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Unified Diff: src/heap/store-buffer.h

Issue 2453673003: [heap] Concurrent store buffer processing. (Closed)
Patch Set: remove check Created 4 years, 2 months ago
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Index: src/heap/store-buffer.h
diff --git a/src/heap/store-buffer.h b/src/heap/store-buffer.h
index 1b3fcb0a98b22ea5bb254c596e5cfe1ab7e1dadb..1c985816413a11bd38f0d8c0b1f18edc0a55728d 100644
--- a/src/heap/store-buffer.h
+++ b/src/heap/store-buffer.h
@@ -8,6 +8,7 @@
#include "src/allocation.h"
#include "src/base/logging.h"
#include "src/base/platform/platform.h"
+#include "src/cancelable-task.h"
#include "src/globals.h"
#include "src/heap/slot-set.h"
@@ -15,11 +16,17 @@ namespace v8 {
namespace internal {
// Intermediate buffer that accumulates old-to-new stores from the generated
-// code. On buffer overflow the slots are moved to the remembered set.
+// code. Moreover, it stores invalid old-to-new slots with two entries.
+// The first is a tagged address of the start of the invalid range, the second
+// one is the end address of the invalid range or null if there is just one slot
+// that needs to be removed from the remembered set. On buffer overflow the
+// slots are moved to the remembered set.
class StoreBuffer {
public:
static const int kStoreBufferSize = 1 << (14 + kPointerSizeLog2);
static const int kStoreBufferMask = kStoreBufferSize - 1;
+ static const int kStoreBuffers = 2;
+ static const intptr_t kDeletionTag = 1;
static void StoreBufferOverflow(Isolate* isolate);
@@ -30,17 +37,92 @@ class StoreBuffer {
// Used to add entries from generated code.
inline Address* top_address() { return reinterpret_cast<Address*>(&top_); }
- void MoveEntriesToRememberedSet();
+ // Moves entries from a specific store buffer to the remembered set. This
+ // method takes a lock.
+ void MoveEntriesToRememberedSet(int index);
+
+ // This method ensures that all used store buffer entries are transfered to
+ // the remembered set.
+ void MoveAllEntriesToRememberedSet();
+
+ inline bool IsDeletionAddress(Address address) const {
+ return reinterpret_cast<intptr_t>(address) & kDeletionTag;
+ }
+
+ inline Address MarkDeletionAddress(Address address) {
+ return reinterpret_cast<Address>(reinterpret_cast<intptr_t>(address) |
+ kDeletionTag);
+ }
+
+ inline Address UnmarkDeletionAddress(Address address) {
+ return reinterpret_cast<Address>(reinterpret_cast<intptr_t>(address) &
+ ~kDeletionTag);
+ }
+
+ // If we only want to delete a single slot, end should be set to null which
+ // will be written into the second field. When processing the store buffer
+ // the more efficient Remove method will be called in this case.
+ void DeleteEntry(Address start, Address end = nullptr);
+
+ // Used by the concurrent processing thread to transfer entries from the
+ // store buffer to the remembered set.
+ void ConcurrentlyProcessStoreBuffer();
+
+ bool Empty() {
+ for (int i = 0; i < kStoreBuffers; i++) {
+ if (lazy_top_[i]) {
+ return false;
+ }
+ }
+ return top_ == start_[current_];
+ }
private:
+ // There are two store buffers. If one store buffer fills up, the main thread
+ // publishes the top pointer of the store buffer that needs processing in its
+ // global lazy_top_ field. After that it start the concurrent processing
+ // thread. The concurrent processing thread uses the pointer in lazy_top_.
+ // It will grab the given mutex and transfer its entries to the remembered
+ // set. If the concurrent thread does not make progress, the main thread will
+ // perform the work.
+ // Important: there is an ordering constrained. The store buffer with the
+ // older entries has to be processed first.
+ class Task : public CancelableTask {
+ public:
+ Task(Isolate* isolate, StoreBuffer* store_buffer)
+ : CancelableTask(isolate), store_buffer_(store_buffer) {}
+ virtual ~Task() {}
+
+ private:
+ void RunInternal() override {
+ store_buffer_->ConcurrentlyProcessStoreBuffer();
+ }
+ StoreBuffer* store_buffer_;
+ DISALLOW_COPY_AND_ASSIGN(Task);
+ };
+
+ void FlipStoreBuffers();
+
Heap* heap_;
Address* top_;
// The start and the limit of the buffer that contains store slots
- // added from the generated code.
- Address* start_;
- Address* limit_;
+ // added from the generated code. We have two chunks of store buffers.
+ // Whenever one fills up, we notify a concurrent processing thread and
+ // use the other empty one in the meantime.
+ Address* start_[kStoreBuffers];
+ Address* limit_[kStoreBuffers];
+
+ // At most one lazy_top_ pointer is set at any time.
+ Address* lazy_top_[kStoreBuffers];
+ base::Mutex mutex_;
+
+ // We only want to have at most one concurrent processing tas running.
+ bool task_running_;
+
+ // Points to the current buffer in use.
+ int current_;
base::VirtualMemory* virtual_memory_;
};
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