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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if V8_TARGET_ARCH_X87 | 5 #if V8_TARGET_ARCH_X87 |
6 | 6 |
7 #include "src/ic/handler-compiler.h" | 7 #include "src/ic/handler-compiler.h" |
8 | 8 |
9 #include "src/api-arguments.h" | 9 #include "src/api-arguments.h" |
10 #include "src/field-type.h" | 10 #include "src/field-type.h" |
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446 | 446 |
447 // Keep track of the current object in register reg. | 447 // Keep track of the current object in register reg. |
448 Register reg = object_reg; | 448 Register reg = object_reg; |
449 int depth = 0; | 449 int depth = 0; |
450 | 450 |
451 Handle<JSObject> current = Handle<JSObject>::null(); | 451 Handle<JSObject> current = Handle<JSObject>::null(); |
452 if (receiver_map->IsJSGlobalObjectMap()) { | 452 if (receiver_map->IsJSGlobalObjectMap()) { |
453 current = isolate()->global_object(); | 453 current = isolate()->global_object(); |
454 } | 454 } |
455 | 455 |
456 // Check access rights to the global object. This has to happen after | |
457 // the map check so that we know that the object is actually a global | |
458 // object. | |
459 // This allows us to install generated handlers for accesses to the | |
460 // global proxy (as opposed to using slow ICs). See corresponding code | |
461 // in LookupForRead(). | |
462 if (receiver_map->IsJSGlobalProxyMap()) { | |
463 __ CheckAccessGlobalProxy(reg, scratch1, scratch2, miss); | |
464 } | |
465 | |
466 Handle<JSObject> prototype = Handle<JSObject>::null(); | 456 Handle<JSObject> prototype = Handle<JSObject>::null(); |
467 Handle<Map> current_map = receiver_map; | 457 Handle<Map> current_map = receiver_map; |
468 Handle<Map> holder_map(holder()->map()); | 458 Handle<Map> holder_map(holder()->map()); |
469 // Traverse the prototype chain and check the maps in the prototype chain for | 459 // Traverse the prototype chain and check the maps in the prototype chain for |
470 // fast and global objects or do negative lookup for normal objects. | 460 // fast and global objects or do negative lookup for normal objects. |
471 while (!current_map.is_identical_to(holder_map)) { | 461 while (!current_map.is_identical_to(holder_map)) { |
472 ++depth; | 462 ++depth; |
473 | 463 |
474 // Only global objects and objects that do not require access | |
475 // checks are allowed in stubs. | |
476 DCHECK(current_map->IsJSGlobalProxyMap() || | |
477 !current_map->is_access_check_needed()); | |
478 | |
479 prototype = handle(JSObject::cast(current_map->prototype())); | 464 prototype = handle(JSObject::cast(current_map->prototype())); |
480 if (current_map->IsJSGlobalObjectMap()) { | 465 if (current_map->IsJSGlobalObjectMap()) { |
481 GenerateCheckPropertyCell(masm(), Handle<JSGlobalObject>::cast(current), | 466 GenerateCheckPropertyCell(masm(), Handle<JSGlobalObject>::cast(current), |
482 name, scratch2, miss); | 467 name, scratch2, miss); |
483 } else if (current_map->is_dictionary_map()) { | 468 } else if (current_map->is_dictionary_map()) { |
484 DCHECK(!current_map->IsJSGlobalProxyMap()); // Proxy maps are fast. | 469 DCHECK(!current_map->IsJSGlobalProxyMap()); // Proxy maps are fast. |
485 DCHECK(name->IsUniqueName()); | 470 DCHECK(name->IsUniqueName()); |
486 DCHECK(current.is_null() || | 471 DCHECK(current.is_null() || |
487 current->property_dictionary()->FindEntry(name) == | 472 current->property_dictionary()->FindEntry(name) == |
488 NameDictionary::kNotFound); | 473 NameDictionary::kNotFound); |
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716 // Return the generated code. | 701 // Return the generated code. |
717 return GetCode(kind(), name); | 702 return GetCode(kind(), name); |
718 } | 703 } |
719 | 704 |
720 | 705 |
721 #undef __ | 706 #undef __ |
722 } // namespace internal | 707 } // namespace internal |
723 } // namespace v8 | 708 } // namespace v8 |
724 | 709 |
725 #endif // V8_TARGET_ARCH_X87 | 710 #endif // V8_TARGET_ARCH_X87 |
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