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Side by Side Diff: src/debug/debug-interface.h

Issue 2465553003: [inspector] added Debugger.getPossibleBreakpoints method (Closed)
Patch Set: addressed comments Created 4 years, 1 month ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_DEBUG_DEBUG_INTERFACE_H_ 5 #ifndef V8_DEBUG_DEBUG_INTERFACE_H_
6 #define V8_DEBUG_DEBUG_INTERFACE_H_ 6 #define V8_DEBUG_DEBUG_INTERFACE_H_
7 7
8 #include "include/v8-debug.h" 8 #include "include/v8-debug.h"
9 #include "include/v8-util.h" 9 #include "include/v8-util.h"
10 #include "include/v8.h" 10 #include "include/v8.h"
(...skipping 123 matching lines...) Expand 10 before | Expand all | Expand 10 after
134 StepNext = 1, // Step to the next statement in the current function. 134 StepNext = 1, // Step to the next statement in the current function.
135 StepIn = 2, // Step into new functions invoked or the next statement 135 StepIn = 2, // Step into new functions invoked or the next statement
136 // in the current function. 136 // in the current function.
137 StepFrame = 3 // Step into a new frame or return to previous frame. 137 StepFrame = 3 // Step into a new frame or return to previous frame.
138 }; 138 };
139 139
140 static void PrepareStep(Isolate* isolate, StepAction action); 140 static void PrepareStep(Isolate* isolate, StepAction action);
141 static void ClearStepping(Isolate* isolate); 141 static void ClearStepping(Isolate* isolate);
142 142
143 /** 143 /**
144 * Defines location inside script.
145 * Lines and columns are 0-based.
146 */
147 class Location {
148 public:
149 Location(int lineNumber, int columnNumber);
150 /**
151 * Create empty location.
152 */
153 Location();
154
155 int GetLineNumber() const;
156 int GetColumnNumber() const;
157 bool IsEmpty() const;
158
159 private:
160 int lineNumber_;
161 int columnNumber_;
162 };
163
164 /**
144 * Native wrapper around v8::internal::Script object. 165 * Native wrapper around v8::internal::Script object.
145 */ 166 */
146 class Script { 167 class Script {
147 public: 168 public:
148 v8::Isolate* GetIsolate() const; 169 v8::Isolate* GetIsolate() const;
149 170
150 ScriptOriginOptions OriginOptions() const; 171 ScriptOriginOptions OriginOptions() const;
151 bool WasCompiled() const; 172 bool WasCompiled() const;
152 int Id() const; 173 int Id() const;
153 int LineOffset() const; 174 int LineOffset() const;
154 int ColumnOffset() const; 175 int ColumnOffset() const;
155 std::vector<int> LineEnds() const; 176 std::vector<int> LineEnds() const;
156 MaybeLocal<String> Name() const; 177 MaybeLocal<String> Name() const;
157 MaybeLocal<String> SourceURL() const; 178 MaybeLocal<String> SourceURL() const;
158 MaybeLocal<String> SourceMappingURL() const; 179 MaybeLocal<String> SourceMappingURL() const;
159 MaybeLocal<String> ContextData() const; 180 MaybeLocal<String> ContextData() const;
160 MaybeLocal<String> Source() const; 181 MaybeLocal<String> Source() const;
182 bool GetPossibleBreakpoints(const Location& start, const Location& end,
183 std::vector<Location>* locations) const;
161 184
162 /** 185 /**
163 * script parameter is a wrapper v8::internal::JSObject for 186 * script parameter is a wrapper v8::internal::JSObject for
164 * v8::internal::Script. 187 * v8::internal::Script.
165 * This function gets v8::internal::Script from v8::internal::JSObject and 188 * This function gets v8::internal::Script from v8::internal::JSObject and
166 * wraps it with DebugInterface::Script. 189 * wraps it with DebugInterface::Script.
167 * Returns empty local if not called with a valid wrapper of 190 * Returns empty local if not called with a valid wrapper of
168 * v8::internal::Script. 191 * v8::internal::Script.
169 */ 192 */
170 static MaybeLocal<Script> Wrap(Isolate* isolate, 193 static MaybeLocal<Script> Wrap(Isolate* isolate,
171 v8::Local<v8::Object> script); 194 v8::Local<v8::Object> script);
195
196 private:
197 int GetSourcePosition(const Location& location) const;
172 }; 198 };
173 199
174 /** 200 /**
175 * Return array of compiled scripts. 201 * Return array of compiled scripts.
176 */ 202 */
177 static void GetLoadedScripts(Isolate* isolate, 203 static void GetLoadedScripts(Isolate* isolate,
178 PersistentValueVector<Script>& scripts); 204 PersistentValueVector<Script>& scripts);
179 }; 205 };
180 206
181 } // namespace v8 207 } // namespace v8
182 208
183 #endif // V8_DEBUG_DEBUG_INTERFACE_H_ 209 #endif // V8_DEBUG_DEBUG_INTERFACE_H_
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