Index: Source/platform/scroll/ScrollbarStateTransitionAnimator.cpp |
diff --git a/Source/platform/scroll/ScrollbarStateTransitionAnimator.cpp b/Source/platform/scroll/ScrollbarStateTransitionAnimator.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ae12f8713c6c1e91ea6f227f3c6b5a913f32ebfa |
--- /dev/null |
+++ b/Source/platform/scroll/ScrollbarStateTransitionAnimator.cpp |
@@ -0,0 +1,204 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+ |
+#include "platform/scroll/ScrollbarStateTransitionAnimator.h" |
+ |
+#include "platform/TraceEvent.h" |
+#include "platform/scroll/ScrollableArea.h" |
+#include "wtf/CurrentTime.h" |
+#include "wtf/PassOwnPtr.h" |
+#include <algorithm> |
+ |
+using namespace std; |
+ |
+namespace { |
+// This number is calculated from scrollbar animation controller thinning. It is supposed to last 300 milliseconds. |
+const double kDefaultStateTransitionTime = 0.3; |
+ |
+} // namespace |
+ |
+namespace blink { |
+ |
+PassOwnPtr<ScrollbarStateTransitionAnimator> ScrollbarStateTransitionAnimator::create(ScrollableArea* scrollableArea) |
+{ |
+ if (scrollableArea->hasOverlayScrollbars()) |
+ return adoptPtr(new ScrollbarStateTransitionAnimator(scrollableArea)); |
+ return PassOwnPtr<ScrollbarStateTransitionAnimator>(); |
+} |
+ |
+ScrollbarStateTransitionAnimator::StateTransitionData::StateTransitionData(ScrollbarStateTransitionAnimator* parent) |
+{ |
+ reset(); |
+} |
+ |
+void ScrollbarStateTransitionAnimator::StateTransitionData::reset() |
+{ |
+ m_startTime = 0; |
+ m_animationTime = kDefaultStateTransitionTime; |
+ m_lastAnimatedTime = 0; |
+ m_progress = 0; |
+ m_startState = blink::WebThemeEngine::StateDisabled; |
+ m_endState = blink::WebThemeEngine::StateDisabled; |
+} |
+ |
+void ScrollbarStateTransitionAnimator::StateTransitionData::startStateTransitionAnimation(double currentTime, blink::WebThemeEngine::State startState, blink::WebThemeEngine::State endState, const Parameters parameters) |
+{ |
+ if (m_startTime) { |
+ // Animation is going on. This is probably because we need to reverse animation state. |
+ if (startState == m_endState || endState == m_startState) { |
+ // Since one set of the state could be either hover/pressed, check whether the other |
+ // state is the same. (normal state) |
+ double progressedTime = currentTime - m_startTime; |
+ // startTime is used to calculate progress, we are faking a startTime. |
+ m_startTime = currentTime - (m_animationTime - progressedTime); |
+ m_progress = 1 - m_progress; |
+ } |
+ } else { |
+ m_startTime = currentTime; |
+ m_progress = 0; |
+ } |
+ m_startState = startState; |
+ m_endState = endState; |
+} |
+ |
+bool ScrollbarStateTransitionAnimator::StateTransitionData::animate(double currentTime) |
+{ |
+ if (!duringAnimation(currentTime)) { |
+ // Animation should end. |
+ reset(); |
+ m_lastAnimatedTime = currentTime; |
+ return false; |
+ } |
+ |
+ m_progress = (currentTime - m_startTime) / m_animationTime; |
+ |
+ // Store progress of size/opacity so ScrollbarTheme can read. |
+ return true; |
+} |
+ |
+bool ScrollbarStateTransitionAnimator::StateTransitionData::duringAnimation(double currentTime) const |
+{ |
+ return m_startTime && m_startTime <= currentTime && currentTime <= m_startTime + m_animationTime; |
+} |
+ |
+ScrollbarStateTransitionAnimator::ScrollbarStateTransitionAnimator(ScrollableArea* scrollableArea) |
