Index: chrome/browser/resources/chromeos/login/wallpaper_loader.js |
diff --git a/chrome/browser/resources/chromeos/login/wallpaper_loader.js b/chrome/browser/resources/chromeos/login/wallpaper_loader.js |
new file mode 100644 |
index 0000000000000000000000000000000000000000..60b85c97c2ac71b633444bdf76ec855e053572e1 |
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+++ b/chrome/browser/resources/chromeos/login/wallpaper_loader.js |
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+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+cr.define('login', function() { |
+ |
+ /** |
+ * Minimum wallpaper load delay in milliseconds. |
+ * @type {number} |
+ * @const |
+ */ |
+ var WALLPAPER_LOAD_MIN_DELAY_MS = 100; |
+ |
+ /** |
+ * If last walpaper load time cannot be calculated, assume this value. |
+ * @type {number} |
+ * @const |
+ */ |
+ var WALLPAPER_DEFAULT_LOAD_TIME_MS = 200; |
+ |
+ /** |
+ * Min and Max average wallpaper load time. |
+ * Delay to next wallpaper load is 2 * <average load time>. |
+ * @type {number} |
+ * @const |
+ */ |
+ var WALLPAPER_MIN_LOAD_TIME_MS = 50; |
+ var WALLPAPER_MAX_LOAD_TIME_MS = 2000; |
+ |
+ /** |
+ * Number last wallpaper load times to remember. |
+ * @type {number} |
+ * @const |
+ */ |
+ var WALLPAPER_LOAD_STATS_MAX_LENGTH = 4; |
+ |
+ |
+ /** |
+ * Creates a new pod row element. |
+ * @constructor |
+ * @extends {HTMLDivElement} |
+ */ |
+ var WallpaperLoader = function() { |
+ this.wallpaperLoadInProgress_ = {}; |
+ this.wallpaperLoadStats_ = []; |
+ }; |
+ |
+ WallpaperLoader.prototype = { |
+ // When moving through users quickly at login screen, set a timeout to |
+ // prevent loading intermediate wallpapers. |
+ loadWallpaperTimeout_: null, |
+ |
+ // When waiting for wallpaper load, remember load start time. |
+ // This is actually associative array with key = username and value = |
+ // start time. Associative array. |
+ wallpaperLoadInProgress_: null, |
dzhioev (left Google)
2013/10/17 12:47:49
We load only one wallpaper at time, so such dictio
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ |
+ // Wait a delay and then load this wallpaper. Value = username. |
+ wallpaperLoadPending_: undefined, |
+ |
+ // Wait untill this Date before loading next wallpaper. |
+ wallpaperLoadTryNextAfter_: undefined, |
+ |
+ // Username, owner of current wallpaper. |
+ wallpaperCurrent_: '', |
dzhioev (left Google)
2013/10/17 12:47:49
currentWallpaper_
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ |
+ // Array of times (in milliseconds) of last wallpaper load attempts. |
+ // Length is limited by WALLPAPER_LOAD_STATS_MAX_LENGTH. |
+ wallpaperLoadStats_: undefined, |
dzhioev (left Google)
2013/10/17 12:47:49
Just loadStats_
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ |
+ reset: function() { |
dzhioev (left Google)
2013/10/17 12:47:49
You can delete 'wallpaperLoadPending_' in this met
dzhioev (left Google)
2013/10/17 12:47:49
Please add comment for method.
Alexander Alekseev
2013/10/18 17:01:52
Done.
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ if (this.loadWallpaperTimeout_) |
dzhioev (left Google)
2013/10/17 12:47:49
I think setTimeout can return 0 as a valid ID. So
Alexander Alekseev
2013/10/18 17:01:52
probably if (loadWallpaperTimeout_ != null) ?
