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Side by Side Diff: third_party/WebKit/Source/core/layout/PaintInvalidationState.h

Issue 2465983002: Rename "paint invalidation rect" etc. to "visual rect". (Closed)
Patch Set: - Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PaintInvalidationState_h 5 #ifndef PaintInvalidationState_h
6 #define PaintInvalidationState_h 6 #define PaintInvalidationState_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/paint/PaintInvalidator.h" 9 #include "core/paint/PaintInvalidator.h"
10 #include "platform/geometry/LayoutRect.h" 10 #include "platform/geometry/LayoutRect.h"
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88 const LayoutBoxModelObject& paintInvalidationContainer() const { 88 const LayoutBoxModelObject& paintInvalidationContainer() const {
89 return *m_paintInvalidationContainer; 89 return *m_paintInvalidationContainer;
90 } 90 }
91 91
92 // Computes the position of the current object ((0,0) in the space of the 92 // Computes the position of the current object ((0,0) in the space of the
93 // object) in the space of paint invalidation backing. 93 // object) in the space of paint invalidation backing.
94 LayoutPoint computePositionFromPaintInvalidationBacking() const; 94 LayoutPoint computePositionFromPaintInvalidationBacking() const;
95 95
96 // Returns the rect bounds needed to invalidate paint of this object, 96 // Returns the rect bounds needed to invalidate paint of this object,
97 // in the space of paint invalidation backing. 97 // in the space of paint invalidation backing.
98 LayoutRect computePaintInvalidationRectInBacking() const; 98 LayoutRect computeVisualRectInBacking() const;
99 99
100 void mapLocalRectToPaintInvalidationBacking(LayoutRect&) const; 100 void mapLocalRectToPaintInvalidationBacking(LayoutRect&) const;
101 101
102 PaintLayer& paintingLayer() const; 102 PaintLayer& paintingLayer() const;
103 103
104 const LayoutObject& currentObject() const { return m_currentObject; } 104 const LayoutObject& currentObject() const { return m_currentObject; }
105 105
106 private: 106 private:
107 friend class VisualRectMappingTest; 107 friend class VisualRectMappingTest;
108 friend class PaintInvalidatorContextAdapter; 108 friend class PaintInvalidatorContextAdapter;
109 109
110 void mapLocalRectToPaintInvalidationContainer(LayoutRect&) const; 110 void mapLocalRectToPaintInvalidationContainer(LayoutRect&) const;
111 111
112 void updateForCurrentObject(const PaintInvalidationState& parentState); 112 void updateForCurrentObject(const PaintInvalidationState& parentState);
113 void updateForNormalChildren(); 113 void updateForNormalChildren();
114 114
115 LayoutRect computePaintInvalidationRectInBackingForSVG() const; 115 LayoutRect computeVisualRectInBackingForSVG() const;
116 116
117 void addClipRectRelativeToPaintOffset(const LayoutRect& localClipRect); 117 void addClipRectRelativeToPaintOffset(const LayoutRect& localClipRect);
118 118
119 const LayoutObject& m_currentObject; 119 const LayoutObject& m_currentObject;
120 120
121 unsigned m_forcedSubtreeInvalidationFlags; 121 unsigned m_forcedSubtreeInvalidationFlags;
122 122
123 bool m_clipped; 123 bool m_clipped;
124 bool m_clippedForAbsolutePosition; 124 bool m_clippedForAbsolutePosition;
125 125
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191 void mapLocalRectToPaintInvalidationBacking(const LayoutObject&, 191 void mapLocalRectToPaintInvalidationBacking(const LayoutObject&,
192 LayoutRect&) const override; 192 LayoutRect&) const override;
193 193
194 private: 194 private:
195 const PaintInvalidationState& m_paintInvalidationState; 195 const PaintInvalidationState& m_paintInvalidationState;
196 }; 196 };
197 197
198 } // namespace blink 198 } // namespace blink
199 199
200 #endif // PaintInvalidationState_h 200 #endif // PaintInvalidationState_h
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