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1 /* | 1 /* |
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
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60 virtual bool isRenderFlowThread() const OVERRIDE FINAL { return true; } | 60 virtual bool isRenderFlowThread() const OVERRIDE FINAL { return true; } |
61 | 61 |
62 virtual void layout() OVERRIDE FINAL; | 62 virtual void layout() OVERRIDE FINAL; |
63 | 63 |
64 // Always create a RenderLayer for the RenderFlowThread so that we | 64 // Always create a RenderLayer for the RenderFlowThread so that we |
65 // can easily avoid drawing the children directly. | 65 // can easily avoid drawing the children directly. |
66 virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NormalLa
yer; } | 66 virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NormalLa
yer; } |
67 | 67 |
68 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE FINAL; | 68 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE FINAL; |
69 | 69 |
70 virtual void addRegionToThread(RenderRegion*); | 70 virtual void addRegionToThread(RenderRegion*) = 0; |
71 virtual void removeRegionFromThread(RenderRegion*); | 71 virtual void removeRegionFromThread(RenderRegion*); |
72 const RenderRegionList& renderRegionList() const { return m_regionList; } | 72 const RenderRegionList& renderRegionList() const { return m_regionList; } |
73 | 73 |
74 virtual void updateLogicalWidth() OVERRIDE FINAL; | 74 virtual void updateLogicalWidth() OVERRIDE FINAL; |
75 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic
alTop, LogicalExtentComputedValues&) const OVERRIDE; | 75 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic
alTop, LogicalExtentComputedValues&) const OVERRIDE; |
76 | 76 |
77 bool hasRegions() const { return m_regionList.size(); } | 77 bool hasRegions() const { return m_regionList.size(); } |
78 | 78 |
79 void validateRegions(); | 79 void validateRegions(); |
80 void invalidateRegions(); | 80 void invalidateRegions(); |
81 bool hasValidRegionInfo() const { return !m_regionsInvalidated && !m_regionL
ist.isEmpty(); } | 81 bool hasValidRegionInfo() const { return !m_regionsInvalidated && !m_regionL
ist.isEmpty(); } |
82 | 82 |
83 void repaintRectangleInRegions(const LayoutRect&) const; | 83 void repaintRectangleInRegions(const LayoutRect&) const; |
84 | 84 |
85 LayoutPoint adjustedPositionRelativeToOffsetParent(const RenderBoxModelObjec
t&, const LayoutPoint&); | 85 LayoutPoint adjustedPositionRelativeToOffsetParent(const RenderBoxModelObjec
t&, const LayoutPoint&); |
86 | 86 |
87 LayoutUnit pageLogicalTopForOffset(LayoutUnit); | 87 LayoutUnit pageLogicalTopForOffset(LayoutUnit); |
88 LayoutUnit pageLogicalHeightForOffset(LayoutUnit); | 88 LayoutUnit pageLogicalHeightForOffset(LayoutUnit); |
89 LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit, PageBoundaryRule
= IncludePageBoundary); | 89 LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit, PageBoundaryRule
= IncludePageBoundary); |
90 | 90 |
91 virtual void setPageBreak(LayoutUnit /*offset*/, LayoutUnit /*spaceShortage*
/) { } | 91 virtual void setPageBreak(LayoutUnit /*offset*/, LayoutUnit /*spaceShortage*
/) { } |
92 virtual void updateMinimumPageHeight(LayoutUnit /*offset*/, LayoutUnit /*min
Height*/) { } | 92 virtual void updateMinimumPageHeight(LayoutUnit /*offset*/, LayoutUnit /*min
Height*/) { } |
93 | 93 |
94 enum RegionAutoGenerationPolicy { | 94 virtual RenderRegion* regionAtBlockOffset(LayoutUnit) const; |
95 AllowRegionAutoGeneration, | |
