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Side by Side Diff: cc/output/direct_renderer.cc

Issue 2465093002: cc: Add OutputSurface state snapshots.
Patch Set: rebase Created 3 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/direct_renderer.h" 5 #include "cc/output/direct_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <unordered_map> 9 #include <unordered_map>
10 #include <utility> 10 #include <utility>
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335 } else { 335 } else {
336 DrawRenderPassAndExecuteCopyRequests(&frame, root_render_pass); 336 DrawRenderPassAndExecuteCopyRequests(&frame, root_render_pass);
337 } 337 }
338 338
339 FinishDrawingFrame(&frame); 339 FinishDrawingFrame(&frame);
340 render_passes_in_draw_order->clear(); 340 render_passes_in_draw_order->clear();
341 render_pass_filters_.clear(); 341 render_pass_filters_.clear();
342 render_pass_background_filters_.clear(); 342 render_pass_background_filters_.clear();
343 } 343 }
344 344
345 void DirectRenderer::ReadbackSwappedOverlayTextures(
346 std::vector<SkBitmap>* bitmaps,
347 const base::Callback<void(bool)>& callback) {
348 callback.Run(false);
349 }
350
345 gfx::Rect DirectRenderer::ComputeScissorRectForRenderPass( 351 gfx::Rect DirectRenderer::ComputeScissorRectForRenderPass(
346 const DrawingFrame* frame) { 352 const DrawingFrame* frame) {
347 if (frame->current_render_pass == frame->root_render_pass) 353 if (frame->current_render_pass == frame->root_render_pass)
348 return frame->root_damage_rect; 354 return frame->root_damage_rect;
349 355
350 // If the root damage rect has been expanded due to overlays, all the other 356 // If the root damage rect has been expanded due to overlays, all the other
351 // damage rect calculations are incorrect. 357 // damage rect calculations are incorrect.
352 if (!frame->root_render_pass->damage_rect.Contains(frame->root_damage_rect)) 358 if (!frame->root_render_pass->damage_rect.Contains(frame->root_damage_rect))
353 return frame->current_render_pass->output_rect; 359 return frame->current_render_pass->output_rect;
354 360
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629 auto iter = render_pass_textures_.find(render_pass_id); 635 auto iter = render_pass_textures_.find(render_pass_id);
630 return iter != render_pass_textures_.end() && iter->second->id(); 636 return iter != render_pass_textures_.end() && iter->second->id();
631 } 637 }
632 638
633 // static 639 // static
634 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { 640 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
635 return render_pass->output_rect.size(); 641 return render_pass->output_rect.size();
636 } 642 }
637 643
638 } // namespace cc 644 } // namespace cc
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