Chromium Code Reviews| Index: ui/gfx/geometry/r_tree.h |
| diff --git a/ui/gfx/geometry/r_tree.h b/ui/gfx/geometry/r_tree.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..59010b15bcc968153ccc3c68c5f19c3f8232fe8c |
| --- /dev/null |
| +++ b/ui/gfx/geometry/r_tree.h |
| @@ -0,0 +1,202 @@ |
| +// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef UI_GFX_GEOMETRY_R_TREE_H_ |
| +#define UI_GFX_GEOMETRY_R_TREE_H_ |
| + |
| +#include <list> |
| +#include <map> |
| +#include <set> |
| +#include <vector> |
| + |
| +#include "base/containers/linked_list.h" |
| +#include "base/macros.h" |
| +#include "ui/gfx/geometry/rect.h" |
| +#include "ui/gfx/gfx_export.h" |
| + |
| +namespace gfx { |
| + |
| +// Defines a heirarchical bounding rectangle data structure for Rect objects, |
| +// associated with a generic unique key K for efficient spatial queries. The |
| +// R*-tree algorithm is used to build the trees. Based on the papers: |
| +// |
| +// A Guttman 'R-trees: a dynamic index structure for spatial searching', Proc |
| +// ACM SIGMOD Int Conf on Management of Data, 47-57, 1984 |
| +// |
| +// N Beckmann, H-P Kriegel, R Schneider, B Seeger 'The R*-tree: an efficient and |
| +// robust access method for points and rectangles', Proc ACM SIGMOD Int Conf on |
| +// Management of Data, 322-331, 1990 |
| +class GFX_EXPORT RTree { |
| + public: |
| + RTree(size_t min_children, size_t max_children); |
| + ~RTree(); |
| + |
| + // Insert a new rect into the tree, associated with provided key. Note that if |
| + // rect is empty, this rect will not actually be inserted. Duplicate keys |
| + // overwrite old entries. |
| + void Insert(const Rect& rect, void* key); |
| + |
| + // If present, remove the supplied key from the tree. |
| + void Remove(void* key); |
| + |
| + // Fills a supplied list matches_out with all keys having bounding rects |
| + // intersecting query_rect. |
| + void Query(const Rect& query_rect, std::set<void*>* matches_out) const; |
|
piman
2014/04/21 23:59:31
Why returning a set here?
Is seems like returning
luken
2014/04/28 01:33:34
The hashing containers need to be able to hash the
piman
2014/04/28 18:24:28
hash_set gives you O(1) (much better than linear).
luken
2014/04/29 21:01:04
Done.
|
| + |
| + // Removes all objects from the tree. |
| + void Clear(); |
| + |
| + // Validates the internal state of the tree and returns false should there be |
| + // any problem. |
| + bool Validate() const; |
| + |
| + private: |
| + // Private data structure class for storing internal nodes or leaves with keys |
| + // of R-Trees. Note that "leaf" nodes can still have children, the children |
| + // will all be Nodes with non-NULL record pointers. |
| + class Node : public base::LinkNode<Node> { |
| + public: |
| + // Level counts from -1 for "record" Nodes, that is Nodes that wrap key |
| + // values, to 0 for leaf Nodes, that is Nodes that only have record |
| + // children, up to the root Node, which has level equal to the height of the |
| + // tree. |
| + Node(int level); |
|
piman
2014/04/21 23:59:31
nit: explicit
luken
2014/04/28 01:33:34
Done.
|
| + |
| + // Builds a new record Node. |
| + Node(const Rect& rect, void* key); |
| + |
| + virtual ~Node(); |
| + |
| + // Deletes all children and any attached record. |
| + void Clear(); |
| + |
| + // Recursive call to build a list of rects that intersect the query_rect. |
| + void Query(const Rect& query_rect, std::set<void*>* matches_out) const; |
|
piman
2014/04/21 23:59:31
hash_set?
luken
2014/04/28 01:33:34
Not on void*. See above.
|
| + |
| + // Recompute our bounds by taking the union of all children rects. Will then |
| + // call RecomputeBounds() on our parent for recursive bounds recalculation |
| + // up to the root. |
| + void RecomputeBounds(); |
| + |
| + // Removes number_to_remove nodes from this Node, and appends them to the |
| + // supplied list. Does not repair bounds upon completion. |
| + void RemoveNodesForReinsert(size_t number_to_remove, |
| + std::list<Node*>* nodes); |
| + |
| + // Given a pointer to a child node within this Node, remove it from our |
| + // list. If that child had any children, append them to the supplied orphan |
| + // list. Returns the new count of this node after removal. Does not |
| + // recompute bounds, as this node itself may be removed if it now has too |
| + // few children. |
| + size_t RemoveChild(Node* child_node, std::list<Node*>* orphans); |
| + |
| + // Does what it says on the tin. Returns NULL if no children. Does not |
| + // recompute bounds. |
| + Node* RemoveAndReturnFirstChild(); |
| + |
| + // Given a node, returns the best fit node for insertion of that node at |
| + // the nodes level(). |
| + Node* ChooseSubtree(Node* node); |
| + |
| + // Adds the provided node to this Node. Returns the new count of records |
| + // stored in the Node. Will recompute the bounds of this node after |
| + // addition. |
| + size_t AddNode(Node* node); |
| + |
| + // Returns a sibling to this Node with at least min_children and no greater |
| + // than max_children of this Node's children assigned to it, and having the |
| + // same parent. Bounds will be valid on both Nodes after this call. |
| + Node* Split(size_t min_children, size_t max_children); |
| + |
| + // For record nodes only, to support re-insert, allows setting the rect. |
| + void SetRect(const Rect& rect); |
| + |
| + // Returns a pointer to the parent of this Node, or NULL if no parent. |
| + Node* parent() const; |
|
piman
2014/04/21 23:59:31
nit: inline
luken
2014/04/28 01:33:34
Done.
