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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
| 10 #include "GrGLContext.h" | 10 #include "GrGLContext.h" |
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| 316 } | 316 } |
| 317 | 317 |
| 318 fHWAALineSupport = (kGL_GrGLStandard == standard); | 318 fHWAALineSupport = (kGL_GrGLStandard == standard); |
| 319 | 319 |
| 320 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); | 320 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); |
| 321 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); | 321 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); |
| 322 // Our render targets are always created with textures as the color | 322 // Our render targets are always created with textures as the color |
| 323 // attachment, hence this min: | 323 // attachment, hence this min: |
| 324 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); | 324 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); |
| 325 | 325 |
| 326 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering"); | 326 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering") && |
| 327 ctxInfo.hasExtension("GL_EXT_direct_state_access"); |
| 327 | 328 |
| 328 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); | 329 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); |
| 329 | 330 |
| 330 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; | 331 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; |
| 331 | 332 |
| 332 // Disable scratch texture reuse on Mali and Adreno devices | 333 // Disable scratch texture reuse on Mali and Adreno devices |
| 333 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && | 334 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && |
| 334 kQualcomm_GrGLVendor != ctxInfo.vendor(); | 335 kQualcomm_GrGLVendor != ctxInfo.vendor(); |
| 335 | 336 |
| 336 // Enable supported shader-related caps | 337 // Enable supported shader-related caps |
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| 678 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); | 679 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); |
| 679 r.appendf("Fragment coord conventions support: %s\n", | 680 r.appendf("Fragment coord conventions support: %s\n", |
| 680 (fFragCoordsConventionSupport ? "YES": "NO")); | 681 (fFragCoordsConventionSupport ? "YES": "NO")); |
| 681 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); | 682 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); |
| 682 r.appendf("Use non-VBO for dynamic data: %s\n", | 683 r.appendf("Use non-VBO for dynamic data: %s\n", |
| 683 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); | 684 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); |
| 684 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); | 685 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); |
| 685 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); | 686 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); |
| 686 return r; | 687 return r; |
| 687 } | 688 } |
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