| Index: src/core/SkBlitter_A8.cpp
|
| diff --git a/src/core/SkBlitter_A8.cpp b/src/core/SkBlitter_A8.cpp
|
| index 983a226e3460a755bee4f80a287f3eb1b788eb41..11f425903b99218e7522f50c26a0a281644b0542 100644
|
| --- a/src/core/SkBlitter_A8.cpp
|
| +++ b/src/core/SkBlitter_A8.cpp
|
| @@ -228,11 +228,12 @@
|
|
|
| ///////////////////////////////////////////////////////////////////////
|
|
|
| -SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint)
|
| - : INHERITED(device, paint) {
|
| +SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint,
|
| + SkShader::Context* shaderContext)
|
| + : INHERITED(device, paint, shaderContext) {
|
| if ((fXfermode = paint.getXfermode()) != NULL) {
|
| fXfermode->ref();
|
| - SkASSERT(fShader);
|
| + SkASSERT(fShaderContext);
|
| }
|
|
|
| int width = device.width();
|
| @@ -250,13 +251,14 @@
|
| (unsigned)(x + width) <= (unsigned)fDevice.width());
|
|
|
| uint8_t* device = fDevice.getAddr8(x, y);
|
| -
|
| - if ((fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) && !fXfermode) {
|
| + SkShader::Context* shaderContext = fShaderContext;
|
| +
|
| + if ((shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag) && !fXfermode) {
|
| memset(device, 0xFF, width);
|
| } else {
|
| SkPMColor* span = fBuffer;
|
|
|
| - fShader->shadeSpan(x, y, span, width);
|
| + shaderContext->shadeSpan(x, y, span, width);
|
| if (fXfermode) {
|
| fXfermode->xferA8(device, span, width, NULL);
|
| } else {
|
| @@ -282,12 +284,12 @@
|
|
|
| void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
|
| const int16_t runs[]) {
|
| - SkShader* shader = fShader;
|
| - SkXfermode* mode = fXfermode;
|
| - uint8_t* aaExpand = fAAExpand;
|
| - SkPMColor* span = fBuffer;
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| - int opaque = fShader->getFlags() & SkShader::kOpaqueAlpha_Flag;
|
| + SkShader::Context* shaderContext = fShaderContext;
|
| + SkXfermode* mode = fXfermode;
|
| + uint8_t* aaExpand = fAAExpand;
|
| + SkPMColor* span = fBuffer;
|
| + uint8_t* device = fDevice.getAddr8(x, y);
|
| + int opaque = shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag;
|
|
|
| for (;;) {
|
| int count = *runs;
|
| @@ -299,7 +301,7 @@
|
| if (opaque && aa == 255 && mode == NULL) {
|
| memset(device, 0xFF, count);
|
| } else {
|
| - shader->shadeSpan(x, y, span, count);
|
| + shaderContext->shadeSpan(x, y, span, count);
|
| if (mode) {
|
| memset(aaExpand, aa, count);
|
| mode->xferA8(device, span, count, aaExpand);
|
| @@ -329,11 +331,12 @@
|
| int height = clip.height();
|
| uint8_t* device = fDevice.getAddr8(x, y);
|
| const uint8_t* alpha = mask.getAddr8(x, y);
|
| + SkShader::Context* shaderContext = fShaderContext;
|
|
|
| SkPMColor* span = fBuffer;
|
|
|
| while (--height >= 0) {
|
| - fShader->shadeSpan(x, y, span, width);
|
| + shaderContext->shadeSpan(x, y, span, width);
|
| if (fXfermode) {
|
| fXfermode->xferA8(device, span, width, alpha);
|
| } else {
|
|
|