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Side by Side Diff: media/gpu/avda_picture_buffer_manager.h

Issue 2461073002: Use MediaCodec.setOutputSurface() for fullscreen transitions on M. (Closed)
Patch Set: Fix IPC, but now everything explodes :( Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_ 5 #ifndef MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_
6 #define MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_ 6 #define MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 #include <vector> 9 #include <vector>
10 10
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42 virtual ~AVDAPictureBufferManager(); 42 virtual ~AVDAPictureBufferManager();
43 43
44 // Must be called before anything else. If |surface_view_id| is |kNoSurfaceID| 44 // Must be called before anything else. If |surface_view_id| is |kNoSurfaceID|
45 // then a new SurfaceTexture will be returned. Otherwise, the corresponding 45 // then a new SurfaceTexture will be returned. Otherwise, the corresponding
46 // SurfaceView will be returned. 46 // SurfaceView will be returned.
47 gl::ScopedJavaSurface Initialize(AVDAStateProvider* state_provider, 47 gl::ScopedJavaSurface Initialize(AVDAStateProvider* state_provider,
48 int surface_view_id); 48 int surface_view_id);
49 49
50 void Destroy(const PictureBufferMap& buffers); 50 void Destroy(const PictureBufferMap& buffers);
51 51
52 gl::ScopedJavaSurface SetSurface(int surface_id);
53
52 // Returns the GL texture target that the PictureBuffer textures use. 54 // Returns the GL texture target that the PictureBuffer textures use.
53 uint32_t GetTextureTarget() const; 55 uint32_t GetTextureTarget() const;
54 56
55 // Returns the size to use when requesting picture buffers. 57 // Returns the size to use when requesting picture buffers.
56 gfx::Size GetPictureBufferSize() const; 58 gfx::Size GetPictureBufferSize() const;
57 59
58 // Sets up |picture_buffer| so that its texture will refer to the image that 60 // Sets up |picture_buffer| so that its texture will refer to the image that
59 // is represented by the decoded output buffer at codec_buffer_index. 61 // is represented by the decoded output buffer at codec_buffer_index.
60 void UseCodecBufferForPictureBuffer(int32_t codec_buffer_index, 62 void UseCodecBufferForPictureBuffer(int32_t codec_buffer_index,
61 const PictureBuffer& picture_buffer); 63 const PictureBuffer& picture_buffer);
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112 // Picture buffer IDs that are out for display. Stored in order of frames as 114 // Picture buffer IDs that are out for display. Stored in order of frames as
113 // they are returned from the decoder. 115 // they are returned from the decoder.
114 std::vector<int32_t> pictures_out_for_display_; 116 std::vector<int32_t> pictures_out_for_display_;
115 117
116 DISALLOW_COPY_AND_ASSIGN(AVDAPictureBufferManager); 118 DISALLOW_COPY_AND_ASSIGN(AVDAPictureBufferManager);
117 }; 119 };
118 120
119 } // namespace media 121 } // namespace media
120 122
121 #endif // MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_ 123 #endif // MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_
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