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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/surfaces/surface_manager.h" | 5 #include "cc/surfaces/surface_manager.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <utility> | |
| 11 | |
| 10 #include "base/logging.h" | 12 #include "base/logging.h" |
| 11 #include "cc/surfaces/surface.h" | 13 #include "cc/surfaces/surface.h" |
| 12 #include "cc/surfaces/surface_factory_client.h" | 14 #include "cc/surfaces/surface_factory_client.h" |
| 13 #include "cc/surfaces/surface_id_allocator.h" | 15 #include "cc/surfaces/surface_id_allocator.h" |
| 14 | 16 |
| 15 namespace cc { | 17 namespace cc { |
| 16 | 18 |
| 17 SurfaceManager::FrameSinkSourceMapping::FrameSinkSourceMapping() | 19 SurfaceManager::FrameSinkSourceMapping::FrameSinkSourceMapping() |
| 18 : client(nullptr), source(nullptr) {} | 20 : client(nullptr), source(nullptr) {} |
| 19 | 21 |
| (...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 61 void SurfaceManager::Destroy(std::unique_ptr<Surface> surface) { | 63 void SurfaceManager::Destroy(std::unique_ptr<Surface> surface) { |
| 62 DCHECK(thread_checker_.CalledOnValidThread()); | 64 DCHECK(thread_checker_.CalledOnValidThread()); |
| 63 surface->set_destroyed(true); | 65 surface->set_destroyed(true); |
| 64 surfaces_to_destroy_.push_back(std::move(surface)); | 66 surfaces_to_destroy_.push_back(std::move(surface)); |
| 65 GarbageCollectSurfaces(); | 67 GarbageCollectSurfaces(); |
| 66 } | 68 } |
| 67 | 69 |
| 68 void SurfaceManager::DidSatisfySequences(const FrameSinkId& frame_sink_id, | 70 void SurfaceManager::DidSatisfySequences(const FrameSinkId& frame_sink_id, |
| 69 std::vector<uint32_t>* sequence) { | 71 std::vector<uint32_t>* sequence) { |
| 70 DCHECK(thread_checker_.CalledOnValidThread()); | 72 DCHECK(thread_checker_.CalledOnValidThread()); |
| 71 for (std::vector<uint32_t>::iterator it = sequence->begin(); | 73 for (uint32_t value : *sequence) { |
| 72 it != sequence->end(); | 74 satisfied_sequences_.insert(SurfaceSequence(frame_sink_id, value)); |
| 73 ++it) { | |
| 74 satisfied_sequences_.insert(SurfaceSequence(frame_sink_id, *it)); | |
| 75 } | 75 } |
| 76 sequence->clear(); | 76 sequence->clear(); |
| 77 GarbageCollectSurfaces(); | 77 GarbageCollectSurfaces(); |
| 78 } | 78 } |
| 79 | 79 |
| 80 void SurfaceManager::RegisterFrameSinkId(const FrameSinkId& frame_sink_id) { | 80 void SurfaceManager::RegisterFrameSinkId(const FrameSinkId& frame_sink_id) { |
| 81 bool inserted = valid_frame_sink_ids_.insert(frame_sink_id).second; | 81 bool inserted = valid_frame_sink_ids_.insert(frame_sink_id).second; |
| 82 DCHECK(inserted); | 82 DCHECK(inserted); |
| 83 } | 83 } |
| 84 | 84 |
| 85 void SurfaceManager::InvalidateFrameSinkId(const FrameSinkId& frame_sink_id) { | 85 void SurfaceManager::InvalidateFrameSinkId(const FrameSinkId& frame_sink_id) { |
| 86 valid_frame_sink_ids_.erase(frame_sink_id); | 86 valid_frame_sink_ids_.erase(frame_sink_id); |
| 87 GarbageCollectSurfaces(); | 87 GarbageCollectSurfaces(); |
| 88 } | 88 } |
| 89 | 89 |
| 90 void SurfaceManager::AddSurfaceIdReference(const SurfaceId& parent_id, | |
| 91 const SurfaceId& child_id) { | |
| 92 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 93 LOG(ERROR) << "SurfaceManager::AddSurfaceIdReference\n parent_id=" | |
| 94 << parent_id.ToString() << "\n child_id=" << child_id.ToString(); | |
| 95 | |
| 96 // Should we allow multiple references? Maybe? IDK. | |
|
Fady Samuel
2016/10/27 04:14:48
To reduce complexity here and IPCs I think we shou
kylechar
2016/10/27 21:14:09
Changed per our offline discussion.
