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Unified Diff: src/core/SkPictureShader.h

Issue 246403013: Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 8 months ago
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Index: src/core/SkPictureShader.h
diff --git a/src/core/SkPictureShader.h b/src/core/SkPictureShader.h
index ea74b56d73d857394f9c20b227d41368f1623fa0..d1be0591824e27e1f28962b665c7f33ba40995af 100644
--- a/src/core/SkPictureShader.h
+++ b/src/core/SkPictureShader.h
@@ -24,13 +24,33 @@
static SkPictureShader* Create(SkPicture*, TileMode, TileMode);
virtual ~SkPictureShader();
- virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
- virtual void endContext() SK_OVERRIDE;
- virtual uint32_t getFlags() SK_OVERRIDE;
+ virtual bool validContext(const SkBitmap&, const SkPaint&,
+ const SkMatrix&, SkMatrix* totalInverse = NULL) const SK_OVERRIDE;
+ virtual SkShader::Context* createContext(const SkBitmap& device, const SkPaint& paint,
+ const SkMatrix& matrix, void* storage) const
+ SK_OVERRIDE;
+ virtual size_t contextSize() const SK_OVERRIDE;
- virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE;
- virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
- virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
+ class PictureShaderContext : public SkShader::Context {
+ public:
+ PictureShaderContext(const SkPictureShader& shader, const SkBitmap& device,
+ const SkPaint& paint, const SkMatrix& matrix,
+ SkShader* bitmapShader);
+ virtual ~PictureShaderContext();
+
+ virtual uint32_t getFlags() const SK_OVERRIDE;
+
+ virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE;
+ virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
+ virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
+
+ private:
+ SkAutoTUnref<SkShader> fBitmapShader;
+ SkShader::Context* fBitmapShaderContext;
+ void* fBitmapShaderContextStorage;
+
+ typedef SkShader::Context INHERITED;
+ };
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader)
@@ -46,13 +66,18 @@
private:
SkPictureShader(SkPicture*, TileMode, TileMode);
- bool buildBitmapShader(const SkMatrix&) const;
+ SkShader* validInternal(const SkBitmap& device, const SkPaint& paint,
+ const SkMatrix& matrix, SkMatrix* totalInverse) const;
+
+ SkShader* refBitmapShader(const SkMatrix&) const;
SkPicture* fPicture;
TileMode fTmx, fTmy;
- mutable SkAutoTUnref<SkShader> fCachedShader;
+ mutable SkMutex fCachedBitmapShaderMutex;
+ mutable SkAutoTUnref<SkShader> fCachedBitmapShader;
mutable SkSize fCachedTileScale;
+ mutable SkMatrix fCachedLocalMatrix;
typedef SkShader INHERITED;
};
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