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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CustomElementReactionStack_h | 5 #ifndef CustomElementReactionStack_h |
| 6 #define CustomElementReactionStack_h | 6 #define CustomElementReactionStack_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "platform/heap/Handle.h" | 9 #include "platform/heap/Handle.h" |
| 10 #include "wtf/Noncopyable.h" | 10 #include "wtf/Noncopyable.h" |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 | 22 |
| 23 public: | 23 public: |
| 24 CustomElementReactionStack(); | 24 CustomElementReactionStack(); |
| 25 | 25 |
| 26 DECLARE_TRACE(); | 26 DECLARE_TRACE(); |
| 27 | 27 |
| 28 void push(); | 28 void push(); |
| 29 void popInvokingReactions(); | 29 void popInvokingReactions(); |
| 30 void enqueueToCurrentQueue(Element*, CustomElementReaction*); | 30 void enqueueToCurrentQueue(Element*, CustomElementReaction*); |
| 31 void enqueueToBackupQueue(Element*, CustomElementReaction*); | 31 void enqueueToBackupQueue(Element*, CustomElementReaction*); |
| 32 void clearQueue(Element*); |
| 32 | 33 |
| 33 static CustomElementReactionStack& current(); | 34 static CustomElementReactionStack& current(); |
| 34 | 35 |
| 35 private: | 36 private: |
| 37 friend class CustomElementReactionStackTestSupport; |
| 38 |
| 36 using ElementReactionQueueMap = | 39 using ElementReactionQueueMap = |
| 37 HeapHashMap<Member<Element>, Member<CustomElementReactionQueue>>; | 40 HeapHashMap<Member<Element>, Member<CustomElementReactionQueue>>; |
| 38 ElementReactionQueueMap m_map; | 41 ElementReactionQueueMap m_map; |
| 39 | 42 |
| 40 using ElementQueue = HeapVector<Member<Element>, 1>; | 43 using ElementQueue = HeapVector<Member<Element>, 1>; |
| 41 HeapVector<Member<ElementQueue>> m_stack; | 44 HeapVector<Member<ElementQueue>> m_stack; |
| 42 Member<ElementQueue> m_backupQueue; | 45 Member<ElementQueue> m_backupQueue; |
| 43 | 46 |
| 44 void invokeBackupQueue(); | 47 void invokeBackupQueue(); |
| 45 void invokeReactions(ElementQueue&); | 48 void invokeReactions(ElementQueue&); |
| 46 void enqueue(Member<ElementQueue>&, Element*, CustomElementReaction*); | 49 void enqueue(Member<ElementQueue>&, Element*, CustomElementReaction*); |
| 47 }; | 50 }; |
| 48 | 51 |
| 52 class CORE_EXPORT CustomElementReactionStackTestSupport final { |
| 53 private: |
| 54 friend class ResetCustomElementReactionStackForTest; |
| 55 |
| 56 CustomElementReactionStackTestSupport() = delete; |
| 57 static CustomElementReactionStack* setCurrentForTest( |
| 58 CustomElementReactionStack*); |
| 59 }; |
| 60 |
| 49 } // namespace blink | 61 } // namespace blink |
| 50 | 62 |
| 51 #endif // CustomElementReactionStack_h | 63 #endif // CustomElementReactionStack_h |
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