| |
| 97 DCHECK_EQ(parent_to_child_refs_[parent_id].count(child_id), 0u); | |
| 98 DCHECK_EQ(child_to_parent_refs_[child_id].count(parent_id), 0u); | |
| 99 | |
| 100 parent_to_child_refs_[parent_id].insert(child_id); | |
| 101 child_to_parent_refs_[child_id].insert(parent_id); | |
| 102 | |
| 103 DCHECK_EQ(parent_to_child_refs_[parent_id].count(child_id), 1u); | |
| 104 DCHECK_EQ(child_to_parent_refs_[child_id].count(parent_id), 1u); | |
| 105 } | |
| 106 | |
| 107 void SurfaceManager::RemoveSurfaceIdReference(const SurfaceId& parent_id, | |
|
Fady Samuel
2016/10/27 04:14:48
We should garbage collect if a surface ID no longe
| |
| 108 const SurfaceId& child_id) { | |
| 109 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 110 LOG(ERROR) << "SurfaceManager::RemoveSurfaceIdReference\n parent_id=" | |
| 111 << parent_id.ToString() << "\n child_id=" << child_id.ToString(); | |
| 112 | |
| 113 // Remove the reference from parent to child. This doesn't change anything | |
| 114 // about the validity of the parent. | |
| 115 DCHECK_EQ(parent_to_child_refs_.count(parent_id), 1u); | |
|
Fady Samuel
2016/10/27 04:14:48
This actually doesn't work very well for restartab
kylechar
2016/10/27 21:14:09
I'm checking the reference exists instead of DCHEC
| |
| 116 DCHECK_EQ(parent_to_child_refs_[parent_id].count(child_id), 1u); | |
| 117 parent_to_child_refs_[parent_id].erase(child_id); | |
| 118 | |
| 119 // Remove the reference from child to parent. This might drop the number of | |
| 120 // references to the child down to zero. | |
| 121 DCHECK_EQ(child_to_parent_refs_.count(child_id), 1u); | |
| 122 SurfaceIdSet& child_refs = child_to_parent_refs_[child_id]; | |
| 123 DCHECK_EQ(child_refs.count(parent_id), 1u); | |
| 124 child_refs.erase(parent_id); | |
| 125 | |
| 126 // Check if child has zero reference, if so we unref all children it | |
| 127 // references. | |
| 128 if (child_refs.empty()) { | |
| 129 LOG(ERROR) << child_id.ToString() << " dropped to ZERO references."; | |
| 130 SurfaceIdSet child_child_refs = parent_to_child_refs_[child_id]; // Copy | |
|
Fady Samuel
2016/10/27 04:14:48
Add a comment here that you need to do this becaus
kylechar
2016/10/27 21:14:09
Changed, PTAL.
| |
| 131 for (const SurfaceId& surface_id : child_child_refs) { | |
| 132 RemoveSurfaceIdReference(child_id, surface_id); | |
| 133 } | |
| 134 DCHECK_EQ(CountSurfaceReferees(child_id), 0); | |
|
Fady Samuel
2016/10/27 04:14:48
We should start a garbage collect if a surface ID
kylechar
2016/10/27 21:14:09
Done. I've added an optional parameter to avoid GC
| |
| 135 } | |
| 136 } | |
| 137 | |
| 138 void SurfaceManager::RemoveAllReferencesForFrameSink( | |
| 139 const FrameSinkId& frame_sink_id) { | |
| 140 LOG(ERROR) << "SurfaceManager::DropReferencesForFrameSink frame_sink_id=" | |
| 141 << frame_sink_id.ToString(); | |
| 142 | |
| 143 // Find set of surfaces that belong to the FrameSink. | |
| 144 SurfaceIdSet frame_sink_surfaces; | |
| 145 for (auto& map_entry : parent_to_child_refs_) { | |
|
Fady Samuel
2016/10/27 04:14:48
Could you add a description of what we discussed h
Fady Samuel
2016/10/27 04:14:48
nit: const auto&
kylechar
2016/10/27 21:14:09
Done.
