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Side by Side Diff: third_party/WebKit/Source/platform/graphics/SkiaTextureHolder.h

Issue 2455983005: Refactor AcceleratedStaticBitmapImage (Closed)
Patch Set: rebase Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef SkiaTextureHolder_h
6 #define SkiaTextureHolder_h
7
8 #include "platform/PlatformExport.h"
9 #include "platform/graphics/TextureHolder.h"
10
11 namespace blink {
12
13 class PLATFORM_EXPORT SkiaTextureHolder final : public TextureHolder {
14 public:
15 ~SkiaTextureHolder() override;
16
17 bool isSkiaTextureHolder() final { return true; }
18 bool isMailboxTextureHolder() final { return false; }
19 unsigned sharedContextId() final;
20 IntSize size() const final {
21 return IntSize(m_image->width(), m_image->height());
22 }
23 bool currentFrameKnownToBeOpaque(Image::MetadataMode) final {
24 return m_image->isOpaque();
25 }
26 WebThread* imageThread() final { return m_imageThreadDoNotCall; }
27
28 sk_sp<SkImage> skImage() final { return m_image; }
29 void setSharedContextId(unsigned contextId) final {
30 m_sharedContextId = contextId;
31 }
32 void setImageThread(WebThread* thread) { m_imageThreadDoNotCall = thread; }
33 void setImageThreadTaskRunner(
34 std::unique_ptr<WebTaskRunner> taskRunner) final {
35 m_imageThreadTaskRunner = std::move(taskRunner);
36 }
37
38 // When creating a AcceleratedStaticBitmap from a texture-backed SkImage, this
39 // function will be called to create a TextureHolder object.
40 SkiaTextureHolder(sk_sp<SkImage>);
41 // This function consumes the mailbox in the input parameter and turn it into
42 // a texture-backed SkImage.
43 SkiaTextureHolder(std::unique_ptr<TextureHolder>);
44
45 private:
46 void releaseImageThreadSafe();
47
48 // The m_image should always be texture-backed
49 sk_sp<SkImage> m_image;
50 // Id of the shared context where m_image was created
51 unsigned m_sharedContextId = 0;
52 // Thread that |m_image| belongs to. Set to null when |m_image| belongs to the
53 // same thread as the AcceleratedStaticBitmapImage. Should only be non-null
54 // after a transfer.
55 // VERY IMPORTANT: Used for pointer comparisons only. DO NOT call any of its
56 // API because that would potentially CRASH.
57 WebThread* m_imageThreadDoNotCall;
58 // Keep a clone of the WebTaskRunner for m_imageThread. This is to handle
59 // the case where |m_imageThread| goes out of scope, and we still need to use
60 // the WebTaskRunner for the |m_imageThread|.
61 std::unique_ptr<WebTaskRunner> m_imageThreadTaskRunner;
62 };
63
64 } // namespace blink
65
66 #endif // SkiaTextureHolder_h
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