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Side by Side Diff: ash/wm/drag_window_controller.cc

Issue 2458833003: Revert of [M55] Generalize layer mirroring for phantom windows (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/drag_window_controller.h" 5 #include "ash/wm/drag_window_controller.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "ash/aura/wm_window_aura.h" 9 #include "ash/aura/wm_window_aura.h"
10 #include "ash/common/shell_window_ids.h" 10 #include "ash/common/shell_window_ids.h"
11 #include "ash/common/wm/forwarding_layer_delegate.h"
11 #include "ash/display/window_tree_host_manager.h" 12 #include "ash/display/window_tree_host_manager.h"
12 #include "ash/screen_util.h" 13 #include "ash/screen_util.h"
13 #include "ash/shell.h" 14 #include "ash/shell.h"
14 #include "ash/wm/window_util.h" 15 #include "ash/wm/window_util.h"
15 #include "base/memory/ptr_util.h" 16 #include "base/memory/ptr_util.h"
16 #include "ui/aura/client/aura_constants.h" 17 #include "ui/aura/client/aura_constants.h"
17 #include "ui/aura/client/screen_position_client.h" 18 #include "ui/aura/client/screen_position_client.h"
18 #include "ui/aura/window.h" 19 #include "ui/aura/window.h"
19 #include "ui/aura/window_delegate.h" 20 #include "ui/aura/window_delegate.h"
20 #include "ui/aura/window_event_dispatcher.h" 21 #include "ui/aura/window_event_dispatcher.h"
21 #include "ui/base/hit_test.h" 22 #include "ui/base/hit_test.h"
22 #include "ui/compositor/layer.h" 23 #include "ui/compositor/layer.h"
23 #include "ui/compositor/layer_tree_owner.h" 24 #include "ui/compositor/layer_tree_owner.h"
24 #include "ui/compositor/paint_context.h" 25 #include "ui/compositor/paint_context.h"
25 #include "ui/compositor/scoped_layer_animation_settings.h" 26 #include "ui/compositor/scoped_layer_animation_settings.h"
26 #include "ui/views/view.h" 27 #include "ui/views/view.h"
27 #include "ui/views/widget/widget.h" 28 #include "ui/views/widget/widget.h"
28 #include "ui/wm/core/shadow_types.h" 29 #include "ui/wm/core/shadow_types.h"
29 #include "ui/wm/core/window_util.h" 30 #include "ui/wm/core/window_util.h"
30 31
31 namespace ash { 32 namespace ash {
32 33
33 // This keeps track of the drag window's state. It creates/destroys/updates 34 // This keeps track of the drag window's state. It creates/destroys/updates
34 // bounds and opacity based on the current bounds. 35 // bounds and opacity based on the current bounds.
35 class DragWindowController::DragWindowDetails : public aura::WindowDelegate { 36 class DragWindowController::DragWindowDetails
37 : public aura::WindowDelegate,
38 public ::wm::LayerDelegateFactory {
36 public: 39 public:
37 DragWindowDetails(const display::Display& display, 40 DragWindowDetails(const display::Display& display,
38 aura::Window* original_window) 41 aura::Window* original_window)
39 : root_window_(Shell::GetInstance() 42 : root_window_(Shell::GetInstance()
40 ->window_tree_host_manager() 43 ->window_tree_host_manager()
41 ->GetRootWindowForDisplayId(display.id())) {} 44 ->GetRootWindowForDisplayId(display.id())) {}
42 45
43 ~DragWindowDetails() override { 46 ~DragWindowDetails() override {
44 delete drag_window_; 47 delete drag_window_;
45 DCHECK(!drag_window_); 48 DCHECK(!drag_window_);
(...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after
105 108
106 // Fade the window in. 109 // Fade the window in.
107 ui::Layer* drag_layer = drag_window_->layer(); 110 ui::Layer* drag_layer = drag_window_->layer();
108 drag_layer->SetOpacity(0); 111 drag_layer->SetOpacity(0);
109 ui::ScopedLayerAnimationSettings scoped_setter(drag_layer->GetAnimator()); 112 ui::ScopedLayerAnimationSettings scoped_setter(drag_layer->GetAnimator());
110 drag_layer->SetOpacity(1); 113 drag_layer->SetOpacity(1);
111 } 114 }
112 115
113 void RecreateWindowLayers(aura::Window* original_window) { 116 void RecreateWindowLayers(aura::Window* original_window) {
114 DCHECK(!layer_owner_.get()); 117 DCHECK(!layer_owner_.get());
115 layer_owner_ = ::wm::MirrorLayers(original_window, true /* sync_bounds */); 118 layer_owner_ = ::wm::RecreateLayers(original_window, this);
116 // Place the layer at (0, 0) of the DragWindowController's window. 119 // Place the layer at (0, 0) of the DragWindowController's window.
