Index: ui/gfx/geometry/r_tree.h |
diff --git a/ui/gfx/geometry/r_tree.h b/ui/gfx/geometry/r_tree.h |
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+// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_GFX_GEOMETRY_R_TREE_H_ |
+#define UI_GFX_GEOMETRY_R_TREE_H_ |
+ |
+#include <list> |
+#include <map> |
+#include <set> |
+#include <vector> |
+ |
+#include "base/containers/linked_list.h" |
+#include "base/macros.h" |
+#include "ui/gfx/geometry/rect.h" |
+#include "ui/gfx/gfx_export.h" |
+ |
+namespace gfx { |
+ |
+// Defines a heirarchical bounding rectangle data structure for Rect objects, |
+// associated with a generic unique key K for efficient spatial queries. The |
+// R*-tree algorithm is used to build the trees. Based on the papers: |
+// |
+// A Guttman 'R-trees: a dynamic index structure for spatial searching', Proc |
+// ACM SIGMOD Int Conf on Management of Data, 47-57, 1984 |
+// |
+// N Beckmann, H-P Kriegel, R Schneider, B Seeger 'The R*-tree: an efficient and |
+// robust access method for points and rectangles', Proc ACM SIGMOD Int Conf on |
+// Management of Data, 322-331, 1990 |
+class GFX_EXPORT RTree { |
+ public: |
+ RTree(size_t min_children, size_t max_children); |
+ ~RTree(); |
+ |
+ // Insert a new rect into the tree, associated with provided key. Note that if |
+ // rect is empty, this rect will not actually be inserted. Duplicate keys |
+ // overwrite old entries. |
+ void Insert(const Rect& rect, void* key); |
+ |
+ // If present, remove the supplied key from the tree. |
+ void Remove(void* key); |
+ |
+ // Fills a supplied list matches_out with all keys having bounding rects |
+ // intersecting query_rect. |
+ void Query(const Rect& query_rect, std::set<void*>* matches_out) const; |
piman
2014/04/21 23:59:31
Why returning a set here?
Is seems like returning
luken
2014/04/28 01:33:34
The hashing containers need to be able to hash the
piman
2014/04/28 18:24:28
hash_set gives you O(1) (much better than linear).
luken
2014/04/29 21:01:04
Done.
|
+ |
+ // Removes all objects from the tree. |
+ void Clear(); |
+ |
+ // Validates the internal state of the tree and returns false should there be |
+ // any problem. |
+ bool Validate() const; |
+ |
+ private: |
+ // Private data structure class for storing internal nodes or leaves with keys |
+ // of R-Trees. Note that "leaf" nodes can still have children, the children |
+ // will all be Nodes with non-NULL record pointers. |
+ class Node : public base::LinkNode<Node> { |
+ public: |
+ // Level counts from -1 for "record" Nodes, that is Nodes that wrap key |
+ // values, to 0 for leaf Nodes, that is Nodes that only have record |
+ // children, up to the root Node, which has level equal to the height of the |
+ // tree. |
+ Node(int level); |
piman
2014/04/21 23:59:31
nit: explicit
luken
2014/04/28 01:33:34
Done.
|
+ |
+ // Builds a new record Node. |
+ Node(const Rect& rect, void* key); |
+ |
+ virtual ~Node(); |
+ |
+ // Deletes all children and any attached record. |
+ void Clear(); |
+ |
+ // Recursive call to build a list of rects that intersect the query_rect. |
+ void Query(const Rect& query_rect, std::set<void*>* matches_out) const; |
piman
2014/04/21 23:59:31
hash_set?
luken
2014/04/28 01:33:34
Not on void*. See above.
|
+ |
+ // Recompute our bounds by taking the union of all children rects. Will then |
+ // call RecomputeBounds() on our parent for recursive bounds recalculation |
+ // up to the root. |
+ void RecomputeBounds(); |
+ |
+ // Removes number_to_remove nodes from this Node, and appends them to the |
+ // supplied list. Does not repair bounds upon completion. |
+ void RemoveNodesForReinsert(size_t number_to_remove, |
+ std::list<Node*>* nodes); |
+ |
+ // Given a pointer to a child node within this Node, remove it from our |
+ // list. If that child had any children, append them to the supplied orphan |
+ // list. Returns the new count of this node after removal. Does not |
+ // recompute bounds, as this node itself may be removed if it now has too |
+ // few children. |
+ size_t RemoveChild(Node* child_node, std::list<Node*>* orphans); |
+ |
+ // Does what it says on the tin. Returns NULL if no children. Does not |
+ // recompute bounds. |
+ Node* RemoveAndReturnFirstChild(); |
+ |
+ // Given a node, returns the best fit node for insertion of that node at |
+ // the nodes level(). |
+ Node* ChooseSubtree(Node* node); |
+ |
+ // Adds the provided node to this Node. Returns the new count of records |
+ // stored in the Node. Will recompute the bounds of this node after |
+ // addition. |
+ size_t AddNode(Node* node); |
+ |
+ // Returns a sibling to this Node with at least min_children and no greater |
+ // than max_children of this Node's children assigned to it, and having the |
+ // same parent. Bounds will be valid on both Nodes after this call. |
+ Node* Split(size_t min_children, size_t max_children); |
+ |
+ // For record nodes only, to support re-insert, allows setting the rect. |
+ void SetRect(const Rect& rect); |
+ |
+ // Returns a pointer to the parent of this Node, or NULL if no parent. |
+ Node* parent() const; |
piman
2014/04/21 23:59:31
nit: inline
luken
2014/04/28 01:33:34
Done.
