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Unified Diff: ash/common/system/tray/system_menu_button.h

Issue 2456783005: [ash-md] Changed the style of ink drop applied to system menu icon buttons. (Closed)
Patch Set: Addressed review comments. Created 4 years, 2 months ago
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Index: ash/common/system/tray/system_menu_button.h
diff --git a/ash/common/system/tray/system_menu_button.h b/ash/common/system/tray/system_menu_button.h
index 0256017800410eba85b93f61ec9bc90306dd7544..86937bed6e3d0ec0f32a05c10258be2775f749d8 100644
--- a/ash/common/system/tray/system_menu_button.h
+++ b/ash/common/system/tray/system_menu_button.h
@@ -10,11 +10,6 @@
#include "ui/views/controls/button/button.h"
#include "ui/views/controls/button/image_button.h"
-namespace views {
-class InkDropHighlight;
-class InkDropRipple;
-}
-
namespace ash {
// A 48x48 image button with a material design ripple effect, which can be
@@ -24,10 +19,25 @@ namespace ash {
// crbug.com/614453.
class SystemMenuButton : public views::ImageButton {
public:
+ // The different ink drop styles that can be used.
+ enum class InkDropStyle {
+ // Despite the poor name this style actually displays as a circle. It is
+ // typically used for buttons that the user doesn't need to know the exact
+ // targetable rect and they are expected to target an icon centered in the
+ // targetable space.
+ SQUARE,
+ // Typically used for buttons that should indicate to the user what the
+ // actual targetable bounds are. e.g. a row of buttons separated with
+ // separators.
+ FLOOD_FILL
+ };
+
// Constructs the button with |listener| and a centered icon corresponding to
- // |icon|. |accessible_name_id| corresponds to the string in
+ // |icon|. |ink_drop_style| specifies which flavor of the ink drop should be
+ // used. |accessible_name_id| corresponds to the string in
// ui::ResourceBundle to use for the button's accessible and tooltip text.
SystemMenuButton(views::ButtonListener* listener,
+ InkDropStyle ink_drop_style,
const gfx::VectorIcon& icon,
int accessible_name_id);
~SystemMenuButton() override;
@@ -36,9 +46,15 @@ class SystemMenuButton : public views::ImageButton {
std::unique_ptr<views::InkDropRipple> CreateInkDropRipple() const override;
std::unique_ptr<views::InkDropHighlight> CreateInkDropHighlight()
const override;
- bool ShouldShowInkDropForFocus() const override;
+ bool ShouldShowInkDropHighlight() const override;
private:
+ // Returns the size that the ink drop should be constructed with.
+ gfx::Size GetInkDropSize() const;
+
+ // Defines the flavor of ink drop ripple/highlight that should be constructed.
+ InkDropStyle ink_drop_style_;
+
DISALLOW_COPY_AND_ASSIGN(SystemMenuButton);
};
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