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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 | 9 |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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134 | 134 |
135 SkPaint paint; | 135 SkPaint paint; |
136 paint.setStyle(SkPaint::kFill_Style); | 136 paint.setStyle(SkPaint::kFill_Style); |
137 paint.setColor(SK_ColorLTGRAY); | 137 paint.setColor(SK_ColorLTGRAY); |
138 | 138 |
139 canvas->save(); | 139 canvas->save(); |
140 canvas->concat(matrix); | 140 canvas->concat(matrix); |
141 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); | 141 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); |
142 canvas->drawRect(SkRect::MakeXYWH(fSceneSize * 1.1f, 0, fSceneSize, fSce
neSize), paint); | 142 canvas->drawRect(SkRect::MakeXYWH(fSceneSize * 1.1f, 0, fSceneSize, fSce
neSize), paint); |
143 | 143 |
| 144 // TODO(dominikg): I think we either need to wrap these or create from s
cratch each time. |
144 fPictureShaders[tileMode]->setLocalMatrix(localMatrix); | 145 fPictureShaders[tileMode]->setLocalMatrix(localMatrix); |
145 paint.setShader(fPictureShaders[tileMode].get()); | 146 paint.setShader(fPictureShaders[tileMode].get()); |
146 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); | 147 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); |
147 | 148 |
148 canvas->translate(fSceneSize * 1.1f, 0); | 149 canvas->translate(fSceneSize * 1.1f, 0); |
149 | 150 |
| 151 // TODO(dominikg): Same as above. |
150 fBitmapShaders[tileMode]->setLocalMatrix(localMatrix); | 152 fBitmapShaders[tileMode]->setLocalMatrix(localMatrix); |
151 paint.setShader(fBitmapShaders[tileMode].get()); | 153 paint.setShader(fBitmapShaders[tileMode].get()); |
152 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); | 154 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); |
153 | 155 |
154 canvas->restore(); | 156 canvas->restore(); |
155 } | 157 } |
156 | 158 |
157 SkScalar fTileSize; | 159 SkScalar fTileSize; |
158 SkScalar fSceneSize; | 160 SkScalar fSceneSize; |
159 | 161 |
160 SkAutoTUnref<SkShader> fPictureShaders[SK_ARRAY_COUNT(kTileConfigs)]; | 162 SkAutoTUnref<SkShader> fPictureShaders[SK_ARRAY_COUNT(kTileConfigs)]; |
161 SkAutoTUnref<SkShader> fBitmapShaders[SK_ARRAY_COUNT(kTileConfigs)]; | 163 SkAutoTUnref<SkShader> fBitmapShaders[SK_ARRAY_COUNT(kTileConfigs)]; |
162 | 164 |
163 typedef GM INHERITED; | 165 typedef GM INHERITED; |
164 }; | 166 }; |
165 | 167 |
166 DEF_GM( return SkNEW_ARGS(PictureShaderGM, (50, 100)); ) | 168 DEF_GM( return SkNEW_ARGS(PictureShaderGM, (50, 100)); ) |
167 } | 169 } |
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