|
+ |
+ // 0 level() would mean that this Node is a leaf. 1 would mean that this |
+ // Node has children that are leaves. Calling level() on root_ returns the |
+ // height of the tree - 1. A level of -1 means that this is a Record node. |
+ int level() const; |
piman
2014/04/21 23:59:31
nit: inline
luken
2014/04/28 01:33:34
Done.
|
+ |
+ const Rect& rect() const; |
piman
2014/04/21 23:59:31
nit: inline
luken
2014/04/28 01:33:34
Done.
|
+ |
+ size_t count() const; |
piman
2014/04/21 23:59:31
nit: inline
luken
2014/04/28 01:33:34
Done.
|
+ |
+ bool Validate(size_t min_children, size_t max_children) const; |
+ |
+ private: |
+ // Returns all records stored in this node and its children. |
+ void GetAllValues(std::set<void*>* matches_out) const; |
piman
2014/04/21 23:59:31
hash_set?
luken
2014/04/28 01:33:34
Not on void*. See above.
|
+ |
+ // Returns the increase in area of bounds if bounds were to be expanded to |
+ // contain rect. |
+ static int AreaChangeToAdd(const Rect& bounds, const Rect& rect); |
+ |
+ // Used for sorting Nodes along vertical and horizontal axes |
+ static bool CompareVertical(Node* a, Node* b); |
+ |
+ static bool CompareHorizontal(Node* a, Node* b); |
+ |
+ static bool CompareCenterDistanceFromParent(Node* a, Node* b); |
+ |
+ // Used by SplitNode to calculate optimal index of split, after determening |
+ // along which axis to sort and split the children rectangles. |
+ size_t CalculateOptimalSplitIndex(size_t min_children, |
+ size_t max_children, |
+ const std::vector<Rect>* low_bounds, |
+ const std::vector<Rect>* high_bounds); |
+ |
+ // Bounds recomputation without calling parents to do the same. |
+ void RecomputeBoundsNoParents(); |
+ |
+ // This Node's bounding rectangle. |
+ Rect rect_; |
+ |
+ // The height of the node in the tree, counting from -1 at the record node |
+ // to 0 at the leaf up to the root node which has level equal to the height |
+ // of the tree. |
+ int level_; |
+ |
+ // A linked list of all of our children Nodes. |
+ base::LinkedList<Node> children_; |
piman
2014/04/21 23:59:31
What's the tradeoff here vs a std::vector? We expe
piman
2014/04/21 23:59:31
Also, it'd be nice to use the scoped types (Scoped
luken
2014/04/28 01:33:34
Done.
luken
2014/04/28 01:33:34
Done.
|
+ |
+ // The number of Nodes within children_, as this is not countable in |
+ // constant time. |
+ size_t count_; |
+ |
+ // A pointer to our parent Node in the RTree. The root node will have a NULL |
+ // value for parent_. |
+ Node* parent_; |
+ |
+ // If this is a record Node, then key_ will be non-NULL and will contain the |
+ // key data. Otherwise, NULL. |
+ void* key_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(Node); |
+ }; |
+ |
+ // Private Insert to support re-insertion of Nodes based on the strategies |
+ // outlined in Beckmann et al. |
+ void Insert(Node* node, int* highset_reinsert_level); |
piman
2014/04/21 23:59:31
nit: no overloading. InsertNode?
luken
2014/04/28 01:33:34
Done.
|
+ // Private Remove to support removal of nodes for tree without deletion. |
+ void Remove(Node* node); |
piman
2014/04/21 23:59:31
nit: no overloading. RemoveNode?
luken
2014/04/28 01:33:34
Done.
|
+ |
+ // A pointer to the root node in the RTree, or NULL if the tree is empty. |
+ Node* root_; |
+ |
+ // The parameters used to define the shape of the RTree. |
+ size_t min_children_; |
+ size_t max_children_; |
+ |
+ // A map of supplied keys to their Node representation within the RTree, for |
+ // efficient retrieval of keys without requiring a bounding rect. |
+ std::map<void*, Node*> record_map_; |
piman
2014/04/21 23:59:31
Why not using a hash_map here? it should be more e
luken
2014/04/28 01:33:34
Because I don't know a good way to hash void*.
|
+ |
+ DISALLOW_COPY_AND_ASSIGN(RTree); |
+}; |
+ |
+} // namespace gfx |
+ |
+#endif // UI_GFX_GEOMETRY_R_TREE_H_ |