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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NGUnits_h | 5 #ifndef NGUnits_h |
| 6 #define NGUnits_h | 6 #define NGUnits_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "core/layout/ng/ng_direction.h" | 9 #include "core/layout/ng/ng_direction.h" |
| 10 #include "core/layout/ng/ng_writing_mode.h" | 10 #include "core/layout/ng/ng_writing_mode.h" |
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| 85 struct NGPhysicalLocation { | 85 struct NGPhysicalLocation { |
| 86 LayoutUnit left; | 86 LayoutUnit left; |
| 87 LayoutUnit top; | 87 LayoutUnit top; |
| 88 }; | 88 }; |
| 89 | 89 |
| 90 struct NGPhysicalRect { | 90 struct NGPhysicalRect { |
| 91 NGPhysicalOffset offset; | 91 NGPhysicalOffset offset; |
| 92 NGPhysicalSize size; | 92 NGPhysicalSize size; |
| 93 }; | 93 }; |
| 94 | 94 |
| 95 // TODO(glebl): move to a separate file in layout/ng/units. | |
| 95 struct CORE_EXPORT NGLogicalRect { | 96 struct CORE_EXPORT NGLogicalRect { |
| 96 NGLogicalRect() {} | 97 NGLogicalRect() {} |
| 98 // TODO(glebl): Make this private and use the builder everywhere. | |
| 97 NGLogicalRect(LayoutUnit inline_offset, | 99 NGLogicalRect(LayoutUnit inline_offset, |
| 98 LayoutUnit block_offset, | 100 LayoutUnit block_offset, |
| 99 LayoutUnit inline_size, | 101 LayoutUnit inline_size, |
| 100 LayoutUnit block_size) | 102 LayoutUnit block_size) |
| 101 : offset(inline_offset, block_offset), size(inline_size, block_size) {} | 103 : offset(inline_offset, block_offset), size(inline_size, block_size) {} |
| 102 | 104 |
| 103 bool IsEmpty() const; | 105 bool IsEmpty() const; |
| 106 | |
| 107 // Whether this rectangle within the provided rectangle. | |
| 108 bool IsWithin(const NGLogicalRect& other) const; | |
| 109 | |
| 104 String ToString() const; | 110 String ToString() const; |
| 105 bool operator==(const NGLogicalRect& other) const; | 111 bool operator==(const NGLogicalRect& other) const; |
| 106 | 112 |
| 113 // Getters | |
| 114 LayoutUnit InlineStartOffset() const { return offset.inline_offset; } | |
| 115 | |
| 116 LayoutUnit InlineEndOffset() const { | |
| 117 return offset.inline_offset + size.inline_size; | |
| 118 } | |
| 119 | |
| 120 LayoutUnit BlockStartOffset() const { return offset.block_offset; } | |
| 121 | |
| 122 LayoutUnit BlockEndOffset() const { | |
| 123 return offset.block_offset + size.block_size; | |
| 124 } | |
| 125 | |
| 126 LayoutUnit BlockSize() const { return size.block_size; } | |
| 127 | |
| 128 LayoutUnit InlineSize() const { return size.inline_size; } | |
| 129 | |
| 130 class Builder { | |
|
ikilpatrick
2016/10/28 23:18:24
yeah, i'm not sold on using the builder for these
Gleb Lanbin
2016/10/28 23:54:09
yes, I'm not a 100% fan of it either because it's
| |
| 131 public: | |
| 132 Builder() = default; | |
| 133 | |
| 134 Builder& SetInlineOffset(const LayoutUnit& inline_offset) { | |
| 135 inline_offset_ = inline_offset; | |
| 136 return *this; | |
| 137 } | |
| 138 | |
| 139 Builder& SetBlockOffset(const LayoutUnit& block_offset) { | |
| 140 block_offset_ = block_offset; | |
| 141 return *this; | |
| 142 } | |
| 143 | |
| 144 Builder& SetInlineSize(const LayoutUnit& inline_size) { | |
| 145 inline_size_ = inline_size; | |
| 146 return *this; | |
| 147 } | |
| 148 | |
| 149 Builder& SetBlockSize(const LayoutUnit& block_size) { | |
| 150 block_size_ = block_size; | |
| 151 return *this; | |
| 152 } | |
| 153 | |
| 154 NGLogicalRect* BuildNew() { | |
| 155 return new NGLogicalRect(inline_offset_, block_offset_, inline_size_, | |
| 156 block_size_); | |
| 157 } | |
| 158 | |
| 159 NGLogicalRect Build() { | |
| 160 return NGLogicalRect(inline_offset_, block_offset_, inline_size_, | |
| 161 block_size_); | |
| 162 } | |
| 163 | |
| 164 private: | |
| 165 LayoutUnit inline_offset_; | |
| 166 LayoutUnit block_offset_; | |
| 167 LayoutUnit inline_size_; | |
| 168 LayoutUnit block_size_; | |
| 169 DISALLOW_COPY_AND_ASSIGN(Builder); | |
| 170 }; | |
| 171 | |
| 107 NGLogicalOffset offset; | 172 NGLogicalOffset offset; |
| 108 NGLogicalSize size; | 173 NGLogicalSize size; |
| 109 }; | 174 }; |
| 110 | 175 |
| 111 inline std::ostream& operator<<(std::ostream& stream, | 176 inline std::ostream& operator<<(std::ostream& stream, |
| 112 const NGLogicalRect& value) { | 177 const NGLogicalRect& value) { |
| 113 return stream << value.ToString(); | 178 return stream << value.ToString(); |
| 114 } | 179 } |
| 115 | 180 |
| 116 struct NGPixelSnappedPhysicalRect { | 181 struct NGPixelSnappedPhysicalRect { |
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| 191 | 256 |
| 192 // Struct to represent a simple edge that has start and end. | 257 // Struct to represent a simple edge that has start and end. |
| 193 struct NGEdge { | 258 struct NGEdge { |
| 194 LayoutUnit start; | 259 LayoutUnit start; |
| 195 LayoutUnit end; | 260 LayoutUnit end; |
| 196 }; | 261 }; |
| 197 | 262 |
| 198 } // namespace blink | 263 } // namespace blink |
| 199 | 264 |
| 200 #endif // NGUnits_h | 265 #endif // NGUnits_h |
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