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Side by Side Diff: src/effects/gradients/SkSweepGradient.cpp

Issue 246403013: Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkSweepGradient.h" 9 #include "SkSweepGradient.h"
10 10
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
45 SkSweepGradient::SkSweepGradient(SkReadBuffer& buffer) 45 SkSweepGradient::SkSweepGradient(SkReadBuffer& buffer)
46 : INHERITED(buffer), 46 : INHERITED(buffer),
47 fCenter(buffer.readPoint()) { 47 fCenter(buffer.readPoint()) {
48 } 48 }
49 49
50 void SkSweepGradient::flatten(SkWriteBuffer& buffer) const { 50 void SkSweepGradient::flatten(SkWriteBuffer& buffer) const {
51 this->INHERITED::flatten(buffer); 51 this->INHERITED::flatten(buffer);
52 buffer.writePoint(fCenter); 52 buffer.writePoint(fCenter);
53 } 53 }
54 54
55 size_t SkSweepGradient::contextSize() const {
56 return sizeof(SweepGradientContext);
57 }
58
59 SkShader::Context* SkSweepGradient::createContext(const SkBitmap& device, const SkPaint& paint,
60 const SkMatrix& matrix, void* storage) const {
61 if (!this->validContext(device, paint, matrix)) {
62 return NULL;
63 }
64
65 return SkNEW_PLACEMENT_ARGS(storage, SweepGradientContext, (*this, device, p aint, matrix));
66 }
67
68 SkSweepGradient::SweepGradientContext::SweepGradientContext(
69 const SkSweepGradient& shader, const SkBitmap& device,
70 const SkPaint& paint, const SkMatrix& matrix)
71 : INHERITED(shader, device, paint, matrix) {}
72
55 // returns angle in a circle [0..2PI) -> [0..255] 73 // returns angle in a circle [0..2PI) -> [0..255]
56 static unsigned SkATan2_255(float y, float x) { 74 static unsigned SkATan2_255(float y, float x) {
57 // static const float g255Over2PI = 255 / (2 * SK_ScalarPI); 75 // static const float g255Over2PI = 255 / (2 * SK_ScalarPI);
58 static const float g255Over2PI = 40.584510488433314f; 76 static const float g255Over2PI = 40.584510488433314f;
59 77
60 float result = sk_float_atan2(y, x); 78 float result = sk_float_atan2(y, x);
61 if (result < 0) { 79 if (result < 0) {
62 result += 2 * SK_ScalarPI; 80 result += 2 * SK_ScalarPI;
63 } 81 }
64 SkASSERT(result >= 0); 82 SkASSERT(result >= 0);
65 // since our value is always >= 0, we can cast to int, which is faster than 83 // since our value is always >= 0, we can cast to int, which is faster than
66 // calling floorf() 84 // calling floorf()
67 int ir = (int)(result * g255Over2PI); 85 int ir = (int)(result * g255Over2PI);
68 SkASSERT(ir >= 0 && ir <= 255); 86 SkASSERT(ir >= 0 && ir <= 255);
69 return ir; 87 return ir;
70 } 88 }
71 89
72 void SkSweepGradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, 90 void SkSweepGradient::SweepGradientContext::shadeSpan(int x, int y, SkPMColor* S K_RESTRICT dstC,
73 int count) { 91 int count) {
74 SkMatrix::MapXYProc proc = fDstToIndexProc; 92 SkMatrix::MapXYProc proc = fDstToIndexProc;
75 const SkMatrix& matrix = fDstToIndex; 93 const SkMatrix& matrix = fDstToIndex;
76 const SkPMColor* SK_RESTRICT cache = this->getCache32(); 94 const SkPMColor* SK_RESTRICT cache = fCache->getCache32();
77 int toggle = init_dither_toggle(x, y); 95 int toggle = init_dither_toggle(x, y);
78 SkPoint srcPt; 96 SkPoint srcPt;
79 97
80 if (fDstToIndexClass != kPerspective_MatrixClass) { 98 if (fDstToIndexClass != kPerspective_MatrixClass) {
81 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 99 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
82 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 100 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
83 SkScalar dx, fx = srcPt.fX; 101 SkScalar dx, fx = srcPt.fX;
84 SkScalar dy, fy = srcPt.fY; 102 SkScalar dy, fy = srcPt.fY;
85 103
86 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { 104 if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
(...skipping 17 matching lines...) Expand all
104 } else { // perspective case 122 } else { // perspective case
105 for (int stop = x + count; x < stop; x++) { 123 for (int stop = x + count; x < stop; x++) {
106 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 124 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
107 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 125 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
108 *dstC++ = cache[toggle + SkATan2_255(srcPt.fY, srcPt.fX)]; 126 *dstC++ = cache[toggle + SkATan2_255(srcPt.fY, srcPt.fX)];
109 toggle = next_dither_toggle(toggle); 127 toggle = next_dither_toggle(toggle);
110 } 128 }
111 } 129 }
112 } 130 }
113 131
114 void SkSweepGradient::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC, 132 void SkSweepGradient::SweepGradientContext::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC,
115 int count) { 133 int count) {
116 SkMatrix::MapXYProc proc = fDstToIndexProc; 134 SkMatrix::MapXYProc proc = fDstToIndexProc;
117 const SkMatrix& matrix = fDstToIndex; 135 const SkMatrix& matrix = fDstToIndex;
118 const uint16_t* SK_RESTRICT cache = this->getCache16(); 136 const uint16_t* SK_RESTRICT cache = fCache->getCache16();
119 int toggle = init_dither_toggle16(x, y); 137 int toggle = init_dither_toggle16(x, y);
120 SkPoint srcPt; 138 SkPoint srcPt;
121 139
122 if (fDstToIndexClass != kPerspective_MatrixClass) { 140 if (fDstToIndexClass != kPerspective_MatrixClass) {
123 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 141 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf,
124 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 142 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
125 SkScalar dx, fx = srcPt.fX; 143 SkScalar dx, fx = srcPt.fX;
126 SkScalar dy, fy = srcPt.fY; 144 SkScalar dy, fy = srcPt.fY;
127 145
128 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { 146 if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
(...skipping 164 matching lines...) Expand 10 before | Expand all | Expand 10 after
293 str->appendScalar(fCenter.fX); 311 str->appendScalar(fCenter.fX);
294 str->append(", "); 312 str->append(", ");
295 str->appendScalar(fCenter.fY); 313 str->appendScalar(fCenter.fY);
296 str->append(") "); 314 str->append(") ");
297 315
298 this->INHERITED::toString(str); 316 this->INHERITED::toString(str);
299 317
300 str->append(")"); 318 str->append(")");
301 } 319 }
302 #endif 320 #endif
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