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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); |
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307 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs); | 307 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs); |
308 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); | 308 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
309 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); | 309 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); |
310 GL_APICALL void GL_APIENTRY glScheduleCALayerSharedStateCHROMIUM (GLfloa t opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context _id, const GLfloat* transform); | 310 GL_APICALL void GL_APIENTRY glScheduleCALayerSharedStateCHROMIUM (GLfloa t opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context _id, const GLfloat* transform); |
311 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t exture_id, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa _mask, const GLfloat* bounds_rect, GLuint filter); | 311 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t exture_id, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa _mask, const GLfloat* bounds_rect, GLuint filter); |
312 GL_APICALL void GL_APIENTRY glScheduleCALayerInUseQueryCHROMIUM (GLsizei count, const GLuint* textures); | 312 GL_APICALL void GL_APIENTRY glScheduleCALayerInUseQueryCHROMIUM (GLsizei count, const GLuint* textures); |
313 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void); | 313 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void); |
314 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); | 314 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); |
315 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); | 315 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); |
316 GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void); | 316 GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void); |
317 GL_APICALL void GL_APIENTRY glSetSurfaceHandleCHROMIUM (GLint surfaceHan dle); | |
piman
2016/11/09 17:50:06
Could you add this at the end of the file? Odd req
| |
317 | 318 |
318 // Extension CHROMIUM_path_rendering. | 319 // Extension CHROMIUM_path_rendering. |
319 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m); | 320 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m); |
320 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode); | 321 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode); |
321 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range); | 322 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range); |
322 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize i range); | 323 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize i range); |
323 GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM (GLidPath path); | 324 GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM (GLidPath path); |
324 GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM (GLidPath path, GLsiz ei numCommands, const GLubyte* commands, GLsizei numCoords, GLenumPathCoordType coordType, const GLvoid* coords); | 325 GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM (GLidPath path, GLsiz ei numCommands, const GLubyte* commands, GLsizei numCoords, GLenumPathCoordType coordType, const GLvoid* coords); |
325 GL_APICALL void GL_APIENTRY glPathParameterfCHROMIUM (GLidPath path, GLe numPathParameter pname, GLfloat value); | 326 GL_APICALL void GL_APIENTRY glPathParameterfCHROMIUM (GLidPath path, GLe numPathParameter pname, GLfloat value); |
326 GL_APICALL void GL_APIENTRY glPathParameteriCHROMIUM (GLidPath path, GLe numPathParameter pname, GLint value); | 327 GL_APICALL void GL_APIENTRY glPathParameteriCHROMIUM (GLidPath path, GLe numPathParameter pname, GLint value); |
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356 | 357 |
357 // Extension EXT_blend_func_extended | 358 // Extension EXT_blend_func_extended |
358 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name); | 359 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name); |
359 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name); | 360 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name); |
360 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name); | 361 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name); |
361 | 362 |
362 // Extension CHROMIUM_stream_texture_matrix | 363 // Extension CHROMIUM_stream_texture_matrix |
363 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t ransform); | 364 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t ransform); |
364 | 365 |
365 GL_APICALL void GL_APIENTRY glSwapBuffersWithDamageCHROMIUM (GLint x, GL int y, GLint width, GLint height); | 366 GL_APICALL void GL_APIENTRY glSwapBuffersWithDamageCHROMIUM (GLint x, GL int y, GLint width, GLint height); |
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