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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintInvalidationState_h | 5 #ifndef PaintInvalidationState_h |
| 6 #define PaintInvalidationState_h | 6 #define PaintInvalidationState_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "core/paint/PaintInvalidator.h" | 9 #include "core/paint/PaintInvalidator.h" |
| 10 #include "platform/geometry/LayoutRect.h" | 10 #include "platform/geometry/LayoutRect.h" |
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| 89 const LayoutBoxModelObject& paintInvalidationContainer() const { | 89 const LayoutBoxModelObject& paintInvalidationContainer() const { |
| 90 return *m_paintInvalidationContainer; | 90 return *m_paintInvalidationContainer; |
| 91 } | 91 } |
| 92 | 92 |
| 93 // Computes the position of the current object ((0,0) in the space of the | 93 // Computes the position of the current object ((0,0) in the space of the |
| 94 // object) in the space of paint invalidation backing. | 94 // object) in the space of paint invalidation backing. |
| 95 LayoutPoint computePositionFromPaintInvalidationBacking() const; | 95 LayoutPoint computePositionFromPaintInvalidationBacking() const; |
| 96 | 96 |
| 97 // Returns the rect bounds needed to invalidate paint of this object, | 97 // Returns the rect bounds needed to invalidate paint of this object, |
| 98 // in the space of paint invalidation backing. | 98 // in the space of paint invalidation backing. |
| 99 LayoutRect computePaintInvalidationRectInBacking() const; | 99 LayoutRect computeVisualRectInBacking() const; |
| 100 | 100 |
| 101 void mapLocalRectToPaintInvalidationBacking(LayoutRect&) const; | 101 void mapLocalRectToPaintInvalidationBacking(LayoutRect&) const; |
| 102 | 102 |
| 103 PaintLayer& paintingLayer() const; | 103 PaintLayer& paintingLayer() const; |
| 104 | 104 |
| 105 const LayoutObject& currentObject() const { return m_currentObject; } | 105 const LayoutObject& currentObject() const { return m_currentObject; } |
| 106 | 106 |
| 107 private: | 107 private: |
| 108 friend class VisualRectMappingTest; | 108 friend class VisualRectMappingTest; |
| 109 friend class PaintInvalidatorContextAdapter; | 109 friend class PaintInvalidatorContextAdapter; |
| 110 | 110 |
| 111 void mapLocalRectToPaintInvalidationContainer(LayoutRect&) const; | 111 void mapLocalRectToPaintInvalidationContainer(LayoutRect&) const; |
| 112 | 112 |
| 113 void updateForCurrentObject(const PaintInvalidationState& parentState); | 113 void updateForCurrentObject(const PaintInvalidationState& parentState); |
| 114 void updateForNormalChildren(); | 114 void updateForNormalChildren(); |
| 115 | 115 |
| 116 LayoutRect computePaintInvalidationRectInBackingForSVG() const; | 116 LayoutRect computeVisualRectInBackingForSVG() const; |
| 117 | 117 |
| 118 void addClipRectRelativeToPaintOffset(const LayoutRect& localClipRect); | 118 void addClipRectRelativeToPaintOffset(const LayoutRect& localClipRect); |
| 119 | 119 |
| 120 const LayoutObject& m_currentObject; | 120 const LayoutObject& m_currentObject; |
| 121 | 121 |
| 122 unsigned m_forcedSubtreeInvalidationFlags; | 122 unsigned m_forcedSubtreeInvalidationFlags; |
| 123 | 123 |
| 124 bool m_clipped; | 124 bool m_clipped; |
| 125 bool m_clippedForAbsolutePosition; | 125 bool m_clippedForAbsolutePosition; |
| 126 | 126 |
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| 192 void mapLocalRectToPaintInvalidationBacking(const LayoutObject&, | 192 void mapLocalRectToPaintInvalidationBacking(const LayoutObject&, |
| 193 LayoutRect&) const override; | 193 LayoutRect&) const override; |
| 194 | 194 |
| 195 private: | 195 private: |
| 196 const PaintInvalidationState& m_paintInvalidationState; | 196 const PaintInvalidationState& m_paintInvalidationState; |
| 197 }; | 197 }; |
| 198 | 198 |
| 199 } // namespace blink | 199 } // namespace blink |
| 200 | 200 |
| 201 #endif // PaintInvalidationState_h | 201 #endif // PaintInvalidationState_h |
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