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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
9 #include "SkView.h" | 9 #include "SkView.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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36 } | 36 } |
37 | 37 |
38 static SkShader* createChecker() { | 38 static SkShader* createChecker() { |
39 // SkColor colors[] = { 0xFFFDFDFD, 0xFFF4F4F4 }; | 39 // SkColor colors[] = { 0xFFFDFDFD, 0xFFF4F4F4 }; |
40 SkColor colors[] = { 0xFFFFFFFF, 0xFFFFFFFF }; | 40 SkColor colors[] = { 0xFFFFFFFF, 0xFFFFFFFF }; |
41 SkBitmap bm; | 41 SkBitmap bm; |
42 bm.allocN32Pixels(2, 2); | 42 bm.allocN32Pixels(2, 2); |
43 bm.lockPixels(); | 43 bm.lockPixels(); |
44 *bm.getAddr32(0, 0) = *bm.getAddr32(1, 1) = SkPreMultiplyColor(colors[0]); | 44 *bm.getAddr32(0, 0) = *bm.getAddr32(1, 1) = SkPreMultiplyColor(colors[0]); |
45 *bm.getAddr32(0, 1) = *bm.getAddr32(1, 0) = SkPreMultiplyColor(colors[1]); | 45 *bm.getAddr32(0, 1) = *bm.getAddr32(1, 0) = SkPreMultiplyColor(colors[1]); |
46 SkShader* s = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, | |
47 SkShader::kRepeat_TileMode); | |
48 | |
49 SkMatrix m; | 46 SkMatrix m; |
50 m.setScale(12, 12); | 47 m.setScale(12, 12); |
51 s->setLocalMatrix(m); | 48 return SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, |
52 return s; | 49 SkShader::kRepeat_TileMode, &m); |
53 } | 50 } |
54 | 51 |
55 class FatBits { | 52 class FatBits { |
56 public: | 53 public: |
57 FatBits() : fShader(createChecker()) { | 54 FatBits() : fShader(createChecker()) { |
58 fAA = false; | 55 fAA = false; |
59 fStyle = kHair_Style; | 56 fStyle = kHair_Style; |
60 fGrid = true; | 57 fGrid = true; |
61 fShowSkeleton = true; | 58 fShowSkeleton = true; |
62 fUseGPU = false; | 59 fUseGPU = false; |
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96 Style getStyle() const { return fStyle; } | 93 Style getStyle() const { return fStyle; } |
97 void setStyle(Style s) { fStyle = s; } | 94 void setStyle(Style s) { fStyle = s; } |
98 | 95 |
99 void setWHZ(int width, int height, int zoom) { | 96 void setWHZ(int width, int height, int zoom) { |
100 fW = width; | 97 fW = width; |
101 fH = height; | 98 fH = height; |
102 fZoom = zoom; | 99 fZoom = zoom; |
103 fBounds.set(0, 0, SkIntToScalar(width * zoom), SkIntToScalar(height * zo
om)); | 100 fBounds.set(0, 0, SkIntToScalar(width * zoom), SkIntToScalar(height * zo
om)); |
104 fMatrix.setScale(SkIntToScalar(zoom), SkIntToScalar(zoom)); | 101 fMatrix.setScale(SkIntToScalar(zoom), SkIntToScalar(zoom)); |
105 fInverse.setScale(SK_Scalar1 / zoom, SK_Scalar1 / zoom); | 102 fInverse.setScale(SK_Scalar1 / zoom, SK_Scalar1 / zoom); |
| 103 // TODO(dominikg): The shader is created with a separate local matrix in
createChecker(). |
| 104 // I think we need a wrapper here. |
106 fShader->setLocalMatrix(fMatrix); | 105 fShader->setLocalMatrix(fMatrix); |
107 | 106 |
108 SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); | 107 SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); |
109 fMinSurface.reset(SkSurface::NewRaster(info)); | 108 fMinSurface.reset(SkSurface::NewRaster(info)); |
110 info.fWidth *= zoom; | 109 info.fWidth *= zoom; |
111 info.fHeight *= zoom; | 110 info.fHeight *= zoom; |
112 fMaxSurface.reset(SkSurface::NewRaster(info)); | 111 fMaxSurface.reset(SkSurface::NewRaster(info)); |
113 } | 112 } |
114 | 113 |
115 void drawBG(SkCanvas*); | 114 void drawBG(SkCanvas*); |
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522 | 521 |
523 private: | 522 private: |
524 | 523 |
525 typedef SampleView INHERITED; | 524 typedef SampleView INHERITED; |
526 }; | 525 }; |
527 | 526 |
528 ////////////////////////////////////////////////////////////////////////////// | 527 ////////////////////////////////////////////////////////////////////////////// |
529 | 528 |
530 static SkView* MyFactory() { return new DrawLineView; } | 529 static SkView* MyFactory() { return new DrawLineView; } |
531 static SkViewRegister reg(MyFactory); | 530 static SkViewRegister reg(MyFactory); |
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