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Side by Side Diff: ui/aura/mus/window_mus.h

Issue 2456623002: Fixes to WindowTreeHostMus (Closed)
Patch Set: std::move Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_MUS_WINDOW_MUS_H_ 5 #ifndef UI_AURA_MUS_WINDOW_MUS_H_
6 #define UI_AURA_MUS_WINDOW_MUS_H_ 6 #define UI_AURA_MUS_WINDOW_MUS_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <string> 10 #include <string>
11 #include <vector> 11 #include <vector>
12 12
13 #include "services/ui/public/interfaces/cursor.mojom.h" 13 #include "services/ui/public/interfaces/cursor.mojom.h"
14 #include "ui/aura/aura_export.h" 14 #include "ui/aura/aura_export.h"
15 #include "ui/aura/mus/mus_types.h" 15 #include "ui/aura/mus/mus_types.h"
16 16
17 namespace gfx { 17 namespace gfx {
18 class Rect; 18 class Rect;
19 class Vector2d;
19 } 20 }
20 21
21 namespace ui { 22 namespace ui {
22 namespace mojom { 23 namespace mojom {
23 enum class OrderDirection; 24 enum class OrderDirection;
24 } 25 }
25 } 26 }
26 27
27 namespace aura { 28 namespace aura {
28 29
29 struct SurfaceInfo; 30 struct SurfaceInfo;
30 class Window; 31 class Window;
31 class WindowTreeClient; 32 class WindowTreeClient;
32 33
34 // See PrepareForServerBoundsChange() for details on this.
35 struct AURA_EXPORT WindowMusChangeData {
36 virtual ~WindowMusChangeData() {}
37 };
38
33 // WindowMus defines the interface used by WindowTreeClient to modify 39 // WindowMus defines the interface used by WindowTreeClient to modify
34 // the underlying Window. It's defined as a separate interface to make it clear 40 // the underlying Window. It's defined as a separate interface to make it clear
35 // that any changes that WindowTreeClient makes must be propagated through 41 // that any changes that WindowTreeClient makes must be propagated through
36 // this interface so that they don't result in bouncing back to 42 // this interface so that they don't result in bouncing back to
37 // WindowTreeClient. For example, if the server change the bounds care must be 43 // WindowTreeClient. For example, if the server change the bounds care must be
38 // taken that when the change is applied to the Window the server isn't asked to 44 // taken that when the change is applied to the Window the server isn't asked to
39 // change the bounds too. See WindowPortMus for details. 45 // change the bounds too. See WindowPortMus for details.
40 class AURA_EXPORT WindowMus { 46 class AURA_EXPORT WindowMus {
41 public: 47 public:
42 virtual ~WindowMus() {} 48 virtual ~WindowMus() {}
(...skipping 22 matching lines...) Expand all
65 ui::mojom::OrderDirection) = 0; 71 ui::mojom::OrderDirection) = 0;
66 virtual void SetBoundsFromServer(const gfx::Rect& bounds) = 0; 72 virtual void SetBoundsFromServer(const gfx::Rect& bounds) = 0;
67 virtual void SetVisibleFromServer(bool visible) = 0; 73 virtual void SetVisibleFromServer(bool visible) = 0;
68 virtual void SetOpacityFromServer(float opacity) = 0; 74 virtual void SetOpacityFromServer(float opacity) = 0;
69 virtual void SetPredefinedCursorFromServer(ui::mojom::Cursor cursor) = 0; 75 virtual void SetPredefinedCursorFromServer(ui::mojom::Cursor cursor) = 0;
70 virtual void SetPropertyFromServer(const std::string& property_name, 76 virtual void SetPropertyFromServer(const std::string& property_name,
71 const std::vector<uint8_t>* data) = 0; 77 const std::vector<uint8_t>* data) = 0;
72 virtual void SetSurfaceIdFromServer( 78 virtual void SetSurfaceIdFromServer(
73 std::unique_ptr<SurfaceInfo> surface_info) = 0; 79 std::unique_ptr<SurfaceInfo> surface_info) = 0;
74 80
81 // Called in the rare case when WindowTreeClient needs to state and can't go
sadrul 2016/10/27 20:26:17 "...needs to +change state"?
sky 2016/10/27 22:15:04 Done.
82 // through one of the SetFooFromServer() functions above. Generally because
83 // it needs to call another function that as a side effect changes the window.
84 // Once the call to the underlying window has completed the returned object
85 // should be destroyed.
86 virtual std::unique_ptr<WindowMusChangeData> PrepareForServerBoundsChange(
87 const gfx::Rect& bounds) = 0;
88 virtual std::unique_ptr<WindowMusChangeData> PrepareForServerVisibilityChange(
sadrul 2016/10/27 20:26:17 It doesn't look like the visibility one is being u
sky 2016/10/27 22:15:04 It should have. I added test coverage, which uncov
89 bool value) = 0;
90
75 virtual void NotifyEmbeddedAppDisconnected() = 0; 91 virtual void NotifyEmbeddedAppDisconnected() = 0;
76 92
77 private: 93 private:
78 // Just for set_server_id(), which other places should not call. 94 // Just for set_server_id(), which other places should not call.
79 friend class WindowTreeClient; 95 friend class WindowTreeClient;
80 96
81 void set_server_id(Id id) { server_id_ = id; } 97 void set_server_id(Id id) { server_id_ = id; }
82 98
83 Id server_id_ = kInvalidServerId; 99 Id server_id_ = kInvalidServerId;
84 }; 100 };
85 101
86 } // namespace aura 102 } // namespace aura
87 103
88 #endif // UI_AURA_MUS_WINDOW_MUS_H_ 104 #endif // UI_AURA_MUS_WINDOW_MUS_H_
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