34 function listener(event, exec_state, event_data, data) { | 32 function listener(event, exec_state, event_data, data) { |
35 if (event == Debug.DebugEvent.Break) { | 33 if (event == Debug.DebugEvent.Break) { |
36 break_break_point_hit_count++; | 34 break_break_point_hit_count++; |
37 // Continue stepping until returned to bottom frame. | 35 // Continue stepping until returned to bottom frame. |
38 if (exec_state.frameCount() > 1) { | 36 if (exec_state.frameCount() > 1) { |
39 exec_state.prepareStep(Debug.StepAction.StepIn); | 37 exec_state.prepareStep(Debug.StepAction.StepIn); |
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78 var x = 's' + h(10, 20); | 76 var x = 's' + h(10, 20); |
79 }; | 77 }; |
80 | 78 |
81 break_break_point_hit_count = 0; | 79 break_break_point_hit_count = 0; |
82 testCallInExpreesion(); | 80 testCallInExpreesion(); |
83 assertEquals(5, break_break_point_hit_count); | 81 assertEquals(5, break_break_point_hit_count); |
84 | 82 |
85 | 83 |
86 // Get rid of the debug event listener. | 84 // Get rid of the debug event listener. |
87 Debug.setListener(null); | 85 Debug.setListener(null); |
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