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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_DEBUG_H_ | 5 #ifndef V8_DEBUG_DEBUG_H_ |
6 #define V8_DEBUG_DEBUG_H_ | 6 #define V8_DEBUG_DEBUG_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/arguments.h" | 9 #include "src/arguments.h" |
10 #include "src/assembler.h" | 10 #include "src/assembler.h" |
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454 | 454 |
455 // Stepping handling. | 455 // Stepping handling. |
456 void PrepareStep(StepAction step_action); | 456 void PrepareStep(StepAction step_action); |
457 void PrepareStepIn(Handle<JSFunction> function); | 457 void PrepareStepIn(Handle<JSFunction> function); |
458 void PrepareStepInSuspendedGenerator(); | 458 void PrepareStepInSuspendedGenerator(); |
459 void PrepareStepOnThrow(); | 459 void PrepareStepOnThrow(); |
460 void ClearStepping(); | 460 void ClearStepping(); |
461 void ClearStepOut(); | 461 void ClearStepOut(); |
462 | 462 |
463 bool PrepareFunctionForBreakPoints(Handle<SharedFunctionInfo> shared); | 463 bool PrepareFunctionForBreakPoints(Handle<SharedFunctionInfo> shared); |
| 464 bool GetPossibleBreakpoints(Handle<Script> script, int start_position, |
| 465 int end_position, std::vector<int>& positions); |
464 | 466 |
465 void RecordAsyncFunction(Handle<JSGeneratorObject> generator_object); | 467 void RecordAsyncFunction(Handle<JSGeneratorObject> generator_object); |
466 | 468 |
467 // Returns whether the operation succeeded. Compilation can only be triggered | 469 // Returns whether the operation succeeded. Compilation can only be triggered |
468 // if a valid closure is passed as the second argument, otherwise the shared | 470 // if a valid closure is passed as the second argument, otherwise the shared |
469 // function needs to be compiled already. | 471 // function needs to be compiled already. |
470 bool EnsureDebugInfo(Handle<SharedFunctionInfo> shared, | 472 bool EnsureDebugInfo(Handle<SharedFunctionInfo> shared, |
471 Handle<JSFunction> function); | 473 Handle<JSFunction> function); |
472 void CreateDebugInfo(Handle<SharedFunctionInfo> shared); | 474 void CreateDebugInfo(Handle<SharedFunctionInfo> shared); |
473 static Handle<DebugInfo> GetDebugInfo(Handle<SharedFunctionInfo> shared); | 475 static Handle<DebugInfo> GetDebugInfo(Handle<SharedFunctionInfo> shared); |
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610 bool auto_continue); | 612 bool auto_continue); |
611 void NotifyMessageHandler(v8::DebugEvent event, | 613 void NotifyMessageHandler(v8::DebugEvent event, |
612 Handle<JSObject> exec_state, | 614 Handle<JSObject> exec_state, |
613 Handle<JSObject> event_data, | 615 Handle<JSObject> event_data, |
614 bool auto_continue); | 616 bool auto_continue); |
615 void InvokeMessageHandler(MessageImpl message); | 617 void InvokeMessageHandler(MessageImpl message); |
616 | 618 |
617 // Find the closest source position for a break point for a given position. | 619 // Find the closest source position for a break point for a given position. |
618 int FindBreakablePosition(Handle<DebugInfo> debug_info, int source_position, | 620 int FindBreakablePosition(Handle<DebugInfo> debug_info, int source_position, |
619 BreakPositionAlignment alignment); | 621 BreakPositionAlignment alignment); |
| 622 void FindBreakablePositions(Handle<DebugInfo> debug_info, int start_offset, |
| 623 int end_offset, BreakPositionAlignment alignment, |
| 624 std::vector<int>& offsets); |
620 // Instrument code to break at break points. | 625 // Instrument code to break at break points. |
621 void ApplyBreakPoints(Handle<DebugInfo> debug_info); | 626 void ApplyBreakPoints(Handle<DebugInfo> debug_info); |
622 // Clear code from instrumentation. | 627 // Clear code from instrumentation. |
623 void ClearBreakPoints(Handle<DebugInfo> debug_info); | 628 void ClearBreakPoints(Handle<DebugInfo> debug_info); |
624 // Clear all code from instrumentation. | 629 // Clear all code from instrumentation. |
625 void ClearAllBreakPoints(); | 630 void ClearAllBreakPoints(); |
626 // Instrument a function with one-shots. | 631 // Instrument a function with one-shots. |
627 void FloodWithOneShot(Handle<JSFunction> function, | 632 void FloodWithOneShot(Handle<JSFunction> function, |
628 BreakLocatorType type = ALL_BREAK_LOCATIONS); | 633 BreakLocatorType type = ALL_BREAK_LOCATIONS); |
629 // Clear all one-shot instrumentations, but restore break points. | 634 // Clear all one-shot instrumentations, but restore break points. |
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824 Handle<Code> code); | 829 Handle<Code> code); |
825 static bool DebugBreakSlotIsPatched(Address pc); | 830 static bool DebugBreakSlotIsPatched(Address pc); |
826 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); | 831 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); |
827 }; | 832 }; |
828 | 833 |
829 | 834 |
830 } // namespace internal | 835 } // namespace internal |
831 } // namespace v8 | 836 } // namespace v8 |
832 | 837 |
833 #endif // V8_DEBUG_DEBUG_H_ | 838 #endif // V8_DEBUG_DEBUG_H_ |
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