Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_VIEWS_ACCESSIBILITY_AX_OBJ_CACHE_H_ | |
| 6 #define UI_VIEWS_ACCESSIBILITY_AX_OBJ_CACHE_H_ | |
| 7 | |
| 8 #include <map> | |
| 9 | |
| 10 #include "base/basictypes.h" | |
| 11 | |
| 12 template <typename T> struct DefaultSingletonTraits; | |
| 13 | |
| 14 namespace aura { | |
| 15 class Window; | |
| 16 } // namespace aura | |
| 17 | |
| 18 namespace views { | |
| 19 | |
| 20 class AXNodeSourceObjWrapper; | |
| 21 class View; | |
| 22 class Widget; | |
| 23 | |
| 24 class AXObjCache { | |
|
dmazzoni
2014/04/23 05:06:44
Then this could be AXAuraObjCache, which is good b
David Tseng
2014/04/23 18:20:01
There was a point where I would have liked to shar
| |
| 25 public: | |
| 26 // Get the single instance of this class. | |
| 27 static AXObjCache* GetInstance(); | |
| 28 | |
| 29 AXNodeSourceObjWrapper* GetOrCreate(View* view); | |
| 30 AXNodeSourceObjWrapper* GetOrCreate(Widget* widget); | |
| 31 AXNodeSourceObjWrapper* GetOrCreate(aura::Window* window); | |
| 32 | |
| 33 uint32 GetID(View* view); | |
| 34 uint32 GetID(Widget* widget); | |
| 35 uint32 GetID(aura::Window* window); | |
| 36 | |
| 37 private: | |
| 38 friend struct DefaultSingletonTraits<AXObjCache>; | |
| 39 | |
| 40 AXObjCache() : current_id_(0) {} | |
| 41 virtual ~AXObjCache() {} | |
| 42 | |
| 43 AXNodeSourceObjWrapper* Get(uint32 id); | |
| 44 | |
| 45 std::map<views::View*, uint32> view_to_id_map_; | |
| 46 std::map<views::Widget*, uint32> widget_to_id_map_; | |
| 47 std::map<aura::Window*, uint32> window_to_id_map_; | |
| 48 | |
| 49 std::map<uint32, AXNodeSourceObjWrapper*> cache_; | |
| 50 uint32 current_id_; | |
| 51 | |
| 52 DISALLOW_COPY_AND_ASSIGN(AXObjCache); | |
| 53 }; | |
| 54 | |
| 55 } // namespace views | |
| 56 | |
| 57 #endif // UI_VIEWS_ACCESSIBILITY_AX_OBJ_CACHE_H_ | |
| OLD | NEW |