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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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1708 const GLfloat* transform) { | 1708 const GLfloat* transform) { |
1709 gles2::GetGLContext()->UniformMatrix4fvStreamTextureMatrixCHROMIUM( | 1709 gles2::GetGLContext()->UniformMatrix4fvStreamTextureMatrixCHROMIUM( |
1710 location, transpose, transform); | 1710 location, transpose, transform); |
1711 } | 1711 } |
1712 void GL_APIENTRY GLES2SwapBuffersWithDamageCHROMIUM(GLint x, | 1712 void GL_APIENTRY GLES2SwapBuffersWithDamageCHROMIUM(GLint x, |
1713 GLint y, | 1713 GLint y, |
1714 GLint width, | 1714 GLint width, |
1715 GLint height) { | 1715 GLint height) { |
1716 gles2::GetGLContext()->SwapBuffersWithDamageCHROMIUM(x, y, width, height); | 1716 gles2::GetGLContext()->SwapBuffersWithDamageCHROMIUM(x, y, width, height); |
1717 } | 1717 } |
| 1718 void GL_APIENTRY GLES2SetSurfaceHandleCHROMIUM(GLint surfaceHandle) { |
| 1719 gles2::GetGLContext()->SetSurfaceHandleCHROMIUM(surfaceHandle); |
| 1720 } |
1718 | 1721 |
1719 namespace gles2 { | 1722 namespace gles2 { |
1720 | 1723 |
1721 extern const NameToFunc g_gles2_function_table[] = { | 1724 extern const NameToFunc g_gles2_function_table[] = { |
1722 { | 1725 { |
1723 "glActiveTexture", | 1726 "glActiveTexture", |
1724 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), | 1727 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
1725 }, | 1728 }, |
1726 { | 1729 { |
1727 "glAttachShader", | 1730 "glAttachShader", |
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3012 { | 3015 { |
3013 "glUniformMatrix4fvStreamTextureMatrixCHROMIUM", | 3016 "glUniformMatrix4fvStreamTextureMatrixCHROMIUM", |
3014 reinterpret_cast<GLES2FunctionPointer>( | 3017 reinterpret_cast<GLES2FunctionPointer>( |
3015 glUniformMatrix4fvStreamTextureMatrixCHROMIUM), | 3018 glUniformMatrix4fvStreamTextureMatrixCHROMIUM), |
3016 }, | 3019 }, |
3017 { | 3020 { |
3018 "glSwapBuffersWithDamageCHROMIUM", | 3021 "glSwapBuffersWithDamageCHROMIUM", |
3019 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffersWithDamageCHROMIUM), | 3022 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffersWithDamageCHROMIUM), |
3020 }, | 3023 }, |
3021 { | 3024 { |
| 3025 "glSetSurfaceHandleCHROMIUM", |
| 3026 reinterpret_cast<GLES2FunctionPointer>(glSetSurfaceHandleCHROMIUM), |
| 3027 }, |
| 3028 { |
3022 NULL, NULL, | 3029 NULL, NULL, |
3023 }, | 3030 }, |
3024 }; | 3031 }; |
3025 | 3032 |
3026 } // namespace gles2 | 3033 } // namespace gles2 |
3027 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 3034 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
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