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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #if V8_TARGET_ARCH_ARM | 5 #if V8_TARGET_ARCH_ARM |
| 6 | 6 |
| 7 #include "src/ic/handler-compiler.h" | 7 #include "src/ic/handler-compiler.h" |
| 8 | 8 |
| 9 #include "src/api-arguments.h" | 9 #include "src/api-arguments.h" |
| 10 #include "src/field-type.h" | 10 #include "src/field-type.h" |
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| 442 | 442 |
| 443 // Keep track of the current object in register reg. | 443 // Keep track of the current object in register reg. |
| 444 Register reg = object_reg; | 444 Register reg = object_reg; |
| 445 int depth = 0; | 445 int depth = 0; |
| 446 | 446 |
| 447 Handle<JSObject> current = Handle<JSObject>::null(); | 447 Handle<JSObject> current = Handle<JSObject>::null(); |
| 448 if (receiver_map->IsJSGlobalObjectMap()) { | 448 if (receiver_map->IsJSGlobalObjectMap()) { |
| 449 current = isolate()->global_object(); | 449 current = isolate()->global_object(); |
| 450 } | 450 } |
| 451 | 451 |
| 452 // Check access rights to the global object. This has to happen after | |
| 453 // the map check so that we know that the object is actually a global | |
| 454 // object. | |
| 455 // This allows us to install generated handlers for accesses to the | |
| 456 // global proxy (as opposed to using slow ICs). See corresponding code | |
| 457 // in LookupForRead(). | |
| 458 if (receiver_map->IsJSGlobalProxyMap()) { | |
| 459 __ CheckAccessGlobalProxy(reg, scratch2, miss); | |
| 460 } | |
| 461 | |
| 462 Handle<JSObject> prototype = Handle<JSObject>::null(); | 452 Handle<JSObject> prototype = Handle<JSObject>::null(); |
| 463 Handle<Map> current_map = receiver_map; | 453 Handle<Map> current_map = receiver_map; |
| 464 Handle<Map> holder_map(holder()->map()); | 454 Handle<Map> holder_map(holder()->map()); |
| 465 // Traverse the prototype chain and check the maps in the prototype chain for | 455 // Traverse the prototype chain and check the maps in the prototype chain for |
| 466 // fast and global objects or do negative lookup for normal objects. | 456 // fast and global objects or do negative lookup for normal objects. |
| 467 while (!current_map.is_identical_to(holder_map)) { | 457 while (!current_map.is_identical_to(holder_map)) { |
| 468 ++depth; | 458 ++depth; |
| 469 | 459 |
| 470 // Only global objects and objects that do not require access | |
| 471 // checks are allowed in stubs. | |
| 472 DCHECK(current_map->IsJSGlobalProxyMap() || | |
| 473 !current_map->is_access_check_needed()); | |
| 474 | |
| 475 prototype = handle(JSObject::cast(current_map->prototype())); | 460 prototype = handle(JSObject::cast(current_map->prototype())); |
| 476 if (current_map->IsJSGlobalObjectMap()) { | 461 if (current_map->IsJSGlobalObjectMap()) { |
| 477 GenerateCheckPropertyCell(masm(), Handle<JSGlobalObject>::cast(current), | 462 GenerateCheckPropertyCell(masm(), Handle<JSGlobalObject>::cast(current), |
| 478 name, scratch2, miss); | 463 name, scratch2, miss); |
| 479 } else if (current_map->is_dictionary_map()) { | 464 } else if (current_map->is_dictionary_map()) { |
| 480 DCHECK(!current_map->IsJSGlobalProxyMap()); // Proxy maps are fast. | 465 DCHECK(!current_map->IsJSGlobalProxyMap()); // Proxy maps are fast. |
| 481 DCHECK(name->IsUniqueName()); | 466 DCHECK(name->IsUniqueName()); |
| 482 DCHECK(current.is_null() || | 467 DCHECK(current.is_null() || |
| 483 current->property_dictionary()->FindEntry(name) == | 468 current->property_dictionary()->FindEntry(name) == |
| 484 NameDictionary::kNotFound); | 469 NameDictionary::kNotFound); |
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| 689 // Return the generated code. | 674 // Return the generated code. |
| 690 return GetCode(kind(), name); | 675 return GetCode(kind(), name); |
| 691 } | 676 } |
| 692 | 677 |
| 693 | 678 |
| 694 #undef __ | 679 #undef __ |
| 695 } // namespace internal | 680 } // namespace internal |
| 696 } // namespace v8 | 681 } // namespace v8 |
| 697 | 682 |
| 698 #endif // V8_TARGET_ARCH_ARM | 683 #endif // V8_TARGET_ARCH_ARM |
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