| Index: third_party/WebKit/LayoutTests/fast/canvas/imagebitmap/transferFromImageBitmap-nullability.html
|
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/imagebitmap/transferFromImageBitmap-nullability.html b/third_party/WebKit/LayoutTests/fast/canvas/imagebitmap/transferFromImageBitmap-nullability.html
|
| index e9d6d8dab3c4ec99d7bb5c48c8b55507638fb3ba..21d0ce53f8500a1bdc350fd4ad41eedd301932c0 100644
|
| --- a/third_party/WebKit/LayoutTests/fast/canvas/imagebitmap/transferFromImageBitmap-nullability.html
|
| +++ b/third_party/WebKit/LayoutTests/fast/canvas/imagebitmap/transferFromImageBitmap-nullability.html
|
| @@ -2,68 +2,63 @@
|
| <script src="../../../resources/testharness.js"></script>
|
| <script src="../../../resources/testharnessreport.js"></script>
|
| <script>
|
| -function testCanvas(ctx, r, g, b, a) {
|
| - var colorData = ctx.getImageData(50, 50, 1, 1).data;
|
| - assert_equals(colorData[0], r);
|
| - assert_equals(colorData[1], g);
|
| - assert_equals(colorData[2], b);
|
| - assert_equals(colorData[3], a);
|
| +
|
| +function testCanvas_0f0(ctx) {
|
| + var colorData = ctx.getImageData(50, 50, 1, 1).data;
|
| + assert_equals(colorData[0], 0);
|
| + assert_equals(colorData[1], 255);
|
| + assert_equals(colorData[2], 0);
|
| + assert_equals(colorData[3], 255);
|
| }
|
|
|
| -function testTransferFromImageBitmapNullability(image, image2) {
|
| - var bitmapCanvas = document.createElement('canvas');
|
| - bitmapCanvas.width = bitmapCanvas.height = 100;
|
| - var bitmapCtx = bitmapCanvas.getContext('bitmaprenderer');
|
| - bitmapCtx.transferFromImageBitmap(image);
|
| -
|
| - // Make sure the bitmap renderer canvas is filled correctly.
|
| - var myCanvas = document.createElement('canvas');
|
| - myCanvas.width = myCanvas.height = 100;
|
| - var myCtx = myCanvas.getContext('2d');
|
| - myCtx.drawImage(bitmapCanvas, 0, 0);
|
| - testCanvas(myCtx, 0, 255, 0, 255);
|
| -
|
| - // Test if passing null resets the bitmap renderer canvas.
|
| - // Drawing the resetted canvas cannot change the destination canvas.
|
| - bitmapCtx.transferFromImageBitmap(null);
|
| - var myCanvas2 = document.createElement('canvas');
|
| - myCanvas2.width = myCanvas2.height = 100;
|
| - var myCtx2 = myCanvas2.getContext('2d');
|
| - myCtx2.drawImage(bitmapCanvas, 0, 0);
|
| - testCanvas(myCtx2, 0, 0, 0, 0);
|
| -
|
| - // Test if we can redraw the bitmap canvas correctly after reset.
|
| - bitmapCtx.transferFromImageBitmap(image2);
|
| - var myCanvas3 = document.createElement('canvas');
|
| - myCanvas3.width = myCanvas3.height = 100;
|
| - var myCtx3 = myCanvas3.getContext('2d');
|
| - myCtx3.drawImage(bitmapCanvas, 0, 0);
|
| - testCanvas(myCtx3, 255, 0, 0, 255);
|
| +function testCanvasReset(ctx) {
|
| + var colorData = ctx.getImageData(50, 50, 1, 1).data;
|
| + assert_equals(colorData[0], 0);
|
| + assert_equals(colorData[1], 0);
|
| + assert_equals(colorData[2], 0);
|
| + assert_equals(colorData[3], 0);
|
| }
|
|
|
| -function fillCanvas(canvas, style, r, g, b)
|
| -{
|
| - var ctx = canvas.getContext('2d');
|
| - ctx.fillStyle = style;
|
| - ctx.fillRect(0, 0, 100, 100);
|
| - testCanvas(ctx, r, g, b, 255);
|
| +function testTransferFromImageBitmapNullability(image) {
|
| + var bitmapCanvas = document.createElement('canvas');
|
| + bitmapCanvas.width = bitmapCanvas.height = 100;
|
| + var bitmapCtx = bitmapCanvas.getContext('bitmaprenderer');
|
| + bitmapCtx.transferFromImageBitmap(image);
|
| +
|
| + // Make sure the bitmap renderer canvas is filled correctly.
|
| + var myCanvas = document.createElement('canvas');
|
| + myCanvas.width = myCanvas.height = 100;
|
| + var myCtx = myCanvas.getContext('2d');
|
| + myCtx.drawImage(bitmapCanvas, 0, 0);
|
| + testCanvas_0f0(myCtx);
|
| +
|
| + // Test if passing null resets the bitmap renderer canvas.
|
| + // Drawing the resetted canvas cannot change the destination canvas.
|
| + bitmapCtx.transferFromImageBitmap(null);
|
| + var myCanvas2 = document.createElement('canvas');
|
| + myCanvas2.width = myCanvas2.height = 100;
|
| + var myCtx2 = myCanvas2.getContext('2d');
|
| + myCtx2.drawImage(bitmapCanvas, 0, 0);
|
| + testCanvasReset(myCtx2);
|
| +
|
| + // Test if we can redraw the bitmap canvas correctly after reset.
|
| + bitmapCtx.transferFromImageBitmap(image);
|
| + var myCanvas3 = document.createElement('canvas');
|
| + myCanvas3.width = myCanvas3.height = 100;
|
| + var myCtx3 = myCanvas3.getContext('2d');
|
| + myCtx3.drawImage(bitmapCanvas, 0, 0);
|
| + testCanvas_0f0(myCtx3);
|
| }
|
|
|
| promise_test(function() {
|
| - var canvas = document.createElement('canvas');
|
| - canvas.width = canvas.height = 100;
|
| - fillCanvas(canvas, '#0f0', 0, 255, 0);
|
| + var canvas = document.createElement('canvas');
|
| + canvas.width = canvas.height = 100;
|
| + var ctx = canvas.getContext('2d');
|
| + ctx.fillStyle = '#0f0';
|
| + ctx.fillRect(0, 0, 100, 100);
|
| + testCanvas_0f0(ctx);
|
|
|
| - var canvas2 = document.createElement('canvas');
|
| - canvas2.width = canvas2.height = 100;
|
| - fillCanvas(canvas2, '#f00', 255, 0, 0);
|
| -
|
| - return Promise.all([
|
| - createImageBitmap(canvas),
|
| - createImageBitmap(canvas2),
|
| - ]).then(([image, image2]) => {
|
| - testTransferFromImageBitmapNullability(image, image2);
|
| - });
|
| + return createImageBitmap(canvas).then(testTransferFromImageBitmapNullability);
|
| }, 'testTransferFromImageBitmapNullability should not return any error');
|
|
|
| </script>
|
|
|