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Side by Side Diff: components/display_compositor/buffer_queue.h

Issue 2465093002: cc: Add OutputSurface state snapshots.
Patch Set: rebase Created 3 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ 5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ 6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <deque> 10 #include <deque>
11 #include <memory> 11 #include <memory>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/callback.h"
14 #include "base/macros.h" 15 #include "base/macros.h"
15 #include "base/memory/ref_counted.h" 16 #include "base/memory/ref_counted.h"
16 #include "components/display_compositor/display_compositor_export.h" 17 #include "components/display_compositor/display_compositor_export.h"
17 #include "gpu/ipc/common/surface_handle.h" 18 #include "gpu/ipc/common/surface_handle.h"
19 #include "third_party/skia/include/core/SkBitmap.h"
18 #include "ui/gfx/buffer_types.h" 20 #include "ui/gfx/buffer_types.h"
19 #include "ui/gfx/color_space.h" 21 #include "ui/gfx/color_space.h"
20 #include "ui/gfx/geometry/rect.h" 22 #include "ui/gfx/geometry/rect.h"
21 #include "ui/gfx/geometry/size.h" 23 #include "ui/gfx/geometry/size.h"
22 24
23 namespace gfx { 25 namespace gfx {
24 class GpuMemoryBuffer; 26 class GpuMemoryBuffer;
25 } 27 }
26 28
27 namespace gpu { 29 namespace gpu {
(...skipping 28 matching lines...) Expand all
56 void BindFramebuffer(); 58 void BindFramebuffer();
57 void SwapBuffers(const gfx::Rect& damage); 59 void SwapBuffers(const gfx::Rect& damage);
58 void PageFlipComplete(); 60 void PageFlipComplete();
59 void Reshape(const gfx::Size& size, 61 void Reshape(const gfx::Size& size,
60 float scale_factor, 62 float scale_factor,
61 const gfx::ColorSpace& color_space, 63 const gfx::ColorSpace& color_space,
62 bool use_stencil); 64 bool use_stencil);
63 65
64 void RecreateBuffers(); 66 void RecreateBuffers();
65 67
68 void ReadbackDisplayedFramebuffer(SkBitmap* bitmap,
69 const base::Callback<void(bool)>& callback);
70
66 uint32_t current_texture_id() const { 71 uint32_t current_texture_id() const {
67 return current_surface_ ? current_surface_->texture : 0; 72 return current_surface_ ? current_surface_->texture : 0;
68 } 73 }
69 uint32_t fbo() const { return fbo_; } 74 uint32_t fbo() const { return fbo_; }
70 uint32_t internal_format() const { return internal_format_; } 75 uint32_t internal_format() const { return internal_format_; }
71 76
72 private: 77 private:
73 friend class BufferQueueTest; 78 friend class BufferQueueTest;
74 friend class AllocatedSurface; 79 friend class AllocatedSurface;
75 80
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
130 GLHelper* gl_helper_; 135 GLHelper* gl_helper_;
131 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; 136 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
132 gpu::SurfaceHandle surface_handle_; 137 gpu::SurfaceHandle surface_handle_;
133 138
134 DISALLOW_COPY_AND_ASSIGN(BufferQueue); 139 DISALLOW_COPY_AND_ASSIGN(BufferQueue);
135 }; 140 };
136 141
137 } // namespace display_compositor 142 } // namespace display_compositor
138 143
139 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ 144 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
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