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Side by Side Diff: third_party/WebKit/Source/platform/graphics/UnacceleratedStaticBitmapImage.h

Issue 2455983005: Refactor AcceleratedStaticBitmapImage (Closed)
Patch Set: No long keep WeakPtr<DrawingBuffer> Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UnacceleratedStaticBitmapImage_h
6 #define UnacceleratedStaticBitmapImage_h
7
8 #include "platform/graphics/StaticBitmapImage.h"
9
10 namespace blink {
11
12 class PLATFORM_EXPORT UnacceleratedStaticBitmapImage final
13 : public StaticBitmapImage {
14 public:
15 ~UnacceleratedStaticBitmapImage() override;
16 static PassRefPtr<UnacceleratedStaticBitmapImage> create(sk_sp<SkImage>);
17
18 bool currentFrameKnownToBeOpaque(MetadataMode = UseCurrentMetadata) override;
19 IntSize size() const override;
20 sk_sp<SkImage> imageForCurrentFrame() override;
21 // In our current design, the SkImage in this class is always *not*
22 // texture-backed.
23 bool isTextureBacked() { return false; }
24
25 void draw(SkCanvas*,
26 const SkPaint&,
27 const FloatRect& dstRect,
28 const FloatRect& srcRect,
29 RespectImageOrientationEnum,
30 ImageClampingMode) override;
31
32 private:
33 UnacceleratedStaticBitmapImage(sk_sp<SkImage>);
34 sk_sp<SkImage> m_image;
35 };
36
37 } // namespace blink
38
39 #endif
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