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Unified Diff: gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h

Issue 2460973002: gpu, cmaa: reuse CopyTextureCHROMIUMResourceManager (Closed)
Patch Set: revert unrelated change Created 4 years, 1 month ago
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Index: gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h
diff --git a/gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h b/gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h
index 1d1e530e1428f20cd2f3035bf960b4689f204a47..cc3c6319da8373bc28f3d6d216abd7282baa421c 100644
--- a/gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h
+++ b/gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h
@@ -14,6 +14,7 @@ class CMAAEffect;
namespace gpu {
namespace gles2 {
+class CopyTextureCHROMIUMResourceManager;
class GLES2Decoder;
class Framebuffer;
@@ -34,8 +35,10 @@ class GPU_EXPORT ApplyFramebufferAttachmentCMAAINTELResourceManager {
// Applies the algorithm to the color attachments of the currently bound draw
// framebuffer.
- void ApplyFramebufferAttachmentCMAAINTEL(gles2::GLES2Decoder* decoder,
- gles2::Framebuffer* framebuffer);
+ void ApplyFramebufferAttachmentCMAAINTEL(
+ gles2::GLES2Decoder* decoder,
+ gles2::Framebuffer* framebuffer,
+ gles2::CopyTextureCHROMIUMResourceManager* copier);
private:
// Applies the CMAA algorithm to a texture.
@@ -46,7 +49,6 @@ class GPU_EXPORT ApplyFramebufferAttachmentCMAAINTELResourceManager {
void OnSize(GLint width, GLint height);
void ReleaseTextures();
- void CopyTexture(GLint source, GLint dest);
GLuint CreateProgram(const char* defines,
const char* vs_source,
const char* fs_source);
@@ -65,7 +67,6 @@ class GPU_EXPORT ApplyFramebufferAttachmentCMAAINTELResourceManager {
GLint width_;
GLint height_;
- GLuint copy_to_framebuffer_shader_;
GLuint edges0_shader_;
GLuint edges1_shader_;
GLuint edges_combine_shader_;
@@ -73,7 +74,6 @@ class GPU_EXPORT ApplyFramebufferAttachmentCMAAINTELResourceManager {
GLuint debug_display_edges_shader_;
GLuint cmaa_framebuffer_;
- GLuint copy_framebuffer_;
GLuint rgba8_texture_;
GLuint working_color_texture_;
@@ -91,7 +91,6 @@ class GPU_EXPORT ApplyFramebufferAttachmentCMAAINTELResourceManager {
static const char vert_str_[];
static const char cmaa_frag_s1_[];
static const char cmaa_frag_s2_[];
- static const char copy_frag_str_[];
DISALLOW_COPY_AND_ASSIGN(ApplyFramebufferAttachmentCMAAINTELResourceManager);
};
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