|
| + |
| + // 0 level() would mean that this Node is a leaf. 1 would mean that this |
| + // Node has children that are leaves. Calling level() on root_ returns the |
| + // height of the tree - 1. A level of -1 means that this is a Record node. |
| + int level() const; |
|
piman
2014/04/21 23:59:31
nit: inline
luken
2014/04/28 01:33:34
Done.
|
| + |
| + const Rect& rect() const; |
|
piman
2014/04/21 23:59:31
nit: inline
luken
2014/04/28 01:33:34
Done.
|
| + |
| + size_t count() const; |
|
piman
2014/04/21 23:59:31
nit: inline
luken
2014/04/28 01:33:34
Done.
|
| + |
| + bool Validate(size_t min_children, size_t max_children) const; |
| + |
| + private: |
| + // Returns all records stored in this node and its children. |
| + void GetAllValues(std::set<void*>* matches_out) const; |
|
piman
2014/04/21 23:59:31
hash_set?
luken
2014/04/28 01:33:34
Not on void*. See above.
|
| + |
| + // Returns the increase in area of bounds if bounds were to be expanded to |
| + // contain rect. |
| + static int AreaChangeToAdd(const Rect& bounds, const Rect& rect); |
| + |
| + // Used for sorting Nodes along vertical and horizontal axes |
| + static bool CompareVertical(Node* a, Node* b); |
| + |
| + static bool CompareHorizontal(Node* a, Node* b); |
| + |
| + static bool CompareCenterDistanceFromParent(Node* a, Node* b); |
| + |
| + // Used by SplitNode to calculate optimal index of split, after determening |
| + // along which axis to sort and split the children rectangles. |
| + size_t CalculateOptimalSplitIndex(size_t min_children, |
| + size_t max_children, |
| + const std::vector<Rect>* low_bounds, |
| + const std::vector<Rect>* high_bounds); |
| + |
| + // Bounds recomputation without calling parents to do the same. |
| + void RecomputeBoundsNoParents(); |
| + |
| + // This Node's bounding rectangle. |
| + Rect rect_; |
| + |
| + // The height of the node in the tree, counting from -1 at the record node |
| + // to 0 at the leaf up to the root node which has level equal to the height |
| + // of the tree. |
| + int level_; |
| + |
| + // A linked list of all of our children Nodes. |
| + base::LinkedList<Node> children_; |
|
piman
2014/04/21 23:59:31
What's the tradeoff here vs a std::vector? We expe
piman
2014/04/21 23:59:31
Also, it'd be nice to use the scoped types (Scoped
luken
2014/04/28 01:33:34
Done.
luken
2014/04/28 01:33:34
Done.
|
| + |
| + // The number of Nodes within children_, as this is not countable in |
| + // constant time. |
| + size_t count_; |
| + |
| + // A pointer to our parent Node in the RTree. The root node will have a NULL |
| + // value for parent_. |
| + Node* parent_; |
| + |
| + // If this is a record Node, then key_ will be non-NULL and will contain the |
| + // key data. Otherwise, NULL. |
| + void* key_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(Node); |
| + }; |
| + |
| + // Private Insert to support re-insertion of Nodes based on the strategies |
| + // outlined in Beckmann et al. |
| + void Insert(Node* node, int* highset_reinsert_level); |
|
piman
2014/04/21 23:59:31
nit: no overloading. InsertNode?
luken
2014/04/28 01:33:34
Done.
|
| + // Private Remove to support removal of nodes for tree without deletion. |
| + void Remove(Node* node); |
|
piman
2014/04/21 23:59:31
nit: no overloading. RemoveNode?
luken
2014/04/28 01:33:34
Done.
|
| + |
| + // A pointer to the root node in the RTree, or NULL if the tree is empty. |
| + Node* root_; |
| + |
| + // The parameters used to define the shape of the RTree. |
| + size_t min_children_; |
| + size_t max_children_; |
| + |
| + // A map of supplied keys to their Node representation within the RTree, for |
| + // efficient retrieval of keys without requiring a bounding rect. |
| + std::map<void*, Node*> record_map_; |
|
piman
2014/04/21 23:59:31
Why not using a hash_map here? it should be more e
luken
2014/04/28 01:33:34
Because I don't know a good way to hash void*.
|
| + |
| + DISALLOW_COPY_AND_ASSIGN(RTree); |
| +}; |
| + |
| +} // namespace gfx |
| + |
| +#endif // UI_GFX_GEOMETRY_R_TREE_H_ |