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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_IA32_MACRO_ASSEMBLER_IA32_H_ | 5 #ifndef V8_IA32_MACRO_ASSEMBLER_IA32_H_ |
6 #define V8_IA32_MACRO_ASSEMBLER_IA32_H_ | 6 #define V8_IA32_MACRO_ASSEMBLER_IA32_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/bailout-reason.h" | 9 #include "src/bailout-reason.h" |
10 #include "src/frames.h" | 10 #include "src/frames.h" |
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592 | 592 |
593 // Push a new stack handler and link it into stack handler chain. | 593 // Push a new stack handler and link it into stack handler chain. |
594 void PushStackHandler(); | 594 void PushStackHandler(); |
595 | 595 |
596 // Unlink the stack handler on top of the stack from the stack handler chain. | 596 // Unlink the stack handler on top of the stack from the stack handler chain. |
597 void PopStackHandler(); | 597 void PopStackHandler(); |
598 | 598 |
599 // --------------------------------------------------------------------------- | 599 // --------------------------------------------------------------------------- |
600 // Inline caching support | 600 // Inline caching support |
601 | 601 |
602 // Generate code for checking access rights - used for security checks | |
603 // on access to global objects across environments. The holder register | |
604 // is left untouched, but the scratch register is clobbered. | |
605 void CheckAccessGlobalProxy(Register holder_reg, Register scratch1, | |
606 Register scratch2, Label* miss); | |
607 | |
608 void GetNumberHash(Register r0, Register scratch); | 602 void GetNumberHash(Register r0, Register scratch); |
609 | 603 |
610 // --------------------------------------------------------------------------- | 604 // --------------------------------------------------------------------------- |
611 // Allocation support | 605 // Allocation support |
612 | 606 |
613 // Allocate an object in new space or old space. If the given space | 607 // Allocate an object in new space or old space. If the given space |
614 // is exhausted control continues at the gc_required label. The allocated | 608 // is exhausted control continues at the gc_required label. The allocated |
615 // object is returned in result and end of the new object is returned in | 609 // object is returned in result and end of the new object is returned in |
616 // result_end. The register scratch can be passed as no_reg in which case | 610 // result_end. The register scratch can be passed as no_reg in which case |
617 // an additional object reference will be added to the reloc info. The | 611 // an additional object reference will be added to the reloc info. The |
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1056 inline Operand NativeContextOperand() { | 1050 inline Operand NativeContextOperand() { |
1057 return ContextOperand(esi, Context::NATIVE_CONTEXT_INDEX); | 1051 return ContextOperand(esi, Context::NATIVE_CONTEXT_INDEX); |
1058 } | 1052 } |
1059 | 1053 |
1060 #define ACCESS_MASM(masm) masm-> | 1054 #define ACCESS_MASM(masm) masm-> |
1061 | 1055 |
1062 } // namespace internal | 1056 } // namespace internal |
1063 } // namespace v8 | 1057 } // namespace v8 |
1064 | 1058 |
1065 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ | 1059 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ |
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