Index: media/gpu/avda_picture_buffer_manager.h |
diff --git a/media/gpu/avda_picture_buffer_manager.h b/media/gpu/avda_picture_buffer_manager.h |
index 0a900fee2c7b05989e412f54dfb43a5d165b8fed..1f047dd5fc4ad0e12cced195a70e4121f6345860 100644 |
--- a/media/gpu/avda_picture_buffer_manager.h |
+++ b/media/gpu/avda_picture_buffer_manager.h |
@@ -45,13 +45,14 @@ class MEDIA_GPU_EXPORT AVDAPictureBufferManager { |
// Must be called before anything else. If |surface_id| is |kNoSurfaceID| |
// then a new SurfaceTexture will be returned. Otherwise, the corresponding |
// SurfaceView will be returned. |
+ // |
+ // May be called multiple times to switch to a new |surface_id|. Picture |
+ // buffers will be updated to use the new surface during the call to |
+ // UseCodecBufferForPictureBuffer(). |
gl::ScopedJavaSurface Initialize(int surface_id); |
void Destroy(const PictureBufferMap& buffers); |
- // Returns the GL texture target that the PictureBuffer textures use. |
- uint32_t GetTextureTarget() const; |
- |
// Returns the size to use when requesting picture buffers. |
gfx::Size GetPictureBufferSize() const; |
@@ -81,6 +82,14 @@ class MEDIA_GPU_EXPORT AVDAPictureBufferManager { |
// Whether the pictures buffers are overlayable. |
bool ArePicturesOverlayable(); |
+ // Are there any unrendered picture buffers oustanding? |
+ bool ArePicturesOutstanding() const; |
+ |
+ // Returns the GL texture target that the PictureBuffer textures use. |
+ // Always use OES textures even though this will cause flickering in dev tools |
+ // when inspecting a fullscreen video. See http://crbug.com/592798 |
+ enum GLenum { kTextureTarget = GL_TEXTURE_EXTERNAL_OES }; |
watk
2016/11/08 22:59:03
constexpr instead of enum? Move to the top? If you
DaleCurtis
2016/11/08 23:50:11
Whoops, that was supposed to be the type. Dropped.
|
+ |
private: |
// Release any codec buffer that is associated with the given picture buffer |
// back to the codec. It is okay if there is no such buffer. |