| |
| 146 const SurfaceId& surface_id = map_entry.first; | |
| 147 if (surface_id.frame_sink_id() == frame_sink_id) | |
| 148 frame_sink_surfaces.insert(surface_id); | |
| 149 } | |
| 150 for (auto& map_entry : child_to_parent_refs_) { | |
| 151 const SurfaceId& surface_id = map_entry.first; | |
| 152 if (surface_id.frame_sink_id() == frame_sink_id) | |
| 153 frame_sink_surfaces.insert(surface_id); | |
|
Fady Samuel
2016/10/27 04:14:48
I'm confused about when we'd hit this case?
kylechar
2016/10/27 21:14:09
This is for leaf surfaces. So if we have A -> B ->
| |
| 154 } | |
| 155 | |
| 156 // Clear all references involving FrameSink surfaces. | |
|
Fady Samuel
2016/10/27 04:14:48
nit: This comment is confusing. // Clear all surfa
kylechar
2016/10/27 21:14:09
Done.
| |
| 157 for (const SurfaceId& surface_id : frame_sink_surfaces) { | |
| 158 // Remove any references from parents to this surface, since this surface | |
|
Fady Samuel
2016/10/27 04:14:48
It seems like all the code in this block could mov
kylechar
2016/10/27 21:14:09
Done.
| |
| 159 // no longer exists. This surface will have zero references when finished. | |
| 160 if (child_to_parent_refs_.count(surface_id) > 0) { | |
| 161 SurfaceIdSet parent_refs = child_to_parent_refs_[surface_id]; // Copy | |
| 162 for (auto& parent_id : parent_refs) | |
| 163 RemoveSurfaceIdReference(parent_id, surface_id); | |
| 164 } | |
| 165 DCHECK_EQ(CountSurfaceReferences(surface_id), 0); | |
| 166 | |
| 167 // Remove any references from this surface to children, since this surface | |
| 168 // no longer exists. Any child surfaces may drop to zero references here, | |
| 169 // recursively clearing any references it holds. | |
| 170 if (parent_to_child_refs_.count(surface_id) > 0) { | |
| 171 SurfaceIdSet child_refs = parent_to_child_refs_[surface_id]; // Copy | |
| 172 for (auto& child_id : child_refs) | |
| 173 RemoveSurfaceIdReference(surface_id, child_id); | |
| 174 } | |
| 175 DCHECK_EQ(CountSurfaceReferees(surface_id), 0); | |
| 176 } | |
| 177 } | |
| 178 | |
| 179 int SurfaceManager::CountSurfaceReferences(const SurfaceId& surface_id) const { | |
|
Fady Samuel
2016/10/27 04:14:48
nit: GetSurfaceReferenceCount? Make it uint32_t?
kylechar
2016/10/27 21:14:09
Changed name. If I'm going to use an unsigned type
| |
| 180 auto iter = child_to_parent_refs_.find(surface_id); | |
| 181 if (iter == child_to_parent_refs_.end()) | |
| 182 return 0; | |
| 183 return static_cast<int>(iter->second.size()); | |
| 184 } | |
| 185 | |
| 186 int SurfaceManager::CountSurfaceReferees(const SurfaceId& surface_id) const { | |
|
Fady Samuel
2016/10/27 04:14:48
GetReferencedSurfaceCountBySurface?
kylechar
2016/10/27 21:14:09
Changed name.
