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Side by Side Diff: ui/gl/gl_surface.h

Issue 2461803002: Enable creation of offscreen contexts which own their backing surface. (Closed)
Patch Set: Drop unnecessary dependent patch Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_SURFACE_H_ 5 #ifndef UI_GL_GL_SURFACE_H_
6 #define UI_GL_GL_SURFACE_H_ 6 #define UI_GL_GL_SURFACE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
(...skipping 24 matching lines...) Expand all
35 35
36 // Encapsulates a surface that can be rendered to with GL, hiding platform 36 // Encapsulates a surface that can be rendered to with GL, hiding platform
37 // specific management. 37 // specific management.
38 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { 38 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> {
39 public: 39 public:
40 GLSurface(); 40 GLSurface();
41 41
42 // Minimum bit depth of surface. 42 // Minimum bit depth of surface.
43 enum Format { 43 enum Format {
44 SURFACE_ARGB8888, 44 SURFACE_ARGB8888,
45 SURFACE_ARGB8888_DEPTH24,
45 SURFACE_RGB565, 46 SURFACE_RGB565,
47 SURFACE_RGB565_DEPTH24,
piman 2016/11/16 00:44:02 It seems like this won't scale to more depth bits
klausw 2017/01/05 02:17:43 See https://codereview.chromium.org/2616723002 for
46 SURFACE_OSMESA_BGRA, 48 SURFACE_OSMESA_BGRA,
47 SURFACE_OSMESA_RGBA, 49 SURFACE_OSMESA_RGBA,
48 SURFACE_SURFACELESS, 50 SURFACE_SURFACELESS,
49 SURFACE_DEFAULT = SURFACE_ARGB8888 51 SURFACE_DEFAULT = SURFACE_ARGB8888
50 }; 52 };
51 53
52 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the 54 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the
53 // EGL surface associated to be recreated without destroying the associated 55 // EGL surface associated to be recreated without destroying the associated
54 // context. The implementation of this function for other GLSurface derived 56 // context. The implementation of this function for other GLSurface derived
55 // classes is in a pending changelist. 57 // classes is in a pending changelist.
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295 297
296 // Wraps GLSurface in scoped_refptr and tries to initializes it. Returns a 298 // Wraps GLSurface in scoped_refptr and tries to initializes it. Returns a
297 // scoped_refptr containing the initialized GLSurface or nullptr if 299 // scoped_refptr containing the initialized GLSurface or nullptr if
298 // initialization fails. 300 // initialization fails.
299 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurface( 301 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurface(
300 scoped_refptr<GLSurface> surface); 302 scoped_refptr<GLSurface> surface);
301 303
302 } // namespace gl 304 } // namespace gl
303 305
304 #endif // UI_GL_GL_SURFACE_H_ 306 #endif // UI_GL_GL_SURFACE_H_
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