96 DisallowRegionAutoGeneration, | |
97 }; | |
98 RenderRegion* regionAtBlockOffset(LayoutUnit, bool extendLastRegion = false,
RegionAutoGenerationPolicy = AllowRegionAutoGeneration); | |
99 | 95 |
100 bool regionsHaveUniformLogicalHeight() const { return m_regionsHaveUniformLo
gicalHeight; } | 96 bool regionsHaveUniformLogicalHeight() const { return m_regionsHaveUniformLo
gicalHeight; } |
101 | 97 |
102 RenderRegion* mapFromFlowToRegion(TransformState&) const; | 98 RenderRegion* mapFromFlowToRegion(TransformState&) const; |
103 | 99 |
104 RenderRegion* firstRegion() const; | 100 RenderRegion* firstRegion() const; |
105 RenderRegion* lastRegion() const; | 101 RenderRegion* lastRegion() const; |
106 | 102 |
107 void setRegionRangeForBox(const RenderBox*, LayoutUnit offsetFromLogicalTopO
fFirstPage); | 103 void setRegionRangeForBox(const RenderBox*, LayoutUnit offsetFromLogicalTopO
fFirstPage); |
108 void getRegionRangeForBox(const RenderBox*, RenderRegion*& startRegion, Rend
erRegion*& endRegion) const; | 104 void getRegionRangeForBox(const RenderBox*, RenderRegion*& startRegion, Rend
erRegion*& endRegion) const; |
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128 | 124 |
129 // Overridden by columns/pages to set up an initial logical width of the pag
e width even when | 125 // Overridden by columns/pages to set up an initial logical width of the pag
e width even when |
130 // no regions have been generated yet. | 126 // no regions have been generated yet. |
131 virtual LayoutUnit initialLogicalWidth() const { return 0; }; | 127 virtual LayoutUnit initialLogicalWidth() const { return 0; }; |
132 | 128 |
133 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE FINAL; | 129 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE FINAL; |
134 | 130 |
135 void updateRegionsFlowThreadPortionRect(); | 131 void updateRegionsFlowThreadPortionRect(); |
136 bool shouldRepaint(const LayoutRect&) const; | 132 bool shouldRepaint(const LayoutRect&) const; |
137 | 133 |
138 virtual void autoGenerateRegionsToBlockOffset(LayoutUnit) { } | |
139 | |
140 bool cachedOffsetFromLogicalTopOfFirstRegion(const RenderBox*, LayoutUnit&)
const; | 134 bool cachedOffsetFromLogicalTopOfFirstRegion(const RenderBox*, LayoutUnit&)
const; |
141 void setOffsetFromLogicalTopOfFirstRegion(const RenderBox*, LayoutUnit); | 135 void setOffsetFromLogicalTopOfFirstRegion(const RenderBox*, LayoutUnit); |
142 void clearOffsetFromLogicalTopOfFirstRegion(const RenderBox*); | 136 void clearOffsetFromLogicalTopOfFirstRegion(const RenderBox*); |
143 | 137 |
144 const RenderBox* currentStatePusherRenderBox() const; | 138 const RenderBox* currentStatePusherRenderBox() const; |
145 | 139 |
146 RenderRegionList m_regionList; | 140 RenderRegionList m_regionList; |
147 | 141 |
148 class RenderRegionRange { | 142 class RenderRegionRange { |
149 public: | 143 public: |
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230 }; | 224 }; |
231 | 225 |
232 template <> struct ValueToString<RenderRegion*> { | 226 template <> struct ValueToString<RenderRegion*> { |
233 static String string(const RenderRegion* value) { return String::format("%p"
, value); } | 227 static String string(const RenderRegion* value) { return String::format("%p"
, value); } |
234 }; | 228 }; |
235 #endif | 229 #endif |
236 | 230 |
237 } // namespace WebCore | 231 } // namespace WebCore |
238 | 232 |
239 #endif // RenderFlowThread_h | 233 #endif // RenderFlowThread_h |
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