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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
| 6 | 6 |
| 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
| 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); |
| 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); |
| 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); |
| (...skipping 345 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 356 | 356 |
| 357 // Extension EXT_blend_func_extended | 357 // Extension EXT_blend_func_extended |
| 358 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name); | 358 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name); |
| 359 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name); | 359 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name); |
| 360 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name); | 360 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name); |
| 361 | 361 |
| 362 // Extension CHROMIUM_stream_texture_matrix | 362 // Extension CHROMIUM_stream_texture_matrix |
| 363 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t ransform); | 363 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t ransform); |
| 364 | 364 |
| 365 GL_APICALL void GL_APIENTRY glSwapBuffersWithDamageCHROMIUM (GLint x, GL int y, GLint width, GLint height); | 365 GL_APICALL void GL_APIENTRY glSwapBuffersWithDamageCHROMIUM (GLint x, GL int y, GLint width, GLint height); |
| 366 | |
| 367 // WebVR temporary plumbing | |
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bajones
2016/10/28 00:41:22
Comment doesn't make much sense if we're landing i
klausw
2016/11/08 02:18:30
Done.
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| 368 GL_APICALL void GL_APIENTRY glSetSurfaceHandleCHROMIUM (GLint surfaceHandle); | |
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