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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" |
6 | 6 |
7 #include "base/strings/string_number_conversions.h" | 7 #include "base/strings/string_number_conversions.h" |
8 | 8 |
9 namespace gpu { | 9 namespace gpu { |
10 namespace gles2 { | 10 namespace gles2 { |
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1498 } | 1498 } |
1499 | 1499 |
1500 error::Error GLES2DecoderPassthroughImpl::DoScissor(GLint x, | 1500 error::Error GLES2DecoderPassthroughImpl::DoScissor(GLint x, |
1501 GLint y, | 1501 GLint y, |
1502 GLsizei width, | 1502 GLsizei width, |
1503 GLsizei height) { | 1503 GLsizei height) { |
1504 glScissor(x, y, width, height); | 1504 glScissor(x, y, width, height); |
1505 return error::kNoError; | 1505 return error::kNoError; |
1506 } | 1506 } |
1507 | 1507 |
| 1508 error::Error GLES2DecoderPassthroughImpl::DoSetSurfaceHandleCHROMIUM( |
| 1509 GLint surface_handle) { |
| 1510 return error::kNoError; |
| 1511 } |
| 1512 |
1508 error::Error GLES2DecoderPassthroughImpl::DoShaderBinary(GLsizei n, | 1513 error::Error GLES2DecoderPassthroughImpl::DoShaderBinary(GLsizei n, |
1509 const GLuint* shaders, | 1514 const GLuint* shaders, |
1510 GLenum binaryformat, | 1515 GLenum binaryformat, |
1511 const void* binary, | 1516 const void* binary, |
1512 GLsizei length) { | 1517 GLsizei length) { |
1513 NOTIMPLEMENTED(); | 1518 NOTIMPLEMENTED(); |
1514 return error::kNoError; | 1519 return error::kNoError; |
1515 } | 1520 } |
1516 | 1521 |
1517 error::Error GLES2DecoderPassthroughImpl::DoShaderSource(GLuint shader, | 1522 error::Error GLES2DecoderPassthroughImpl::DoShaderSource(GLuint shader, |
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3065 GLES2DecoderPassthroughImpl::DoUniformMatrix4fvStreamTextureMatrixCHROMIUM( | 3070 GLES2DecoderPassthroughImpl::DoUniformMatrix4fvStreamTextureMatrixCHROMIUM( |
3066 GLint location, | 3071 GLint location, |
3067 GLboolean transpose, | 3072 GLboolean transpose, |
3068 const volatile GLfloat* defaultValue) { | 3073 const volatile GLfloat* defaultValue) { |
3069 NOTIMPLEMENTED(); | 3074 NOTIMPLEMENTED(); |
3070 return error::kNoError; | 3075 return error::kNoError; |
3071 } | 3076 } |
3072 | 3077 |
3073 } // namespace gles2 | 3078 } // namespace gles2 |
3074 } // namespace gpu | 3079 } // namespace gpu |
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