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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ | 5 #ifndef BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |
| 6 #define BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ | 6 #define BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/weak_ptr.h" | 9 #include "base/memory/weak_ptr.h" |
| 10 #include "base/observer_list.h" | 10 #include "base/observer_list.h" |
| 11 #include "blimp/client/core/session/network_event_observer.h" | 11 #include "blimp/client/core/session/network_event_observer.h" |
| 12 #include "blimp/client/public/session/assignment.h" | 12 #include "blimp/client/public/session/assignment.h" |
| 13 #include "blimp/common/assignment_options.h" |
| 13 #include "net/base/ip_endpoint.h" | 14 #include "net/base/ip_endpoint.h" |
| 14 | 15 |
| 15 namespace blimp { | 16 namespace blimp { |
| 16 namespace client { | 17 namespace client { |
| 17 | 18 |
| 18 // Provides Blimp engine connection status, and also broadcasts connection | 19 // Provides Blimp engine connection status, and also broadcasts connection |
| 19 // events to observers on main thread. | 20 // events to observers on main thread. |
| 20 class ConnectionStatus : public NetworkEventObserver { | 21 class ConnectionStatus : public NetworkEventObserver { |
| 21 public: | 22 public: |
| 22 ConnectionStatus(); | 23 ConnectionStatus(); |
| 23 ~ConnectionStatus() override; | 24 ~ConnectionStatus() override; |
| 24 | 25 |
| 25 // Return if we connected to the engine. | 26 // Return if we connected to the engine. |
| 26 bool is_connected() const { return is_connected_; } | 27 bool is_connected() const { return is_connected_; } |
| 27 | 28 |
| 28 // Get engine IP and port. | 29 // Get engine IP and port. |
| 29 const net::IPEndPoint& engine_endpoint() const { return engine_endpoint_; } | 30 const net::IPEndPoint& engine_endpoint() const { |
| 31 return assignment_options_.engine_endpoint; |
| 32 } |
| 30 | 33 |
| 31 // Broadcast network events. | 34 // Broadcast network events. |
| 32 void AddObserver(NetworkEventObserver* observer); | 35 void AddObserver(NetworkEventObserver* observer); |
| 33 void RemoveObserver(NetworkEventObserver* observer); | 36 void RemoveObserver(NetworkEventObserver* observer); |
| 34 | 37 |
| 35 // Set connection states. | 38 // Set connection states. |
| 36 void OnAssignmentResult(int result, const Assignment& assignment); | 39 void OnAssignmentResult(int result, const Assignment& assignment); |
| 37 | 40 |
| 38 base::WeakPtr<ConnectionStatus> GetWeakPtr(); | 41 base::WeakPtr<ConnectionStatus> GetWeakPtr(); |
| 39 | 42 |
| 40 private: | 43 private: |
| 41 // NetworkEventObserver implementation. | 44 // NetworkEventObserver implementation. |
| 42 void OnConnected() override; | 45 void OnConnected() override; |
| 43 void OnDisconnected(int result) override; | 46 void OnDisconnected(int result) override; |
| 44 | 47 |
| 45 // Observers listen to session events. | 48 // Observers listen to session events. |
| 46 base::ObserverList<NetworkEventObserver> connection_observers_; | 49 base::ObserverList<NetworkEventObserver> connection_observers_; |
| 47 | 50 |
| 48 // IP address and port of the engine. | 51 // Engine assignment specific to the given transport. |
| 49 net::IPEndPoint engine_endpoint_; | 52 AssignmentOptions assignment_options_; |
| 50 | 53 |
| 51 // If the client is currently connected. | 54 // If the client is currently connected. |
| 52 bool is_connected_; | 55 bool is_connected_; |
| 53 | 56 |
| 54 base::WeakPtrFactory<ConnectionStatus> weak_factory_; | 57 base::WeakPtrFactory<ConnectionStatus> weak_factory_; |
| 55 | 58 |
| 56 DISALLOW_COPY_AND_ASSIGN(ConnectionStatus); | 59 DISALLOW_COPY_AND_ASSIGN(ConnectionStatus); |
| 57 }; | 60 }; |
| 58 | 61 |
| 59 } // namespace client | 62 } // namespace client |
| 60 } // namespace blimp | 63 } // namespace blimp |
| 61 | 64 |
| 62 #endif // BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ | 65 #endif // BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |
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