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Issue 2455583002: Revert of Change most IPC tests to use ChannelMojo. (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/sync_socket.h" 5 #include "base/sync_socket.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdio.h> 8 #include <stdio.h>
9 #include <memory> 9 #include <memory>
10 #include <sstream> 10 #include <sstream>
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102 // which causes the message loop to exit. 102 // which causes the message loop to exit.
103 void OnMsgClassShutdown() { base::MessageLoop::current()->QuitWhenIdle(); } 103 void OnMsgClassShutdown() { base::MessageLoop::current()->QuitWhenIdle(); }
104 104
105 IPC::Channel* chan_; 105 IPC::Channel* chan_;
106 106
107 DISALLOW_COPY_AND_ASSIGN(SyncSocketServerListener); 107 DISALLOW_COPY_AND_ASSIGN(SyncSocketServerListener);
108 }; 108 };
109 109
110 // Runs the fuzzing server child mode. Returns when the preset number of 110 // Runs the fuzzing server child mode. Returns when the preset number of
111 // messages have been received. 111 // messages have been received.
112 DEFINE_IPC_CHANNEL_MOJO_TEST_CLIENT(SyncSocketServerClient) { 112 MULTIPROCESS_IPC_TEST_CLIENT_MAIN(SyncSocketServerClient) {
113 base::MessageLoopForIO main_message_loop;
113 SyncSocketServerListener listener; 114 SyncSocketServerListener listener;
114 Connect(&listener); 115 std::unique_ptr<IPC::Channel> channel(IPC::Channel::CreateClient(
115 listener.Init(channel()); 116 IPCTestBase::GetChannelName("SyncSocketServerClient"), &listener,
117 main_message_loop.task_runner()));
118 EXPECT_TRUE(channel->Connect());
119 listener.Init(channel.get());
116 base::RunLoop().Run(); 120 base::RunLoop().Run();
117 Close(); 121 return 0;
118 } 122 }
119 123
120 // The SyncSocket client listener only processes one sort of message, 124 // The SyncSocket client listener only processes one sort of message,
121 // a response from the server. 125 // a response from the server.
122 class SyncSocketClientListener : public IPC::Listener { 126 class SyncSocketClientListener : public IPC::Listener {
123 public: 127 public:
124 SyncSocketClientListener() { 128 SyncSocketClientListener() {
125 } 129 }
126 130
127 void Init(base::SyncSocket* socket, IPC::Channel* chan) { 131 void Init(base::SyncSocket* socket, IPC::Channel* chan) {
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155 EXPECT_TRUE(chan_->Send(msg)); 159 EXPECT_TRUE(chan_->Send(msg));
156 base::MessageLoop::current()->QuitWhenIdle(); 160 base::MessageLoop::current()->QuitWhenIdle();
157 } 161 }
158 162
159 base::SyncSocket* socket_; 163 base::SyncSocket* socket_;
160 IPC::Channel* chan_; 164 IPC::Channel* chan_;
161 165
162 DISALLOW_COPY_AND_ASSIGN(SyncSocketClientListener); 166 DISALLOW_COPY_AND_ASSIGN(SyncSocketClientListener);
163 }; 167 };
164 168
165 using SyncSocketTest = IPCChannelMojoTestBase; 169 class SyncSocketTest : public IPCTestBase {
170 };
166 171
167 TEST_F(SyncSocketTest, SanityTest) { 172 TEST_F(SyncSocketTest, SanityTest) {
168 Init("SyncSocketServerClient"); 173 Init("SyncSocketServerClient");
169 174
170 SyncSocketClientListener listener; 175 SyncSocketClientListener listener;
171 CreateChannel(&listener); 176 CreateChannel(&listener);
177 ASSERT_TRUE(StartClient());
172 // Create a pair of SyncSockets. 178 // Create a pair of SyncSockets.
173 base::SyncSocket pair[2]; 179 base::SyncSocket pair[2];
174 base::SyncSocket::CreatePair(&pair[0], &pair[1]); 180 base::SyncSocket::CreatePair(&pair[0], &pair[1]);
175 // Immediately after creation there should be no pending bytes. 181 // Immediately after creation there should be no pending bytes.
176 EXPECT_EQ(0U, pair[0].Peek()); 182 EXPECT_EQ(0U, pair[0].Peek());
177 EXPECT_EQ(0U, pair[1].Peek()); 183 EXPECT_EQ(0U, pair[1].Peek());
178 base::SyncSocket::Handle target_handle; 184 base::SyncSocket::Handle target_handle;
179 // Connect the channel and listener. 185 // Connect the channel and listener.
180 ASSERT_TRUE(ConnectChannel()); 186 ASSERT_TRUE(ConnectChannel());
181 listener.Init(&pair[0], channel()); 187 listener.Init(&pair[0], channel());
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298 304
299 // Read from another socket to free some space for a new write. 305 // Read from another socket to free some space for a new write.
300 char hello[kHelloStringLength] = {0}; 306 char hello[kHelloStringLength] = {0};
301 pair[1].Receive(&hello[0], sizeof(hello)); 307 pair[1].Receive(&hello[0], sizeof(hello));
302 308
303 // Should be able to write more data to the buffer now. 309 // Should be able to write more data to the buffer now.
304 EXPECT_EQ(kHelloStringLength, pair[0].Send(kHelloString, kHelloStringLength)); 310 EXPECT_EQ(kHelloStringLength, pair[0].Send(kHelloString, kHelloStringLength));
305 } 311 }
306 312
307 } // namespace 313 } // namespace
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