DescriptionUse texture ids passed from ARC as service ids in ArcGVDA
The recent crrev.com/d3088b3826b4122fc534096da1f06b9383e9bdd2
reorganized how texture ids are managed in PictureBuffers, and resulted
in GL texture ids passed to ArcGVDA being used as client texture ids,
instead of service texture ids.
Also, crrev.com/83ae56bab030686ec47692edf2243dfcd680e7a7 uses GL texture
ids as both service and client ids. Make it pass an empty set of client
ids instead.
TEST=video playback on ARC, vdatest
BUG=b/32508278
Committed: https://crrev.com/4801e0b7872b2f36dd285e02b8fb7bbc804add6c
Cr-Commit-Position: refs/heads/master@{#429505}
Patch Set 1 #Patch Set 2 : DCHECK and format fixup #
Total comments: 1
Patch Set 3 : Use empty vectors if texture ids are not available #Patch Set 4 : Fixup DXVA #
Messages
Total messages: 37 (23 generated)
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