|
+ clearTimeout(this.loadWallpaperTimeout_); |
dzhioev (left Google)
2013/10/17 12:47:49
window.clearTimeout
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ this.loadWallpaperTimeout_ = null; |
+ }, |
+ |
+ /** |
+ * Schedules wallpaper load. |
+ */ |
+ scheduleLoad: function(email) { |
+ if (this.wallpaperLoadPending_ && this.wallpaperLoadPending_ == email) |
+ return; |
+ delete this.wallpaperLoadPending_; |
+ this.reset(); |
+ if (this.wallpaperLoadInProgress_.hasOwnProperty(email)) |
+ return; |
+ if ((Object.getOwnPropertyNames(this.wallpaperLoadInProgress_).length == |
+ 0) && (this.wallpaperCurrent_ == email)) { |
+ return; |
+ } |
+ this.wallpaperLoadPending_ = email; |
+ var now = new Date(); |
+ var timeout = WALLPAPER_LOAD_MIN_DELAY_MS; |
+ if (this.wallpaperLoadTryNextAfter_ && |
dzhioev (left Google)
2013/10/17 12:47:49
I think this if-block can be simplified to:
if (th
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ (now < this.wallpaperLoadTryNextAfter_) && |
+ (this.wallpaperLoadTryNextAfter_.getTime() - |
+ now.getTime() > WALLPAPER_LOAD_MIN_DELAY_MS)) |
+ timeout = this.wallpaperLoadTryNextAfter_.getTime() - |
dzhioev (left Google)
2013/10/17 12:47:49
You can drop getTime() in arithmetic calculations
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ now.getTime(); |
+ |
+ this.loadWallpaperTimeout_ = window.setTimeout( |
+ this.loadWallpaper_.bind(this), timeout); |
+ }, |
+ |
+ |
+ /** |
+ * Loads pending wallpaper, if any. |
+ * @private |
+ */ |
+ loadWallpaper_: function() { |
+ this.loadWallpaperTimeout_ = null; |
+ if (!this.wallpaperLoadPending_) |
+ return; |
+ if (Object.getOwnPropertyNames(this.wallpaperLoadInProgress_).length != 0) |
+ return; |
+ var email = this.wallpaperLoadPending_; |
+ delete this.wallpaperLoadPending_; |
+ if (email == this.wallpaperCurrent_) |
+ return; |
+ this.wallpaperLoadInProgress_[email] = new Date(); |
+ chrome.send('loadWallpaper', [email]); |
+ }, |
+ |
+ /** |
+ * Calculates average wallpaper load time. |
+ */ |
+ getWallpaperLoadDelay_: function() { |
+ var avg = WALLPAPER_DEFAULT_LOAD_TIME_MS; |
+ if (this.wallpaperLoadStats_.length) { |
+ avg = this.wallpaperLoadStats_.reduce( |
dzhioev (left Google)
2013/10/17 12:47:49
Maybe it should be moved to separate method.
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ function(previousValue, currentValue, index, array) { |
dzhioev (left Google)
2013/10/17 12:47:49
You can drop 'index' and 'array'.
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ return previousValue + currentValue; |
+ }) / this.wallpaperLoadStats_.length; |
+ if (avg < WALLPAPER_MIN_LOAD_TIME_MS) { |
+ avg = WALLPAPER_MIN_LOAD_TIME_MS; |
+ } |
+ if (avg > WALLPAPER_MAX_LOAD_TIME_MS) { |
+ avg = WALLPAPER_MAX_LOAD_TIME_MS; |
+ } |
dzhioev (left Google)
2013/10/17 12:47:49
Brackets not needed for one line body.
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ } |
+ return avg; |
+ }, |
+ |
+ /** |
+ * Handles 'onWallpaperLoaded' event. Recalculates statistics and |
+ * [re]schedules next wallpaper load. |
+ */ |
+ onWallpaperLoaded: function(email) { |
+ this.wallpaperCurrent_ = email; |
+ var started = this.wallpaperLoadInProgress_[email]; |
+ delete this.wallpaperLoadInProgress_[email]; |
+ var finished = new Date(); |
+ var elapsed = started ? finished.getTime() - started.getTime() : |
+ WALLPAPER_DEFAULT_LOAD_TIME_MS; |
+ this.wallpaperLoadStats_.push(elapsed); |
+ if (this.wallpaperLoadStats_.length > |
+ WALLPAPER_LOAD_STATS_MAX_LENGTH) |
dzhioev (left Google)
2013/10/17 12:47:49
No need to split condition that fits in one line.
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ this.wallpaperLoadStats_.shift(); |
+ |
+ var nextAfter = new Date(); |
+ nextAfter.setTime(nextAfter.getTime() + |
+ 2 * this.getWallpaperLoadDelay_()); |
+ this.wallpaperLoadTryNextAfter_ = nextAfter; |
dzhioev (left Google)
2013/10/17 12:47:49
I think we delay should be multiplied by 2 inside
Alexander Alekseev
2013/10/18 17:01:52
Done.
I've renamed getWallpaperLoadDelay_ to getW
|
+ if (this.wallpaperLoadPending_) { |
+ var newWallpaperEmail = this.wallpaperLoadPending_; |
+ delete this.wallpaperLoadPending_; |
+ if (newWallpaperEmail == email) { |
dzhioev (left Google)
2013/10/17 12:47:49
How this can happen? I thought it's already checke
Alexander Alekseev
2013/10/18 17:01:52
Done.
|
+ this.reset(); |
+ } else { |
+ this.scheduleLoad(newWallpaperEmail); |
+ } |
+ } |
+ } |
+ }; |
+ |
+ return { |
+ WallpaperLoader: WallpaperLoader |
+ }; |
+}); |