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Side by Side Diff: third_party/WebKit/Source/platform/graphics/SkiaTextureHolder.cpp

Issue 2455983005: Refactor AcceleratedStaticBitmapImage (Closed)
Patch Set: deleteTexture in desctructor Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "platform/graphics/SkiaTextureHolder.h"
6
7 #include "gpu/command_buffer/client/gles2_interface.h"
8 #include "platform/CrossThreadFunctional.h"
9 #include "platform/graphics/gpu/SharedGpuContext.h"
10 #include "public/platform/Platform.h"
11 #include "public/platform/WebTaskRunner.h"
12 #include "skia/ext/texture_handle.h"
13 #include "third_party/skia/include/gpu/GrContext.h"
14
15 namespace blink {
16
17 SkiaTextureHolder::SkiaTextureHolder(sk_sp<SkImage> image)
18 : m_image(std::move(image)),
19 m_sharedContextId(SharedGpuContext::contextId()) {}
20
21 SkiaTextureHolder::SkiaTextureHolder(const gpu::Mailbox& mailbox,
22 const gpu::SyncToken& syncToken,
23 IntSize mailboxSize) {
24 gpu::gles2::GLES2Interface* sharedGL = SharedGpuContext::gl();
25 GrContext* sharedGrContext = SharedGpuContext::gr();
26 DCHECK(sharedGL &&
27 sharedGrContext); // context isValid already checked in callers
28
29 sharedGL->WaitSyncTokenCHROMIUM(syncToken.GetConstData());
30 GLuint sharedContextTextureId =
31 sharedGL->CreateAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
32 GrGLTextureInfo textureInfo;
33 textureInfo.fTarget = GL_TEXTURE_2D;
34 textureInfo.fID = sharedContextTextureId;
35 GrBackendTextureDesc backendTexture;
36 backendTexture.fOrigin = kBottomLeft_GrSurfaceOrigin;
37 backendTexture.fWidth = mailboxSize.width();
38 backendTexture.fHeight = mailboxSize.height();
39 backendTexture.fConfig = kSkia8888_GrPixelConfig;
40 backendTexture.fTextureHandle =
41 skia::GrGLTextureInfoToGrBackendObject(textureInfo);
42
43 sk_sp<SkImage> newImage =
44 SkImage::MakeFromAdoptedTexture(sharedGrContext, backendTexture);
45 releaseImageThreadSafe();
46 m_image = newImage;
47 m_sharedContextId = SharedGpuContext::contextId();
48 }
49
50 SkiaTextureHolder::~SkiaTextureHolder() {}
Justin Novosad 2016/10/28 21:58:41 Shouldn't we call releaseImageThreadSafe() here?
51
52 unsigned SkiaTextureHolder::sharedContextId() {
53 return m_sharedContextId;
54 }
55
56 void releaseImage(sk_sp<SkImage>&& image,
57 std::unique_ptr<gpu::SyncToken>&& syncToken) {
58 if (SharedGpuContext::isValid() && syncToken->HasData())
59 SharedGpuContext::gl()->WaitSyncTokenCHROMIUM(syncToken->GetData());
60 image.reset();
61 }
62
63 void SkiaTextureHolder::releaseImageThreadSafe() {
64 // If m_image belongs to a GrContext that is on another thread, it
65 // must be released on that thread.
66 if (m_imageThread && m_image &&
67 m_imageThread != Platform::current()->currentThread() &&
68 SharedGpuContext::isValid()) {
69 gpu::gles2::GLES2Interface* sharedGL = SharedGpuContext::gl();
70 std::unique_ptr<gpu::SyncToken> releaseSyncToken(new gpu::SyncToken);
71 const GLuint64 fenceSync = sharedGL->InsertFenceSyncCHROMIUM();
72 sharedGL->Flush();
73 sharedGL->GenSyncTokenCHROMIUM(fenceSync, releaseSyncToken->GetData());
74 m_imageThread->getWebTaskRunner()->postTask(
75 BLINK_FROM_HERE,
76 crossThreadBind(&releaseImage, passed(std::move(m_image)),
77 passed(std::move(releaseSyncToken))));
78 }
79 m_image = nullptr;
80 m_imageThread = nullptr;
81 }
82
83 } // namespace blink
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