| |
| 187 auto iter = parent_to_child_refs_.find(surface_id); | |
| 188 if (iter == parent_to_child_refs_.end()) | |
| 189 return 0; | |
| 190 return static_cast<int>(iter->second.size()); | |
| 191 } | |
| 192 | |
| 90 void SurfaceManager::GarbageCollectSurfaces() { | 193 void SurfaceManager::GarbageCollectSurfaces() { |
| 91 // Simple mark and sweep GC. | 194 // Simple mark and sweep GC. |
| 92 // TODO(jbauman): Reduce the amount of work when nothing needs to be | 195 // TODO(jbauman): Reduce the amount of work when nothing needs to be |
| 93 // destroyed. | 196 // destroyed. |
| 94 std::vector<SurfaceId> live_surfaces; | 197 std::vector<SurfaceId> live_surfaces; |
| 95 std::set<SurfaceId> live_surfaces_set; | 198 std::unordered_set<SurfaceId, SurfaceIdHash> live_surfaces_set; |
| 96 | 199 |
| 97 // GC roots are surfaces that have not been destroyed, or have not had all | 200 // GC roots are surfaces that have not been destroyed, or have not had all |
| 98 // their destruction dependencies satisfied. | 201 // their destruction dependencies satisfied. |
| 99 for (auto& map_entry : surface_map_) { | 202 for (auto& map_entry : surface_map_) { |
| 100 map_entry.second->SatisfyDestructionDependencies(&satisfied_sequences_, | 203 const SurfaceId& surface_id = map_entry.first; |
| 101 &valid_frame_sink_ids_); | 204 Surface* surface = map_entry.second; |
| 102 if (!map_entry.second->destroyed() || | 205 surface->SatisfyDestructionDependencies(&satisfied_sequences_, |
| 103 map_entry.second->GetDestructionDependencyCount()) { | 206 &valid_frame_sink_ids_); |
| 104 live_surfaces_set.insert(map_entry.first); | 207 |
| 105 live_surfaces.push_back(map_entry.first); | 208 // Never use both SurfaceSequence and Surface references. |
| 209 DCHECK(surface->GetDestructionDependencyCount() == 0 || | |
| 210 CountSurfaceReferences(surface_id) == 0); | |
| 211 | |
| 212 if (!surface->destroyed() || surface->GetDestructionDependencyCount() > 0 || | |
| 213 CountSurfaceReferences(surface_id) > 0) { | |
| 214 live_surfaces_set.insert(surface_id); | |
| 215 live_surfaces.push_back(surface_id); | |
| 106 } | 216 } |
| 107 } | 217 } |
| 108 | 218 |
| 109 // Mark all surfaces reachable from live surfaces by adding them to | 219 // Mark all surfaces reachable from live surfaces by adding them to |
| 110 // live_surfaces and live_surfaces_set. | 220 // live_surfaces and live_surfaces_set. |
| 111 for (size_t i = 0; i < live_surfaces.size(); i++) { | 221 for (size_t i = 0; i < live_surfaces.size(); i++) { |
| 112 Surface* surf = surface_map_[live_surfaces[i]]; | 222 Surface* surf = surface_map_[live_surfaces[i]]; |
| 113 DCHECK(surf); | 223 DCHECK(surf); |
| 114 | 224 |
| 115 for (const SurfaceId& id : surf->referenced_surfaces()) { | 225 for (const SurfaceId& id : surf->referenced_surfaces()) { |
| 116 if (live_surfaces_set.count(id)) | 226 if (live_surfaces_set.count(id)) |
| 117 continue; | 227 continue; |
| 118 | 228 |
| 119 Surface* surf2 = GetSurfaceForId(id); | 229 Surface* surf2 = GetSurfaceForId(id); |
| 120 if (surf2) { | 230 if (surf2) { |
| 121 live_surfaces.push_back(id); | 231 live_surfaces.push_back(id); |
| 122 live_surfaces_set.insert(id); | 232 live_surfaces_set.insert(id); |
| 123 } | 233 } |
| 124 } | 234 } |
| 125 } | 235 } |
| 126 | 236 |
| 127 std::vector<std::unique_ptr<Surface>> to_destroy; | 237 std::vector<std::unique_ptr<Surface>> to_destroy; |
