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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_ | 5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_ |
| 6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_ | 6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
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| 136 int codec_buffer_index_; | 136 int codec_buffer_index_; |
| 137 | 137 |
| 138 // Our image size. | 138 // Our image size. |
| 139 gfx::Size size_; | 139 gfx::Size size_; |
| 140 | 140 |
| 141 // May be null. | 141 // May be null. |
| 142 MediaCodecBridge* media_codec_; | 142 MediaCodecBridge* media_codec_; |
| 143 | 143 |
| 144 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_; | 144 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_; |
| 145 | 145 |
| 146 // Indicates if we're rendering to a SurfaceTexture or not. | |
| 147 const bool has_surface_texture_; | |
| 148 | |
| 149 // The texture that we're attached to. | 146 // The texture that we're attached to. |
| 150 gpu::gles2::Texture* texture_; | 147 gpu::gles2::Texture* texture_; |
| 151 | 148 |
| 152 // The picture buffer id attached to this image. | 149 // The picture buffer id attached to this image. |
| 153 int picture_buffer_id_; | 150 int picture_buffer_id_; |
| 154 | 151 |
| 155 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); | 152 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); |
| 156 }; | 153 }; |
| 157 | 154 |
| 158 } // namespace media | 155 } // namespace media |
| 159 | 156 |
| 160 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_ | 157 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_ |
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