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Issue 2455993002: PPC/s390: [crankshaft] Support all oddballs for truncating TaggedToI changes. (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/crankshaft/ppc/lithium-codegen-ppc.h" 5 #include "src/crankshaft/ppc/lithium-codegen-ppc.h"
6 6
7 #include "src/base/bits.h" 7 #include "src/base/bits.h"
8 #include "src/code-factory.h" 8 #include "src/code-factory.h"
9 #include "src/code-stubs.h" 9 #include "src/code-stubs.h"
10 #include "src/crankshaft/hydrogen-osr.h" 10 #include "src/crankshaft/hydrogen-osr.h"
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4786 DCHECK(!scratch2.is(input_reg) && !scratch2.is(scratch1)); 4786 DCHECK(!scratch2.is(input_reg) && !scratch2.is(scratch1));
4787 4787
4788 Label done; 4788 Label done;
4789 4789
4790 // Heap number map check. 4790 // Heap number map check.
4791 __ LoadP(scratch1, FieldMemOperand(input_reg, HeapObject::kMapOffset)); 4791 __ LoadP(scratch1, FieldMemOperand(input_reg, HeapObject::kMapOffset));
4792 __ LoadRoot(ip, Heap::kHeapNumberMapRootIndex); 4792 __ LoadRoot(ip, Heap::kHeapNumberMapRootIndex);
4793 __ cmp(scratch1, ip); 4793 __ cmp(scratch1, ip);
4794 4794
4795 if (instr->truncating()) { 4795 if (instr->truncating()) {
4796 // Performs a truncating conversion of a floating point number as used by 4796 Label truncate;
4797 // the JS bitwise operations. 4797 __ beq(&truncate);
4798 Label no_heap_number, check_bools, check_false; 4798 __ CompareInstanceType(scratch1, scratch1, ODDBALL_TYPE);
4799 __ bne(&no_heap_number); 4799 DeoptimizeIf(ne, instr, DeoptimizeReason::kNotANumberOrOddball);
4800 __ bind(&truncate);
4800 __ mr(scratch2, input_reg); 4801 __ mr(scratch2, input_reg);
4801 __ TruncateHeapNumberToI(input_reg, scratch2); 4802 __ TruncateHeapNumberToI(input_reg, scratch2);
4802 __ b(&done);
4803
4804 // Check for Oddballs. Undefined/False is converted to zero and True to one
4805 // for truncating conversions.
4806 __ bind(&no_heap_number);
4807 __ LoadRoot(ip, Heap::kUndefinedValueRootIndex);
4808 __ cmp(input_reg, ip);
4809 __ bne(&check_bools);
4810 __ li(input_reg, Operand::Zero());
4811 __ b(&done);
4812
4813 __ bind(&check_bools);
4814 __ LoadRoot(ip, Heap::kTrueValueRootIndex);
4815 __ cmp(input_reg, ip);
4816 __ bne(&check_false);
4817 __ li(input_reg, Operand(1));
4818 __ b(&done);
4819
4820 __ bind(&check_false);
4821 __ LoadRoot(ip, Heap::kFalseValueRootIndex);
4822 __ cmp(input_reg, ip);
4823 DeoptimizeIf(ne, instr, DeoptimizeReason::kNotAHeapNumberUndefinedBoolean);
4824 __ li(input_reg, Operand::Zero());
4825 } else { 4803 } else {
4826 DeoptimizeIf(ne, instr, DeoptimizeReason::kNotAHeapNumber); 4804 DeoptimizeIf(ne, instr, DeoptimizeReason::kNotAHeapNumber);
4827 4805
4828 __ lfd(double_scratch2, 4806 __ lfd(double_scratch2,
4829 FieldMemOperand(input_reg, HeapNumber::kValueOffset)); 4807 FieldMemOperand(input_reg, HeapNumber::kValueOffset));
4830 if (instr->hydrogen()->CheckFlag(HValue::kBailoutOnMinusZero)) { 4808 if (instr->hydrogen()->CheckFlag(HValue::kBailoutOnMinusZero)) {
4831 // preserve heap number pointer in scratch2 for minus zero check below 4809 // preserve heap number pointer in scratch2 for minus zero check below
4832 __ mr(scratch2, input_reg); 4810 __ mr(scratch2, input_reg);
4833 } 4811 }
4834 __ TryDoubleToInt32Exact(input_reg, double_scratch2, scratch1, 4812 __ TryDoubleToInt32Exact(input_reg, double_scratch2, scratch1,
(...skipping 825 matching lines...) Expand 10 before | Expand all | Expand 10 after
5660 __ LoadP(result, 5638 __ LoadP(result,
5661 FieldMemOperand(scratch, FixedArray::kHeaderSize - kPointerSize)); 5639 FieldMemOperand(scratch, FixedArray::kHeaderSize - kPointerSize));
5662 __ bind(deferred->exit()); 5640 __ bind(deferred->exit());
5663 __ bind(&done); 5641 __ bind(&done);
5664 } 5642 }
5665 5643
5666 #undef __ 5644 #undef __
5667 5645
5668 } // namespace internal 5646 } // namespace internal
5669 } // namespace v8 5647 } // namespace v8
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