117 gfx::Rect layer_bounds = layer_owner_->root()->bounds(); 120 gfx::Rect layer_bounds = layer_owner_->root()->bounds();
118 layer_bounds.set_origin(gfx::Point(0, 0)); 121 layer_bounds.set_origin(gfx::Point(0, 0));
119 layer_owner_->root()->SetBounds(layer_bounds); 122 layer_owner_->root()->SetBounds(layer_bounds);
120 layer_owner_->root()->SetVisible(false); 123 layer_owner_->root()->SetVisible(false);
124 // Detach it from the current container.
125 layer_owner_->root()->parent()->Remove(layer_owner_->root());
121 } 126 }
122 127
123 void SetOpacity(const aura::Window* original_window, float opacity) { 128 void SetOpacity(const aura::Window* original_window, float opacity) {
124 ui::Layer* layer = drag_window_->layer(); 129 ui::Layer* layer = drag_window_->layer();
125 ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator()); 130 ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator());
126 layer->SetOpacity(opacity); 131 layer->SetOpacity(opacity);
127 layer_owner_->root()->SetOpacity(1.0f); 132 layer_owner_->root()->SetOpacity(1.0f);
128 } 133 }
129 134
130 // aura::WindowDelegate: 135 // aura::WindowDelegate:
136 ui::LayerDelegate* CreateDelegate(ui::Layer* foo, ui::Layer* layer) override {
137 if (!layer || !layer->delegate())
138 return nullptr;
139 wm::ForwardingLayerDelegate* new_delegate =
140 new wm::ForwardingLayerDelegate(foo, layer);
141 delegates_.push_back(base::WrapUnique(new_delegate));
142 return new_delegate;
143 }
144
145 // aura::WindowDelegate:
131 gfx::Size GetMinimumSize() const override { return gfx::Size(); } 146 gfx::Size GetMinimumSize() const override { return gfx::Size(); }
132 gfx::Size GetMaximumSize() const override { return gfx::Size(); } 147 gfx::Size GetMaximumSize() const override { return gfx::Size(); }
133 void OnBoundsChanged(const gfx::Rect& old_bounds, 148 void OnBoundsChanged(const gfx::Rect& old_bounds,
134 const gfx::Rect& new_bounds) override {} 149 const gfx::Rect& new_bounds) override {}
135 gfx::NativeCursor GetCursor(const gfx::Point& point) override { 150 gfx::NativeCursor GetCursor(const gfx::Point& point) override {
136 return gfx::kNullCursor; 151 return gfx::kNullCursor;
137 } 152 }
138 int GetNonClientComponent(const gfx::Point& point) const override { 153 int GetNonClientComponent(const gfx::Point& point) const override {
139 return HTNOWHERE; 154 return HTNOWHERE;
140 } 155 }
(...skipping 14 matching lines...) Expand all
155 DCHECK_EQ(drag_window_, window); 170 DCHECK_EQ(drag_window_, window);
156 drag_window_ = nullptr; 171 drag_window_ = nullptr;
157 } 172 }
158 173
159 aura::Window* root_window_; 174 aura::Window* root_window_;
160 175
161 aura::Window* drag_window_ = nullptr; // Owned by the container. 176 aura::Window* drag_window_ = nullptr; // Owned by the container.
162 177
163 aura::Window* original_window_ = nullptr; 178 aura::Window* original_window_ = nullptr;
164 179
180 std::vector<std::unique_ptr<wm::ForwardingLayerDelegate>> delegates_;
181
165 // The copy of window_->layer() and its descendants. 182 // The copy of window_->layer() and its descendants.
166 std::unique_ptr<ui::LayerTreeOwner> layer_owner_; 183 std::unique_ptr<ui::LayerTreeOwner> layer_owner_;
167 184
168 DISALLOW_COPY_AND_ASSIGN(DragWindowDetails); 185 DISALLOW_COPY_AND_ASSIGN(DragWindowDetails);
169 }; 186 };
170 187
171 // static 188 // static
172 float DragWindowController::GetDragWindowOpacity( 189 float DragWindowController::GetDragWindowOpacity(
173 const gfx::Rect& window_bounds, 190 const gfx::Rect& window_bounds,
174 const gfx::Rect& visible_bounds) { 191 const gfx::Rect& visible_bounds) {
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
244 layers.pop_back(); 261 layers.pop_back();
245 if (layer->delegate()) 262 if (layer->delegate())
246 layer->delegate()->OnPaintLayer(context); 263 layer->delegate()->OnPaintLayer(context);
247 for (auto* child : layer->children()) 264 for (auto* child : layer->children())
248 layers.push_back(child); 265 layers.push_back(child);
249 } 266 }
250 } 267 }
251 } 268 }
252 269
253 } // namespace ash 270 } // namespace ash
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