+ : m_scrollableArea(scrollableArea) |
+ , m_data(this) |
+ , m_animationActive(false) |
+{ |
+ m_parameters.m_isEnabled = scrollableArea->hasOverlayScrollbars(); |
+ m_parameters.m_animationTime = kDefaultStateTransitionTime; |
+} |
+ |
+ScrollbarStateTransitionAnimator::~ScrollbarStateTransitionAnimator() |
+{ |
+ stopAnimationTimerIfNeeded(); |
+} |
+ |
+void ScrollbarStateTransitionAnimator::cancelAnimations() |
+{ |
+ m_animationActive = false; |
+} |
+ |
+void ScrollbarStateTransitionAnimator::serviceAnimations() |
+{ |
+ if (m_animationActive) |
+ animationTimerFired(); |
+} |
+ |
+void ScrollbarStateTransitionAnimator::mouseEnteredScrollbar(Scrollbar* scrollbar) |
+{ |
+ if (!m_parameters.m_isEnabled) |
+ return; |
+ |
+ // Start transition from normal to hover/pressed. |
+ double currentTime = this->currentTime(); |
+ blink::WebThemeEngine::State startState = blink::WebThemeEngine::StateNormal; |
+ blink::WebThemeEngine::State endState = blink::WebThemeEngine::StateHover; |
+ |
+ if (scrollbar) { |
+ ScrollbarPart pressedPart = scrollbar->pressedPart(); |
+ if (pressedPart == ThumbPart) |
+ endState = blink::WebThemeEngine::StatePressed; |
+ } |
+ |
+ m_data.startStateTransitionAnimation(currentTime, startState, endState, m_parameters); |
+ animationWillStart(); |
+ animationTimerFired(); |
+} |
+ |
+void ScrollbarStateTransitionAnimator::mouseExitedScrollbar(Scrollbar* scrollbar) |
+{ |
+ if (!m_parameters.m_isEnabled) |
+ return; |
+ |
+ // Start transition from hover/pressed to normal. |
+ double currentTime = this->currentTime(); |
+ blink::WebThemeEngine::State endState = blink::WebThemeEngine::StateNormal; |
+ blink::WebThemeEngine::State startState = blink::WebThemeEngine::StateHover; |
+ |
+ if (scrollbar) { |
+ ScrollbarPart pressedPart = scrollbar->pressedPart(); |
+ if (pressedPart == ThumbPart) |
+ endState = blink::WebThemeEngine::StatePressed; |
+ } |
+ |
+ m_data.startStateTransitionAnimation(currentTime, startState, endState, m_parameters); |
+ animationWillStart(); |
+ animationTimerFired(); |
+} |
+ |
+bool ScrollbarStateTransitionAnimator::isDuringStateTransitionAnimation() const |
+{ |
+ double currentTime = this->currentTime(); |
+ return m_animationActive && m_data.duringAnimation(currentTime); |
+} |
+ |
+void ScrollbarStateTransitionAnimator::notifyStateTransitionInProgress() const |
+{ |
+ m_scrollableArea->stateTransitionInProgress(); |
+} |
+ |
+void ScrollbarStateTransitionAnimator::animationTimerFired() |
+{ |
+ TRACE_EVENT0("webkit", "ScrollbarStateTransitionAnimator::animationTimerFired"); |
+ |
+ double currentTime = this->currentTime(); |
+ |
+ if (m_data.animate(currentTime)) { |
+ startNextTimer(); |
+ } else { |
+ m_animationActive = false; |
+ animationDidFinish(); |
+ } |
+ |
+ notifyStateTransitionInProgress(); |
+} |
+ |
+void ScrollbarStateTransitionAnimator::startNextTimer() |
+{ |
+ if (scrollableArea()->scheduleAnimation()) |
+ m_animationActive = true; |
+} |
+ |
+bool ScrollbarStateTransitionAnimator::animationTimerActive() |
+{ |
+ return m_animationActive; |
+} |
+ |
+void ScrollbarStateTransitionAnimator::stopAnimationTimerIfNeeded() |
+{ |
+ if (animationTimerActive()) { |
+ m_animationActive = false; |
+ } |
+} |
+ |
+double ScrollbarStateTransitionAnimator::currentTime() const |
+{ |
+ return WTF::monotonicallyIncreasingTime(); |
+} |
+ |
+} // namespace WebCore |