| 128 | 238 |
| 129 // Destroy all remaining unreachable surfaces. | 239 // Destroy all remaining unreachable surfaces. |
| 130 for (SurfaceDestroyList::iterator dest_it = surfaces_to_destroy_.begin(); | 240 for (auto iter = surfaces_to_destroy_.begin(); |
| 131 dest_it != surfaces_to_destroy_.end();) { | 241 iter != surfaces_to_destroy_.end();) { |
| 132 if (!live_surfaces_set.count((*dest_it)->surface_id())) { | 242 SurfaceId surface_id = (*iter)->surface_id(); |
| 133 std::unique_ptr<Surface> surf(std::move(*dest_it)); | 243 if (!live_surfaces_set.count(surface_id)) { |
| 134 DeregisterSurface(surf->surface_id()); | 244 DeregisterSurface(surface_id); |
| 135 dest_it = surfaces_to_destroy_.erase(dest_it); | 245 to_destroy.push_back(std::move(*iter)); |
| 136 to_destroy.push_back(std::move(surf)); | 246 iter = surfaces_to_destroy_.erase(iter); |
| 137 } else { | 247 } else { |
| 138 ++dest_it; | 248 ++iter; |
| 139 } | 249 } |
| 140 } | 250 } |
| 141 | 251 |
| 142 to_destroy.clear(); | 252 to_destroy.clear(); |
| 143 } | 253 } |
| 144 | 254 |
| 145 void SurfaceManager::RegisterSurfaceFactoryClient( | 255 void SurfaceManager::RegisterSurfaceFactoryClient( |
| 146 const FrameSinkId& frame_sink_id, | 256 const FrameSinkId& frame_sink_id, |
| 147 SurfaceFactoryClient* client) { | 257 SurfaceFactoryClient* client) { |
| 148 DCHECK(client); | 258 DCHECK(client); |
| 149 DCHECK(!frame_sink_source_map_[frame_sink_id].client); | |
| 150 DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); | 259 DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); |
| 151 | 260 |
| 152 auto iter = frame_sink_source_map_.find(frame_sink_id); | 261 // Will create a new FrameSinkSourceMapping for |frame_sink_id| if necessary. |
| 153 if (iter == frame_sink_source_map_.end()) { | 262 FrameSinkSourceMapping& frame_sink_source = |
| 154 auto insert_result = frame_sink_source_map_.insert( | 263 frame_sink_source_map_[frame_sink_id]; |
| 155 std::make_pair(frame_sink_id, FrameSinkSourceMapping())); | 264 DCHECK(!frame_sink_source.client); |
| 156 DCHECK(insert_result.second); | 265 frame_sink_source.client = client; |
| 157 iter = insert_result.first; | |
| 158 } | |
| 159 iter->second.client = client; | |
| 160 | 266 |
| 161 // Propagate any previously set sources to the new client. | 267 // Propagate any previously set sources to the new client. |
| 162 if (iter->second.source) | 268 if (frame_sink_source.source) |
| 163 client->SetBeginFrameSource(iter->second.source); | 269 client->SetBeginFrameSource(frame_sink_source.source); |
| 164 } | 270 } |
| 165 | 271 |
| 166 void SurfaceManager::UnregisterSurfaceFactoryClient( | 272 void SurfaceManager::UnregisterSurfaceFactoryClient( |
| 167 const FrameSinkId& frame_sink_id) { | 273 const FrameSinkId& frame_sink_id) { |
| 168 DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); | 274 DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); |
| 169 DCHECK_EQ(frame_sink_source_map_.count(frame_sink_id), 1u); | 275 DCHECK_EQ(frame_sink_source_map_.count(frame_sink_id), 1u); |
| 170 | 276 |
| 277 RemoveAllReferencesForFrameSink(frame_sink_id); | |
| 278 | |
| 171 auto iter = frame_sink_source_map_.find(frame_sink_id); | 279 auto iter = frame_sink_source_map_.find(frame_sink_id); |
| 172 if (iter->second.source) | 280 if (iter->second.source) |
