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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gpu/gpu_process_host.h" | 5 #include "content/browser/gpu/gpu_process_host.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <list> | 10 #include <list> |
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| 286 } | 286 } |
| 287 | 287 |
| 288 private: | 288 private: |
| 289 #if defined(OS_WIN) | 289 #if defined(OS_WIN) |
| 290 base::CommandLine* cmd_line_; | 290 base::CommandLine* cmd_line_; |
| 291 #elif defined(OS_POSIX) | 291 #elif defined(OS_POSIX) |
| 292 base::ScopedFD ipc_fd_; | 292 base::ScopedFD ipc_fd_; |
| 293 #endif // OS_WIN | 293 #endif // OS_WIN |
| 294 }; | 294 }; |
| 295 | 295 |
| 296 void HostLoadedShader(int host_id, |
| 297 const std::string& key, |
| 298 const std::string& data) { |
| 299 GpuProcessHost* host = GpuProcessHost::FromID(host_id); |
| 300 if (host) |
| 301 host->LoadedShader(key, data); |
| 302 } |
| 303 |
| 296 } // anonymous namespace | 304 } // anonymous namespace |
| 297 | 305 |
| 298 class GpuProcessHost::ConnectionFilterImpl : public ConnectionFilter { | 306 class GpuProcessHost::ConnectionFilterImpl : public ConnectionFilter { |
| 299 public: | 307 public: |
| 300 ConnectionFilterImpl(GpuProcessHost* host) : host_(host) {} | 308 ConnectionFilterImpl(GpuProcessHost* host) : host_(host) {} |
| 301 | 309 |
| 302 private: | 310 private: |
| 303 // ConnectionFilter: | 311 // ConnectionFilter: |
| 304 bool OnConnect(const service_manager::Identity& remote_identity, | 312 bool OnConnect(const service_manager::Identity& remote_identity, |
| 305 service_manager::InterfaceRegistry* registry, | 313 service_manager::InterfaceRegistry* registry, |
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| 1143 } | 1151 } |
| 1144 | 1152 |
| 1145 void GpuProcessHost::CreateChannelCache(int32_t client_id) { | 1153 void GpuProcessHost::CreateChannelCache(int32_t client_id) { |
| 1146 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache"); | 1154 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache"); |
| 1147 | 1155 |
| 1148 scoped_refptr<ShaderDiskCache> cache = | 1156 scoped_refptr<ShaderDiskCache> cache = |
| 1149 ShaderCacheFactory::GetInstance()->Get(client_id); | 1157 ShaderCacheFactory::GetInstance()->Get(client_id); |
| 1150 if (!cache.get()) | 1158 if (!cache.get()) |
| 1151 return; | 1159 return; |
| 1152 | 1160 |
| 1153 cache->set_host_id(host_id_); | 1161 cache->set_shader_loaded_callback(base::Bind(&HostLoadedShader, host_id_)); |
| 1154 | 1162 |
| 1155 client_id_to_shader_cache_[client_id] = cache; | 1163 client_id_to_shader_cache_[client_id] = cache; |
| 1156 } | 1164 } |
| 1157 | 1165 |
| 1158 void GpuProcessHost::OnDestroyChannel(int32_t client_id) { | 1166 void GpuProcessHost::OnDestroyChannel(int32_t client_id) { |
| 1159 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyChannel"); | 1167 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyChannel"); |
| 1160 client_id_to_shader_cache_.erase(client_id); | 1168 client_id_to_shader_cache_.erase(client_id); |
| 1161 } | 1169 } |
| 1162 | 1170 |
| 1163 void GpuProcessHost::OnCacheShader(int32_t client_id, | 1171 void GpuProcessHost::OnCacheShader(int32_t client_id, |
| 1164 const std::string& key, | 1172 const std::string& key, |
| 1165 const std::string& shader) { | 1173 const std::string& shader) { |
| 1166 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); | 1174 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); |
| 1167 ClientIdToShaderCacheMap::iterator iter = | 1175 ClientIdToShaderCacheMap::iterator iter = |
| 1168 client_id_to_shader_cache_.find(client_id); | 1176 client_id_to_shader_cache_.find(client_id); |
| 1169 // If the cache doesn't exist then this is an off the record profile. | 1177 // If the cache doesn't exist then this is an off the record profile. |
| 1170 if (iter == client_id_to_shader_cache_.end()) | 1178 if (iter == client_id_to_shader_cache_.end()) |
| 1171 return; | 1179 return; |
| 1172 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); | 1180 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); |
| 1173 } | 1181 } |
| 1174 | 1182 |
| 1175 } // namespace content | 1183 } // namespace content |
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