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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "media/gpu/avda_picture_buffer_manager.h" | 5 #include "media/gpu/avda_picture_buffer_manager.h" | 
| 6 | 6 | 
| 7 #include <EGL/egl.h> | 7 #include <EGL/egl.h> | 
| 8 #include <EGL/eglext.h> | 8 #include <EGL/eglext.h> | 
| 9 | 9 | 
| 10 #include "base/android/build_info.h" | 10 #include "base/android/build_info.h" | 
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| 147 surface_texture_ = CreateAttachedSurfaceTexture( | 147 surface_texture_ = CreateAttachedSurfaceTexture( | 
| 148 state_provider_->GetGlDecoder(), &service_id); | 148 state_provider_->GetGlDecoder(), &service_id); | 
| 149 if (surface_texture_) { | 149 if (surface_texture_) { | 
| 150 on_frame_available_handler_ = new OnFrameAvailableHandler( | 150 on_frame_available_handler_ = new OnFrameAvailableHandler( | 
| 151 shared_state_.get(), surface_texture_.get()); | 151 shared_state_.get(), surface_texture_.get()); | 
| 152 } | 152 } | 
| 153 shared_state_->SetSurfaceTexture(surface_texture_, service_id); | 153 shared_state_->SetSurfaceTexture(surface_texture_, service_id); | 
| 154 return gl::ScopedJavaSurface(surface_texture_.get()); | 154 return gl::ScopedJavaSurface(surface_texture_.get()); | 
| 155 } | 155 } | 
| 156 | 156 | 
| 157 gl::ScopedJavaSurface AVDAPictureBufferManager::SetSurface(int surface_id) { | |
| 158 // Acquire the SurfaceView surface if given a valid id. | |
| 159 if (surface_id != VideoDecodeAccelerator::Config::kNoSurfaceID) { | |
| 160 shared_state_->SetSurfaceTexture(nullptr, 0); | |
| 161 on_frame_available_handler_ = nullptr; | |
| 162 surface_texture_ = nullptr; | |
| 163 return gpu::GpuSurfaceLookup::GetInstance()->AcquireJavaSurface(surface_id); | |
| 164 } | |
| 165 | |
| 166 // Otherwise create a SurfaceTexture. | |
| 167 GLuint service_id = 0; | |
| 168 surface_texture_ = CreateAttachedSurfaceTexture( | |
| 169 state_provider_->GetGlDecoder(), &service_id); | |
| 170 if (surface_texture_) { | |
| 171 on_frame_available_handler_ = new OnFrameAvailableHandler( | |
| 
 
liberato (no reviews please)
2016/11/01 20:57:16
it was probably using the old |service_id| in the
 
DaleCurtis
2016/11/03 19:32:36
Thanks for this! The latest patch set uses this me
 
 | |
| 172 shared_state_.get(), surface_texture_.get()); | |
| 173 } | |
| 174 shared_state_->SetSurfaceTexture(surface_texture_, service_id); | |
| 175 return gl::ScopedJavaSurface(surface_texture_.get()); | |
| 176 } | |
| 177 | |
| 157 void AVDAPictureBufferManager::Destroy(const PictureBufferMap& buffers) { | 178 void AVDAPictureBufferManager::Destroy(const PictureBufferMap& buffers) { | 
| 158 // Do nothing if Initialize() has not been called. | 179 // Do nothing if Initialize() has not been called. | 
| 159 if (!shared_state_) | 180 if (!shared_state_) | 
| 160 return; | 181 return; | 
| 161 | 182 | 
| 162 // If we have an OnFrameAvailable handler, tell it that we no longer want | 183 // If we have an OnFrameAvailable handler, tell it that we no longer want | 
| 163 // callbacks. | 184 // callbacks. | 
| 164 if (on_frame_available_handler_) | 185 if (on_frame_available_handler_) | 
| 165 on_frame_available_handler_->ClearListener(); | 186 on_frame_available_handler_->ClearListener(); | 
| 166 | 187 | 
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| 393 shared_state_->CodecChanged(codec); | 414 shared_state_->CodecChanged(codec); | 
| 394 } | 415 } | 
| 395 | 416 | 
| 396 bool AVDAPictureBufferManager::ArePicturesOverlayable() { | 417 bool AVDAPictureBufferManager::ArePicturesOverlayable() { | 
| 397 // SurfaceView frames are always overlayable because that's the only way to | 418 // SurfaceView frames are always overlayable because that's the only way to | 
| 398 // display them. | 419 // display them. | 
| 399 return !surface_texture_; | 420 return !surface_texture_; | 
| 400 } | 421 } | 
| 401 | 422 | 
| 402 } // namespace media | 423 } // namespace media | 
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