| 173 iter->second.client->SetBeginFrameSource(nullptr); | 281 iter->second.client->SetBeginFrameSource(nullptr); |
| 174 iter->second.client = nullptr; | 282 iter->second.client = nullptr; |
| 175 | 283 |
| 176 // The SurfaceFactoryClient and hierarchy can be registered/unregistered | 284 // The SurfaceFactoryClient and hierarchy can be registered/unregistered |
| 177 // in either order, so empty namespace_client_map entries need to be | 285 // in either order, so empty namespace_client_map entries need to be |
| 178 // checked when removing either clients or relationships. | 286 // checked when removing either clients or relationships. |
| 179 if (iter->second.is_empty()) | 287 if (iter->second.is_empty()) |
| 180 frame_sink_source_map_.erase(iter); | 288 frame_sink_source_map_.erase(iter); |
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| 331 // TODO(enne): these walks could be done in one step. | 439 // TODO(enne): these walks could be done in one step. |
| 332 RecursivelyDetachBeginFrameSource(child_frame_sink_id, parent_source); | 440 RecursivelyDetachBeginFrameSource(child_frame_sink_id, parent_source); |
| 333 for (auto source_iter : registered_sources_) | 441 for (auto source_iter : registered_sources_) |
| 334 RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first); | 442 RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first); |
| 335 } | 443 } |
| 336 | 444 |
| 337 Surface* SurfaceManager::GetSurfaceForId(const SurfaceId& surface_id) { | 445 Surface* SurfaceManager::GetSurfaceForId(const SurfaceId& surface_id) { |
| 338 DCHECK(thread_checker_.CalledOnValidThread()); | 446 DCHECK(thread_checker_.CalledOnValidThread()); |
| 339 SurfaceMap::iterator it = surface_map_.find(surface_id); | 447 SurfaceMap::iterator it = surface_map_.find(surface_id); |
| 340 if (it == surface_map_.end()) | 448 if (it == surface_map_.end()) |
| 341 return NULL; | 449 return nullptr; |
| 342 return it->second; | 450 return it->second; |
| 343 } | 451 } |
| 344 | 452 |
| 345 bool SurfaceManager::SurfaceModified(const SurfaceId& surface_id) { | 453 bool SurfaceManager::SurfaceModified(const SurfaceId& surface_id) { |
| 346 CHECK(thread_checker_.CalledOnValidThread()); | 454 CHECK(thread_checker_.CalledOnValidThread()); |
| 347 bool changed = false; | 455 bool changed = false; |
| 348 for (auto& observer : observer_list_) | 456 for (auto& observer : observer_list_) |
| 349 observer.OnSurfaceDamaged(surface_id, &changed); | 457 observer.OnSurfaceDamaged(surface_id, &changed); |
| 350 return changed; | 458 return changed; |
| 351 } | 459 } |
| 352 | 460 |
| 353 void SurfaceManager::SurfaceCreated(const SurfaceId& surface_id, | 461 void SurfaceManager::SurfaceCreated(const SurfaceId& surface_id, |
| 354 const gfx::Size& frame_size, | 462 const gfx::Size& frame_size, |
| 355 float device_scale_factor) { | 463 float device_scale_factor) { |
| 356 CHECK(thread_checker_.CalledOnValidThread()); | 464 CHECK(thread_checker_.CalledOnValidThread()); |
| 357 for (auto& observer : observer_list_) | 465 for (auto& observer : observer_list_) |
| 358 observer.OnSurfaceCreated(surface_id, frame_size, device_scale_factor); | 466 observer.OnSurfaceCreated(surface_id, frame_size, device_scale_factor); |
| 359 } | 467 } |
| 360 | 468 |
| 361 } // namespace cc | 469 } // namespace cc |
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