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Side by Side Diff: ui/aura/client/transient_window_client.h

Issue 2453953003: Moves TransientWindowClient to ui/aura/client and adds observer (Closed)
Patch Set: merge Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_WM_PUBLIC_TRANSIENT_WINDOW_CLIENT_H_ 5 #ifndef UI_AURA_CLIENT_TRANSIENT_WINDOW_CLIENT_H_
6 #define UI_WM_PUBLIC_TRANSIENT_WINDOW_CLIENT_H_ 6 #define UI_AURA_CLIENT_TRANSIENT_WINDOW_CLIENT_H_
7 7
8 #include "ui/aura/aura_export.h" 8 #include "ui/aura/aura_export.h"
9 9
10 namespace aura { 10 namespace aura {
11 11
12 class Window; 12 class Window;
13 13
14 namespace client { 14 namespace client {
15 15
16 class TransientWindowClientObserver;
17
16 // TransientWindowClient is used to add or remove transient windows. Transient 18 // TransientWindowClient is used to add or remove transient windows. Transient
17 // children get the following behavior: 19 // children get the following behavior:
18 // . The transient parent destroys any transient children when it is 20 // . The transient parent destroys any transient children when it is
19 // destroyed. This means a transient child is destroyed if either its parent 21 // destroyed. This means a transient child is destroyed if either its parent
20 // or transient parent is destroyed. 22 // or transient parent is destroyed.
21 // . If a transient child and its transient parent share the same parent, then 23 // . If a transient child and its transient parent share the same parent, then
22 // transient children are always ordered above the transient parent. 24 // transient children are always ordered above the transient parent.
23 // Transient windows are typically used for popups and menus. 25 // Transient windows are typically used for popups and menus.
24 // TODO(sky): nuke this class and replace with calls to TransientWindowManager.
25 // This is temporary until we start moving to ui/wm.
26 class AURA_EXPORT TransientWindowClient { 26 class AURA_EXPORT TransientWindowClient {
27 public: 27 public:
28 virtual void AddTransientChild(Window* parent, Window* child) = 0; 28 virtual void AddTransientChild(Window* parent, Window* child) = 0;
29 virtual void RemoveTransientChild(Window* parent, Window* child) = 0; 29 virtual void RemoveTransientChild(Window* parent, Window* child) = 0;
30 virtual Window* GetTransientParent(Window* window) = 0; 30 virtual Window* GetTransientParent(Window* window) = 0;
31 virtual const Window* GetTransientParent(const Window* window) = 0; 31 virtual const Window* GetTransientParent(const Window* window) = 0;
32 virtual void AddObserver(TransientWindowClientObserver* observer) = 0;
33 virtual void RemoveObserver(TransientWindowClientObserver* observer) = 0;
32 34
33 protected: 35 protected:
34 virtual ~TransientWindowClient() {} 36 virtual ~TransientWindowClient() {}
35 }; 37 };
36 38
37 // Sets/gets the TransientWindowClient. This does *not* take ownership of 39 // Sets/gets the TransientWindowClient. This does *not* take ownership of
38 // |client|. It is assumed the caller will invoke SetTransientWindowClient(NULL) 40 // |client|. It is assumed the caller will invoke SetTransientWindowClient(NULL)
39 // before deleting |client|. 41 // before deleting |client|.
40 AURA_EXPORT void SetTransientWindowClient(TransientWindowClient* client); 42 AURA_EXPORT void SetTransientWindowClient(TransientWindowClient* client);
41 AURA_EXPORT TransientWindowClient* GetTransientWindowClient(); 43 AURA_EXPORT TransientWindowClient* GetTransientWindowClient();
42 44
43 } // namespace client 45 } // namespace client
44 } // namespace aura 46 } // namespace aura
45 47
46 #endif // UI_WM_PUBLIC_TRANSIENT_WINDOW_CLIENT_H_ 48 #endif // UI_AURA_CLIENT_TRANSIENT_WINDOW_CLIENT_H_
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